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synchronisiert 2024-12-18 20:40:08 +01:00
Add utility class AsynchronousExecutor
This class is a general purpose task execution system, that uses stages to separate processing blocks for asynchronous and synchronous executions.
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294
src/main/java/org/bukkit/craftbukkit/util/AsynchronousExecutor.java
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294
src/main/java/org/bukkit/craftbukkit/util/AsynchronousExecutor.java
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package org.bukkit.craftbukkit.util;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.LinkedBlockingQueue;
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import java.util.concurrent.ThreadFactory;
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import java.util.concurrent.ThreadPoolExecutor;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.atomic.AtomicIntegerFieldUpdater;
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import org.apache.commons.lang.Validate;
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/**
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* Executes tasks using a multi-stage process executor. Synchronous executions are via {@link AsynchronousExecutor#finishActive()} or the {@link AsynchronousExecutor#get(Object)} methods.
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* <li \> Stage 1 creates the object from a parameter, and is usually called asynchronously.
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* <li \> Stage 2 takes the parameter and object from stage 1 and does any synchronous processing to prepare it.
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* <li \> Stage 3 takes the parameter and object from stage 1, as well as a callback that was registered, and performs any synchronous calculations.
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*
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* @param <P> The type of parameter you provide to make the object that will be created. It should implement {@link Object#hashCode()} and {@link Object#equals(Object)} if you want to get the value early.
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* @param <T> The type of object you provide. This is created in stage 1, and passed to stage 2, 3, and returned if get() is called.
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* @param <C> The type of callback you provide. You may register many of these to be passed to the provider in stage 3, one at a time.
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* @param <E> A type of exception you may throw and expect to be handled by the main thread
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* @author Wesley Wolfe (c) 2012
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*/
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public final class AsynchronousExecutor<P, T, C, E extends Throwable> {
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public static interface CallBackProvider<P, T, C, E extends Throwable> extends ThreadFactory {
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/**
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* Normally an asynchronous call, but can be synchronous
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*
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* @param parameter parameter object provided
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* @return the created object
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*/
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T callStage1(P parameter) throws E;
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/**
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* Synchronous call
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*
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* @param parameter parameter object provided
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* @param object the previously created object
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*/
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void callStage2(P parameter, T object) throws E;
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/**
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* Synchronous call, called multiple times, once per registered callback
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*
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* @param parameter parameter object provided
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* @param object the previously created object
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* @param callback the current callback to execute
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*/
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void callStage3(P parameter, T object, C callback) throws E;
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}
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@SuppressWarnings("rawtypes")
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static final AtomicIntegerFieldUpdater STATE_FIELD = AtomicIntegerFieldUpdater.newUpdater(AsynchronousExecutor.Task.class, "state");
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@SuppressWarnings({ "unchecked", "rawtypes" })
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private static boolean set(AsynchronousExecutor.Task $this, int expected, int value) {
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return STATE_FIELD.compareAndSet($this, expected, value);
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}
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class Task implements Runnable {
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static final int PENDING = 0x0;
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static final int STAGE_1_ASYNC = PENDING + 1;
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static final int STAGE_1_SYNC = STAGE_1_ASYNC + 1;
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static final int STAGE_1_COMPLETE = STAGE_1_SYNC + 1;
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static final int FINISHED = STAGE_1_COMPLETE + 1;
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volatile int state = PENDING;
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final P parameter;
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T object;
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final List<C> callbacks = new LinkedList<C>();
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E t = null;
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Task(final P parameter) {
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this.parameter = parameter;
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}
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public void run() {
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if (initAsync()) {
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finished.add(this);
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}
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}
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boolean initAsync() {
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if (set(this, PENDING, STAGE_1_ASYNC)) {
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boolean ret = true;
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try {
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init();
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} finally {
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if (set(this, STAGE_1_ASYNC, STAGE_1_COMPLETE)) {
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// No one is/will be waiting
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} else {
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// We know that the sync thread will be waiting
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synchronized (this) {
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if (state != STAGE_1_SYNC) {
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// They beat us to the synchronized block
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this.notifyAll();
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} else {
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// We beat them to the synchronized block
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}
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state = STAGE_1_COMPLETE; // They're already synchronized, atomic locks are not needed
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}
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// We want to return false, because we know a synchronous task already handled the finish()
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ret = false; // Don't return inside finally; VERY bad practice.
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}
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}
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return ret;
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} else {
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return false;
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}
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}
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void initSync() {
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if (set(this, PENDING, STAGE_1_COMPLETE)) {
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// If we succeed that variable switch, good as done
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init();
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} else if (set(this, STAGE_1_ASYNC, STAGE_1_SYNC)) {
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// Async thread is running, but this shouldn't be likely; we need to sync to wait on them because of it.
