Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-17 05:20:05 +01:00
Revert "Improved our handling of player interactions."
This reverts commit b4d325e0efe44bc74e69371fb11e7c3e1124b2a3.
Dieser Commit ist enthalten in:
Ursprung
bff4d0f696
Commit
194f54a90e
@ -495,12 +495,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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if (i1 < this.server.getSpawnRadius() && !flag) {
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this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver));
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} else {
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// CraftBukkit start
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if (this.getPlayer().getTargetBlock(null, 6).getLocation().equals(new Location(worldserver.getWorld(), i, j, k))) {
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this.player.itemInWorldManager.dig(i, j, k, packet14blockdig.face);
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}
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// CraftBukkit end
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}
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} else if (packet14blockdig.e == 2) {
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this.player.itemInWorldManager.a(i, j, k);
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if (worldserver.getTypeId(i, j, k) != 0) {
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@ -591,11 +587,11 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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return;
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}
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flag = true; // spawn protection moved to ItemBlock!!!
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// CraftBukkit end
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if (j1 > 16 || flag && this.getPlayer().getTargetBlock(null, 6).getLocation().equals(new Location(worldserver.getWorld(), i, j, k))) {
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if (j1 > 16 || flag) {
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this.player.itemInWorldManager.interact(this.player, worldserver, itemstack, i, j, k, l);
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}
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// CraftBukkit end
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this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver));
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if (l == 0) {
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