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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 19:40:07 +01:00

Add PlayerSpawnLocationEvent - API & implementation.

Dieser Commit ist enthalten in:
ninja 2014-04-08 14:06:25 +02:00 committet von md_5
Ursprung 2031db9986
Commit 124d44473c
2 geänderte Dateien mit 106 neuen und 0 gelöschten Zeilen

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@ -0,0 +1,65 @@
From 0257e758e92240022e5ca1559204ab058942c368 Mon Sep 17 00:00:00 2001
From: ninja <xninja@openmailbox.org>
Date: Tue, 8 Apr 2014 14:01:32 +0200
Subject: [PATCH] Add PlayerSpawnLocationEvent.
diff --git a/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java b/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java
new file mode 100644
index 0000000..dd3f58c
--- /dev/null
+++ b/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java
@@ -0,0 +1,50 @@
+package org.spigotmc.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+
+/**
+ * Called when player is about to spawn in a world after joining the server.
+ */
+public class PlayerSpawnLocationEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
+ private Location spawnLocation;
+
+ public PlayerSpawnLocationEvent(final Player who, Location spawnLocation) {
+ super(who);
+ this.spawnLocation = spawnLocation;
+ }
+
+
+ /**
+ * Gets player's spawn location.
+ * If the player {@link Player#hasPlayedBefore()}, it's going to default to the location inside player.dat file.
+ * For new players, the default spawn location is spawn of the main Bukkit world.
+ *
+ * @return the spawn location
+ */
+ public Location getSpawnLocation() {
+ return spawnLocation;
+ }
+
+ /**
+ * Sets player's spawn location.
+ *
+ * @param location the spawn location
+ */
+ public void setSpawnLocation(Location location) {
+ this.spawnLocation = location;
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
--
1.9.1

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From 936a1c01475e1e77f038183c27e882e7bb47a912 Mon Sep 17 00:00:00 2001
From: ninja <xninja@openmailbox.org>
Date: Tue, 8 Apr 2014 14:05:19 +0200
Subject: [PATCH] Implement PlayerSpawnLocationEvent.
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 49837b4..bbef888 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -36,6 +36,7 @@ import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import org.bukkit.util.Vector;
+import org.spigotmc.event.player.PlayerSpawnLocationEvent;
// CraftBukkit end
public abstract class PlayerList {
@@ -99,6 +100,19 @@ public abstract class PlayerList {
s1 = networkmanager.getSocketAddress().toString();
}
+ // Spigot start - spawn location event
+ Player bukkitPlayer = entityplayer.getBukkitEntity();
+ PlayerSpawnLocationEvent ev = new PlayerSpawnLocationEvent(bukkitPlayer, bukkitPlayer.getLocation());
+ Bukkit.getPluginManager().callEvent(ev);
+
+ Location loc = ev.getSpawnLocation();
+ WorldServer world = ((CraftWorld) loc.getWorld()).getHandle();
+
+ entityplayer.spawnIn(world);
+ entityplayer.setPosition(loc.getX(), loc.getY(), loc.getZ());
+ entityplayer.b(loc.getYaw(), loc.getPitch()); // should be setYawAndPitch
+ // Spigot end
+
// CraftBukkit - Moved message to after join
// g.info(entityplayer.getName() + "[" + s1 + "] logged in with entity id " + entityplayer.getId() + " at (" + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
--
1.9.1