Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
SPIGOT-5375: Add spaces to coordinates from tile fixer
Dieser Commit ist enthalten in:
Ursprung
606c19e26c
Commit
12386dd445
@ -50,7 +50,7 @@
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this.nextTickListBlock = new TickListServer<>(this, (block) -> {
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return block == null || block.getBlockData().isAir();
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}, IRegistry.BLOCK::getKey, IRegistry.BLOCK::get, this::b);
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@@ -85,9 +112,41 @@
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@@ -85,9 +112,40 @@
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this.getWorldData().setGameType(minecraftserver.getGamemode());
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}
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@ -75,7 +75,7 @@
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+ }
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+
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+ private TileEntity fixTileEntity(BlockPosition pos, Block type, TileEntity found) {
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+ this.getServer().getLogger().log(Level.SEVERE, "Block at {0},{1},{2} is {3} but has {4}" + ". "
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+ this.getServer().getLogger().log(Level.SEVERE, "Block at {0}, {1}, {2} is {3} but has {4}" + ". "
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+ + "Bukkit will attempt to fix this, but there may be additional damage that we cannot recover.", new Object[]{pos.getX(), pos.getY(), pos.getZ(), type, found});
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+
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+ if (type instanceof ITileEntity) {
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@ -84,7 +84,6 @@
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+ this.setTileEntity(pos, replacement);
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+ return replacement;
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+ } else {
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+ this.getServer().getLogger().severe("Don't know how to fix for this type... Can't do anything! :(");
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+ return found;
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+ }
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+ }
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@ -93,7 +92,7 @@
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public void doTick(BooleanSupplier booleansupplier) {
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GameProfilerFiller gameprofilerfiller = this.getMethodProfiler();
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@@ -162,6 +221,7 @@
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@@ -162,6 +220,7 @@
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this.rainLevel = MathHelper.a(this.rainLevel, 0.0F, 1.0F);
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}
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@ -101,7 +100,7 @@
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if (this.lastRainLevel != this.rainLevel) {
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this.server.getPlayerList().a((Packet) (new PacketPlayOutGameStateChange(7, this.rainLevel)), this.worldProvider.getDimensionManager());
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}
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@@ -180,13 +240,34 @@
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@@ -180,13 +239,34 @@
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this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(7, this.rainLevel));
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this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(8, this.thunderLevel));
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}
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@ -137,7 +136,7 @@
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})) {
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this.C = false;
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if (this.getGameRules().getBoolean(GameRules.DO_DAYLIGHT_CYCLE)) {
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@@ -225,7 +306,7 @@
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@@ -225,7 +305,7 @@
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this.ae();
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this.ticking = false;
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gameprofilerfiller.exitEnter("entities");
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@ -146,7 +145,7 @@
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if (flag3) {
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this.resetEmptyTime();
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@@ -239,6 +320,11 @@
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@@ -239,6 +319,11 @@
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for (i = 0; i < this.globalEntityList.size(); ++i) {
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entity = (Entity) this.globalEntityList.get(i);
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@ -158,7 +157,7 @@
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this.a((entity1) -> {
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++entity1.ticksLived;
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entity1.tick();
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@@ -257,6 +343,7 @@
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@@ -257,6 +342,7 @@
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Entity entity1 = (Entity) entry.getValue();
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Entity entity2 = entity1.getVehicle();
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@ -166,7 +165,7 @@
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if (!this.server.getSpawnAnimals() && (entity1 instanceof EntityAnimal || entity1 instanceof EntityWaterAnimal)) {
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entity1.die();
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}
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@@ -264,6 +351,7 @@
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@@ -264,6 +350,7 @@
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if (!this.server.getSpawnNPCs() && entity1 instanceof NPC) {
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entity1.die();
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}
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@ -174,7 +173,7 @@
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if (entity2 != null) {
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if (!entity2.dead && entity2.w(entity1)) {
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@@ -324,10 +412,10 @@
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@@ -324,10 +411,10 @@
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entityhorseskeleton.r(true);
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entityhorseskeleton.setAgeRaw(0);
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entityhorseskeleton.setPosition((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
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@ -187,7 +186,7 @@
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}
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}
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@@ -338,11 +426,11 @@
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@@ -338,11 +425,11 @@
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BiomeBase biomebase = this.getBiome(blockposition);
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if (biomebase.a((IWorldReader) this, blockposition1)) {
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@ -201,7 +200,7 @@
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}
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if (flag && this.getBiome(blockposition1).b() == BiomeBase.Precipitation.RAIN) {
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@@ -389,7 +477,7 @@
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@@ -389,7 +476,7 @@
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protected BlockPosition a(BlockPosition blockposition) {
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BlockPosition blockposition1 = this.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING, blockposition);
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AxisAlignedBB axisalignedbb = (new AxisAlignedBB(blockposition1, new BlockPosition(blockposition1.getX(), this.getBuildHeight(), blockposition1.getZ()))).g(3.0D);
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@ -210,7 +209,7 @@
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return entityliving != null && entityliving.isAlive() && this.f(entityliving.getChunkCoordinates());
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});
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@@ -418,7 +506,7 @@
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@@ -418,7 +505,7 @@
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while (iterator.hasNext()) {
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EntityPlayer entityplayer = (EntityPlayer) iterator.next();
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@ -219,7 +218,7 @@
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++i;
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} else if (entityplayer.isSleeping()) {
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++j;
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@@ -436,10 +524,22 @@
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@@ -436,10 +523,22 @@
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}
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private void clearWeather() {
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@ -244,7 +243,7 @@
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}
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public void resetEmptyTime() {
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@@ -477,6 +577,7 @@
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@@ -477,6 +576,7 @@
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return IRegistry.ENTITY_TYPE.getKey(entity.getEntityType()).toString();
