Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
Update Velocity modern forwarding reading
Dieser Commit ist enthalten in:
Ursprung
4074d4ee99
Commit
12fee1cf81
@ -15,10 +15,10 @@ login plugin message packet.
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diff --git a/src/main/java/com/destroystokyo/paper/proxy/VelocityProxy.java b/src/main/java/com/destroystokyo/paper/proxy/VelocityProxy.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..5de2dabbc076a9482b1d6c299f1cff74313af74e
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index 0000000000000000000000000000000000000000..c4934979b1ed85bfc4f8d9e6f8848b2beaad95c3
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/proxy/VelocityProxy.java
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@@ -0,0 +1,74 @@
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@@ -0,0 +1,75 @@
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+package com.destroystokyo.paper.proxy;
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+
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+import io.papermc.paper.configuration.GlobalConfiguration;
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@ -41,7 +41,8 @@ index 0000000000000000000000000000000000000000..5de2dabbc076a9482b1d6c299f1cff74
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+ private static final int SUPPORTED_FORWARDING_VERSION = 1;
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+ public static final int MODERN_FORWARDING_WITH_KEY = 2;
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+ public static final int MODERN_FORWARDING_WITH_KEY_V2 = 3;
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+ public static final byte MAX_SUPPORTED_FORWARDING_VERSION = MODERN_FORWARDING_WITH_KEY_V2;
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+ public static final int MODERN_LAZY_SESSION = 4;
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+ public static final byte MAX_SUPPORTED_FORWARDING_VERSION = MODERN_LAZY_SESSION;
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+ public static final ResourceLocation PLAYER_INFO_CHANNEL = new ResourceLocation("velocity", "player_info");
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+
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+ public static boolean checkIntegrity(final FriendlyByteBuf buf) {
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@ -94,7 +95,7 @@ index 0000000000000000000000000000000000000000..5de2dabbc076a9482b1d6c299f1cff74
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index d2cba3fb9eb0d344b71c79387d1d160596b1dc62..9c6473beae78cd6e173e28335e6b06f878b162a9 100644
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index d2cba3fb9eb0d344b71c79387d1d160596b1dc62..56210ac6b9525b025b1091a4b42df0f0e99bd859 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -61,6 +61,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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@ -126,16 +127,16 @@ index d2cba3fb9eb0d344b71c79387d1d160596b1dc62..9c6473beae78cd6e173e28335e6b06f8
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public class LoginHandler {
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public void fireEvents() throws Exception {
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+ // Paper start - Velocity support
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+ if (ServerLoginPacketListenerImpl.this.velocityLoginMessageId == -1 && io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled) {
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+ disconnect("This server requires you to connect with Velocity.");
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+ return;
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+ }
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+ // Paper end
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+ // Paper start - Velocity support
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+ if (ServerLoginPacketListenerImpl.this.velocityLoginMessageId == -1 && io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled) {
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+ disconnect("This server requires you to connect with Velocity.");
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+ return;
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+ }
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+ // Paper end
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String playerName = ServerLoginPacketListenerImpl.this.gameProfile.getName();
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java.net.InetAddress address = ((java.net.InetSocketAddress) ServerLoginPacketListenerImpl.this.connection.getRemoteAddress()).getAddress();
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java.net.InetAddress rawAddress = ((java.net.InetSocketAddress) connection.getRawAddress()).getAddress(); // Paper
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@@ -411,6 +428,60 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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@@ -411,6 +428,47 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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// Spigot end
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public void handleCustomQueryPacket(ServerboundCustomQueryPacket packet) {
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@ -166,20 +167,7 @@ index d2cba3fb9eb0d344b71c79387d1d160596b1dc62..9c6473beae78cd6e173e28335e6b06f8
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+
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+ this.gameProfile = com.destroystokyo.paper.proxy.VelocityProxy.createProfile(buf);
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+
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+ // We should already have this, but, we'll read it out anyway
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+ //noinspection NonStrictComparisonCanBeEquality
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+ if (version >= com.destroystokyo.paper.proxy.VelocityProxy.MODERN_FORWARDING_WITH_KEY_V2) {
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+ final ProfilePublicKey.Data forwardedKeyData = com.destroystokyo.paper.proxy.VelocityProxy.readForwardedKey(buf);
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+ final UUID signer = com.destroystokyo.paper.proxy.VelocityProxy.readSignerUuidOrElse(buf, this.gameProfile.getId());
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+ if (this.profilePublicKeyData == null) {
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+ try {
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+ ServerLoginPacketListenerImpl.validatePublicKey(forwardedKeyData, signer, this.server.getServiceSignatureValidator(), this.server.enforceSecureProfile());
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+ this.profilePublicKeyData = forwardedKeyData;
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+ } catch (ProfilePublicKey.ValidationException err) {
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+ this.disconnect("Unable to validate forwarded player key");
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+ }
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+ }
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+ }
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+ //TODO Update handling for lazy sessions, might not even have to do anything?
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+
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+ // Proceed with login
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+ authenticatorPool.execute(() -> {
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