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Call StructureGrowEvent for mangrove propagule (#8023)

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Noah van der Aa 2022-07-04 16:20:43 +02:00 committet von GitHub
Ursprung d86fde5523
Commit 1e5d1db2b7
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GPG-Schlüssel-ID: 4AEE18F83AFDEB23

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@ -0,0 +1,39 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Noah van der Aa <ndvdaa@gmail.com>
Date: Mon, 20 Jun 2022 15:46:46 +0200
Subject: [PATCH] Call StructureGrowEvent for mangrove propagule
diff --git a/src/main/java/net/minecraft/world/level/block/MangrovePropaguleBlock.java b/src/main/java/net/minecraft/world/level/block/MangrovePropaguleBlock.java
index 4eaf75ef7362ee781762f5e8def6bc4d986e9db7..0a60918ec9b2374cd9ae375a8d36ed1a212c19ae 100644
--- a/src/main/java/net/minecraft/world/level/block/MangrovePropaguleBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/MangrovePropaguleBlock.java
@@ -90,7 +90,28 @@ public class MangrovePropaguleBlock extends SaplingBlock implements SimpleWaterl
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
if (!isHanging(state)) {
if (random.nextInt(7) == 0) {
+ world.captureTreeGeneration = true; // Paper
this.advanceTree(world, pos, state, random);
+ // Paper start
+ world.captureTreeGeneration = false;
+ if (world.capturedBlockStates.size() > 0) {
+ org.bukkit.TreeType treeType = SaplingBlock.treeType;
+ SaplingBlock.treeType = null;
+ org.bukkit.Location location = new org.bukkit.Location(world.getWorld(), pos.getX(), pos.getY(), pos.getZ());
+ java.util.List<org.bukkit.block.BlockState> blocks = new java.util.ArrayList<>(world.capturedBlockStates.values());
+ world.capturedBlockStates.clear();
+ org.bukkit.event.world.StructureGrowEvent event = null;
+ if (treeType != null) {
+ event = new org.bukkit.event.world.StructureGrowEvent(location, treeType, false, null, blocks);
+ org.bukkit.Bukkit.getPluginManager().callEvent(event);
+ }
+ if (event == null || !event.isCancelled()) {
+ for (org.bukkit.block.BlockState blockstate : blocks) {
+ blockstate.update(true);
+ }
+ }
+ }
+ // Paper end
}
} else {