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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 12:30:06 +01:00

Implement armor stand event.

Dieser Commit ist enthalten in:
FearThe1337 2015-02-15 12:24:14 +11:00 committet von md_5
Ursprung 9648edfa61
Commit 116514c162
2 geänderte Dateien mit 78 neuen und 4 gelöschten Zeilen

Datei anzeigen

@ -1,6 +1,45 @@
--- ../work/decompile-8eb82bde/net/minecraft/server/EntityArmorStand.java 2015-02-01 18:12:22.718390345 +1100
+++ src/main/java/net/minecraft/server/EntityArmorStand.java 2015-02-01 18:12:22.718390345 +1100
@@ -343,6 +343,11 @@
--- ../work/decompile-8eb82bde/net/minecraft/server/EntityArmorStand.java 2015-02-15 12:22:56.729511128 +1100
+++ src/main/java/net/minecraft/server/EntityArmorStand.java 2015-02-15 12:22:56.729511128 +1100
@@ -2,6 +2,15 @@
import java.util.List;
+// CraftBukkit start
+import org.bukkit.EquipmentSlot;
+import org.bukkit.craftbukkit.CraftEquipmentSlot;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.entity.ArmorStand;
+import org.bukkit.entity.Player;
+import org.bukkit.event.player.PlayerArmorStandManipulateEvent;
+// CraftBukkit end
+
public class EntityArmorStand extends EntityLiving {
private static final Vector3f a = new Vector3f(0.0F, 0.0F, 0.0F);
@@ -323,6 +332,22 @@
ItemStack itemstack1 = entityhuman.inventory.getItem(j);
ItemStack itemstack2;
+ // CraftBukkit start
+ org.bukkit.inventory.ItemStack armorStandItem = CraftItemStack.asCraftMirror(itemstack);
+ org.bukkit.inventory.ItemStack playerHeldItem = CraftItemStack.asCraftMirror(itemstack1);
+
+ Player player = (Player) entityhuman.getBukkitEntity();
+ ArmorStand self = (ArmorStand) this.getBukkitEntity();
+
+ EquipmentSlot slot = CraftEquipmentSlot.getSlot(i);
+ PlayerArmorStandManipulateEvent armorStandManipulateEvent = new PlayerArmorStandManipulateEvent(player,self,playerHeldItem,armorStandItem,slot);
+ this.world.getServer().getPluginManager().callEvent(armorStandManipulateEvent);
+
+ if (armorStandManipulateEvent.isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
+
if (entityhuman.abilities.canInstantlyBuild && (itemstack == null || itemstack.getItem() == Item.getItemOf(Blocks.AIR)) && itemstack1 != null) {
itemstack2 = itemstack1.cloneItemStack();
itemstack2.count = 1;
@@ -343,6 +368,11 @@
}
public boolean damageEntity(DamageSource damagesource, float f) {
@ -12,7 +51,7 @@
if (!this.world.isStatic && !this.h) {
if (DamageSource.OUT_OF_WORLD.equals(damagesource)) {
this.die();
@@ -542,6 +547,8 @@
@@ -542,6 +572,8 @@
}
this.datawatcher.watch(10, Byte.valueOf(b0));

Datei anzeigen

@ -0,0 +1,35 @@
package org.bukkit.craftbukkit;
import org.bukkit.inventory.EquipmentSlot;
public class CraftEquipmentSlot {
private static final int[] slots = new int[EquipmentSlot.values().length];
private static final EquipmentSlot[] enums = new EquipmentSlot[EquipmentSlot.values().length];
static {
set(EquipmentSlot.HAND, 0);
set(EquipmentSlot.FEET, 1);
set(EquipmentSlot.LEGS, 2);
set(EquipmentSlot.CHEST, 3);
set(EquipmentSlot.HEAD, 4);
}
private static void set(EquipmentSlot type, int value) {
slots[type.ordinal()] = value;
if (value < enums.length) {
enums[value] = type;
}
}
public static EquipmentSlot getSlot(int magic) {
if (magic > 0 && magic < enums.length) {
return enums[magic];
}
return null;
}
public static int getSlotIndex(EquipmentSlot slot) {
return slots[slot.ordinal()];
}
}