Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 12:30:06 +01:00
SPIGOT-1680 / SPIGOT-1963: Improve damage blocking modifier accuracy
Dieser Commit ist enthalten in:
Ursprung
a12b1a4770
Commit
2bfda1f8f4
@ -253,7 +253,7 @@
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this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
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}
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@@ -647,7 +763,8 @@
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@@ -647,14 +763,16 @@
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} else if (damagesource.o() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
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return false;
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} else {
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@ -263,7 +263,16 @@
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this.getEquipment(EnumItemSlot.HEAD).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
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f *= 0.75F;
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}
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@@ -673,19 +790,38 @@
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boolean flag = false;
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- if (f > 0.0F && this.d(damagesource)) {
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+ // CraftBukkit - Moved into damageEntity0(DamageSource, float)
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+ if (false && f > 0.0F && this.d(damagesource)) {
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this.k(f);
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if (damagesource.a()) {
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f = 0.0F;
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@@ -673,19 +791,38 @@
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if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
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if (f <= this.lastDamage) {
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@ -304,7 +313,7 @@
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this.az = 0.0F;
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Entity entity = damagesource.getEntity();
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@@ -825,6 +961,12 @@
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@@ -825,6 +962,12 @@
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boolean flag = this.lastDamageByPlayerTime > 0;
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this.a(flag, i, damagesource);
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@ -317,7 +326,7 @@
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}
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}
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@@ -912,8 +1054,13 @@
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@@ -912,8 +1055,13 @@
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int i = MathHelper.f((f - 3.0F - f2) * f1);
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if (i > 0) {
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@ -332,7 +341,7 @@
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int j = MathHelper.floor(this.locX);
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int k = MathHelper.floor(this.locY - 0.20000000298023224D);
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int l = MathHelper.floor(this.locZ);
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@@ -940,20 +1087,20 @@
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@@ -940,20 +1088,20 @@
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protected float applyArmorModifier(DamageSource damagesource, float f) {
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if (!damagesource.ignoresArmor()) {
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@ -356,7 +365,7 @@
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i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
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int j = 25 - i;
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float f1 = f * (float) j;
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@@ -974,22 +1121,122 @@
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@@ -974,22 +1122,126 @@
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}
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}
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@ -388,12 +397,7 @@
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+ Function<Double, Double> blocking = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ if (human) {
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+ if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) {
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+ return -(f - ((1.0F + f) * 0.5F));
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+ }
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+ }
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+ return -0.0;
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+ return (damagesource.a()) ? -0.0 : f * 0.33F; // PAIL: rename
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+ }
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+ };
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+ float blockingModifier = blocking.apply((double) f).floatValue();
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@ -458,6 +462,15 @@
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+ this.damageArmor(armorDamage);
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+ }
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+
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+ // Apply blocking code
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+ if (this.d(damagesource)) { // PAIL: rename
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+ float blockingDamage = (float) event.getDamage(DamageModifier.BLOCKING);
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+ this.k(blockingDamage); // PAIL: rename
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+ if (blockingDamage > 0 && damagesource.i() instanceof EntityLiving) { // PAIL: rename
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+ ((EntityLiving) damagesource.i()).a(EntityLiving.this, 0.5F, EntityLiving.this.locX - damagesource.i().locX, EntityLiving.this.locZ - damagesource.i().locZ);
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+ }
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+ }
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+
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+ absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
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+ this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F));
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if (f != 0.0F) {
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@ -486,7 +499,7 @@
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}
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public CombatTracker getCombatTracker() {
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@@ -1055,6 +1302,7 @@
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@@ -1055,6 +1307,7 @@
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public AttributeMapBase getAttributeMap() {
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if (this.bp == null) {
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this.bp = new AttributeMapServer();
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@ -494,7 +507,7 @@
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}
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return this.bp;
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@@ -1329,6 +1577,7 @@
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@@ -1329,6 +1582,7 @@
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}
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if (this.onGround && !this.world.isClientSide) {
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@ -502,7 +515,7 @@
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this.setFlag(7, false);
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}
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} else {
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@@ -1689,6 +1938,7 @@
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@@ -1689,6 +1943,7 @@
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}
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if (!this.world.isClientSide) {
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@ -510,7 +523,7 @@
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this.setFlag(7, flag);
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}
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@@ -1702,6 +1952,13 @@
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@@ -1702,6 +1957,13 @@
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if (!list.isEmpty()) {
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for (int i = 0; i < list.size(); ++i) {
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Entity entity = (Entity) list.get(i);
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@ -524,7 +537,7 @@
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this.C(entity);
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}
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@@ -1918,7 +2175,22 @@
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@@ -1918,7 +2180,22 @@
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protected void v() {
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if (this.bm != null && this.cs()) {
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this.a(this.bm, 16);
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