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synchronized (this) {
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if (set(this, STAGE_1_SYNC, PENDING)) { // They might NOT synchronized yet, atomic lock IS needed
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// We are the first into the lock
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while (state != STAGE_1_COMPLETE) {
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try {
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this.wait();
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} catch (InterruptedException e) {
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Thread.currentThread().interrupt();
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throw new RuntimeException("Unable to handle interruption on " + parameter, e);
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}
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}
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} else {
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// They beat us to the synchronized block
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}
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}
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} else {
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// Async thread is not pending, the more likely situation for a task not pending
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}
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}
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@SuppressWarnings("unchecked")
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void init() {
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try {
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object = provider.callStage1(parameter);
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} catch (final Throwable t) {
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this.t = (E) t;
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}
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}
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T get() throws E {
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initSync();
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finish();
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return object;
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}
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void finish() throws E {
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switch (state) {
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default:
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case PENDING:
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case STAGE_1_ASYNC:
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case STAGE_1_SYNC:
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throw new IllegalStateException("Attempting to finish unprepared(" + state + ") task(" + parameter + ")");
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case STAGE_1_COMPLETE:
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try {
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if (t != null) {
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throw t;
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}
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final CallBackProvider<P, T, C, E> provider = AsynchronousExecutor.this.provider;
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final P parameter = this.parameter;
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final T object = this.object;
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provider.callStage2(parameter, object);
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for (C callback : callbacks) {
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provider.callStage3(parameter, object, callback);
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}
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} finally {
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tasks.remove(parameter);
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state = FINISHED;
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}
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case FINISHED:
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}
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}
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}
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final CallBackProvider<P, T, C, E> provider;
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final Queue<Task> finished = new ConcurrentLinkedQueue<Task>();
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final Map<P, Task> tasks = new HashMap<P, Task>();
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final ThreadPoolExecutor pool;
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/**
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* Uses a thread pool to pass executions to the provider.
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* @see AsynchronousExecutor
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*/
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public AsynchronousExecutor(final CallBackProvider<P, T, C, E> provider, final int coreSize) {
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Validate.notNull(provider, "Provider cannot be null");
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this.provider = provider;
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// We have an unbound queue size so do not need a max thread size
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pool = new ThreadPoolExecutor(coreSize, Integer.MAX_VALUE, 60l, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(), provider);
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}
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/**
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* Adds a callback to the parameter provided, adding parameter to the queue if needed.
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* This should always be synchronous.
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*/
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public void add(P parameter, C callback) {
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Task task = tasks.get(parameter);
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if (task == null) {
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tasks.put(parameter, task = new Task(parameter));
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pool.execute(task);
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}
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task.callbacks.add(callback);
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}
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/**
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* This method attempts to skip the waiting period for said parameter.
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* This should always be synchronous.
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* @throws IllegalStateException if the parameter is not in the queue anymore, or sometimes if called from asynchronous thread
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*/
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public T get(P parameter) throws E, IllegalStateException {
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final Task task = tasks.get(parameter);
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if (task == null) {
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throw new IllegalStateException("Unknown " + parameter);
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}
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return task.get();
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}
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/**
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* Processes a parameter as if it was in the queue, without ever passing to another thread.
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*/
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public T getSkipQueue(P parameter) throws E {
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return skipQueue(provider, parameter);
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}
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/**
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* Processes a parameter as if it was in the queue, without ever passing to another thread.
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*/
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public T getSkipQueue(P parameter, C callback) throws E {
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final T object = skipQueue(provider, parameter);
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provider.callStage3(parameter, object, callback);
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return object;
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}
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/**
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* Processes a parameter as if it was in the queue, without ever passing to another thread.
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*/
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public T getSkipQueue(P parameter, C...callbacks) throws E {
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final CallBackProvider<P, T, C, E> provider = this.provider;
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final T object = skipQueue(provider, parameter);
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for (C callback : callbacks) {
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provider.callStage3(parameter, object, callback);
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}
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return object;
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}
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/**
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* Processes a parameter as if it was in the queue, without ever passing to another thread.
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*/
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public T getSkipQueue(P parameter, Iterable<C> callbacks) throws E {
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final CallBackProvider<P, T, C, E> provider = this.provider;
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final T object = skipQueue(provider, parameter);
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for (C callback : callbacks) {
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provider.callStage3(parameter, object, callback);
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}
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return object;
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}
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private static <T, P, E extends Throwable> T skipQueue(CallBackProvider<P, T, ?, E> provider, P parameter) throws E {
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T object = provider.callStage1(parameter);
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provider.callStage2(parameter, object);
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return object;
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}
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/**
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* This is the 'heartbeat' that should be called synchronously to finish any pending tasks
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*/
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public void finishActive() throws E {
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final Queue<Task> finished = this.finished;
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while (!finished.isEmpty()) {
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finished.poll().finish();
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}
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}
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public void setActiveThreads(final int coreSize) {
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pool.setCorePoolSize(coreSize);
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}
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}
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