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});
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entity.tick();
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@ -252,7 +251,7 @@
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this.getMethodProfiler().exit();
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}
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@@ -562,6 +663,22 @@
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@@ -562,6 +662,22 @@
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BlockPosition blockposition = worldchunkmanager.a(0, 0, 256, list, random);
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ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
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@ -275,7 +274,7 @@
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if (blockposition == null) {
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WorldServer.LOGGER.warn("Unable to find spawn biome");
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}
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@@ -637,6 +754,7 @@
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@@ -637,6 +753,7 @@
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ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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if (!flag1) {
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@ -283,7 +282,7 @@
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if (iprogressupdate != null) {
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iprogressupdate.a(new ChatMessage("menu.savingLevel", new Object[0]));
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}
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@@ -648,6 +766,16 @@
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@@ -648,6 +765,16 @@
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chunkproviderserver.save(flag);
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}
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@ -300,7 +299,7 @@
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}
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protected void k_() throws ExceptionWorldConflict {
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@@ -719,7 +847,8 @@
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@@ -719,7 +846,8 @@
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if (entity instanceof EntityInsentient) {
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EntityInsentient entityinsentient = (EntityInsentient) entity;
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@ -310,7 +309,7 @@
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continue;
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}
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}
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@@ -736,11 +865,24 @@
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@@ -736,11 +864,24 @@
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@Override
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public boolean addEntity(Entity entity) {
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@ -337,7 +336,7 @@
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}
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public void addEntityTeleport(Entity entity) {
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@@ -790,13 +932,18 @@
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@@ -790,13 +931,18 @@
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this.registerEntity(entityplayer);
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}
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@ -358,7 +357,7 @@
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IChunkAccess ichunkaccess = this.getChunkAt(MathHelper.floor(entity.locX / 16.0D), MathHelper.floor(entity.locZ / 16.0D), ChunkStatus.FULL, entity.attachedToPlayer);
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if (!(ichunkaccess instanceof Chunk)) {
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@@ -824,7 +971,7 @@
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@@ -824,7 +970,7 @@
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if (entity1 == null) {
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return false;
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} else {
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@ -367,7 +366,7 @@
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return true;
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}
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}
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@@ -875,10 +1022,17 @@
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@@ -875,10 +1021,17 @@
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}
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this.getScoreboard().a(entity);
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@ -385,7 +384,7 @@
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}
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private void registerEntity(Entity entity) {
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@@ -899,9 +1053,16 @@
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@@ -899,9 +1052,16 @@
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this.entitiesByUUID.put(entity.getUniqueID(), entity);
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this.getChunkProvider().addEntity(entity);
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@ -402,7 +401,7 @@
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}
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}
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@@ -932,6 +1093,18 @@
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@@ -932,6 +1092,18 @@
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}
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public void strikeLightning(EntityLightning entitylightning) {
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@ -421,7 +420,7 @@
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this.globalEntityList.add(entitylightning);
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this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, 512.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutSpawnEntityWeather(entitylightning));
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}
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@@ -940,6 +1113,12 @@
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@@ -940,6 +1112,12 @@
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public void a(int i, BlockPosition blockposition, int j) {
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Iterator iterator = this.server.getPlayerList().getPlayers().iterator();
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@ -434,7 +433,7 @@
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while (iterator.hasNext()) {
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EntityPlayer entityplayer = (EntityPlayer) iterator.next();
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@@ -948,6 +1127,12 @@
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@@ -948,6 +1126,12 @@
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double d1 = (double) blockposition.getY() - entityplayer.locY;
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double d2 = (double) blockposition.getZ() - entityplayer.locZ;
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@ -447,7 +446,7 @@
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if (d0 * d0 + d1 * d1 + d2 * d2 < 1024.0D) {
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entityplayer.playerConnection.sendPacket(new PacketPlayOutBlockBreakAnimation(i, blockposition, j));
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}
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@@ -1008,6 +1193,14 @@
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@@ -1008,6 +1192,14 @@
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@Override
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public Explosion createExplosion(@Nullable Entity entity, DamageSource damagesource, double d0, double d1, double d2, float f, boolean flag, Explosion.Effect explosion_effect) {
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@ -462,7 +461,7 @@
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Explosion explosion = new Explosion(this, entity, d0, d1, d2, f, flag, explosion_effect);
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if (damagesource != null) {
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@@ -1016,6 +1209,8 @@
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@@ -1016,6 +1208,8 @@
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explosion.a();
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explosion.a(false);
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@ -471,7 +470,7 @@
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if (explosion_effect == Explosion.Effect.NONE) {
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explosion.clearBlocks();
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}
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@@ -1080,13 +1275,20 @@
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@@ -1080,13 +1274,20 @@
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}
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public <T extends ParticleParam> int a(T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
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@ -494,7 +493,7 @@
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++j;
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}
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}
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@@ -1169,7 +1371,13 @@
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@@ -1169,7 +1370,13 @@
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@Override
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public WorldMap a(String s) {
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return (WorldMap) this.getMinecraftServer().getWorldServer(DimensionManager.OVERWORLD).getWorldPersistentData().b(() -> {
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