Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-16 21:10:17 +01:00
Added ChunkSnapShot improvements. Thanks mikeprimm!
Added support for biome data to chunk snapshot Added method for returning empty chunk snapshot (for ungenerated chunks)
Dieser Commit ist enthalten in:
Ursprung
105cc5393c
Commit
10fb5dc843
@ -13,6 +13,8 @@ import org.bukkit.craftbukkit.block.CraftBlock;
|
|||||||
import org.bukkit.entity.Entity;
|
import org.bukkit.entity.Entity;
|
||||||
import org.bukkit.craftbukkit.util.ConcurrentSoftMap;
|
import org.bukkit.craftbukkit.util.ConcurrentSoftMap;
|
||||||
import org.bukkit.ChunkSnapshot;
|
import org.bukkit.ChunkSnapshot;
|
||||||
|
import net.minecraft.server.BiomeBase;
|
||||||
|
import net.minecraft.server.WorldChunkManager;
|
||||||
|
|
||||||
public class CraftChunk implements Chunk {
|
public class CraftChunk implements Chunk {
|
||||||
private WeakReference<net.minecraft.server.Chunk> weakChunk;
|
private WeakReference<net.minecraft.server.Chunk> weakChunk;
|
||||||
@ -111,13 +113,100 @@ public class CraftChunk implements Chunk {
|
|||||||
* @return ChunkSnapshot
|
* @return ChunkSnapshot
|
||||||
*/
|
*/
|
||||||
public ChunkSnapshot getChunkSnapshot() {
|
public ChunkSnapshot getChunkSnapshot() {
|
||||||
|
return getChunkSnapshot(true, false, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Capture thread-safe read-only snapshot of chunk data
|
||||||
|
* @param includeMaxblocky - if true, snapshot includes per-coordinate maximum Y values
|
||||||
|
* @param includeBiome - if true, snapshot includes per-coordinate biome type
|
||||||
|
* @param includeBiomeTempRain - if true, snapshot includes per-coordinate raw biome temperature and rainfall
|
||||||
|
* @return ChunkSnapshot
|
||||||
|
*/
|
||||||
|
public ChunkSnapshot getChunkSnapshot(boolean includeMaxblocky, boolean includeBiome, boolean includeBiomeTempRain) {
|
||||||
net.minecraft.server.Chunk chunk = getHandle();
|
net.minecraft.server.Chunk chunk = getHandle();
|
||||||
byte[] buf = new byte[32768 + 16384 + 16384 + 16384]; // Get big enough buffer for whole chunk
|
byte[] buf = new byte[32768 + 16384 + 16384 + 16384]; // Get big enough buffer for whole chunk
|
||||||
chunk.a(buf, 0, 0, 0, 16, 128, 16, 0); // Get whole chunk
|
chunk.a(buf, 0, 0, 0, 16, 128, 16, 0); // Get whole chunk
|
||||||
byte[] hmap = new byte[256]; // Get copy of height map
|
byte[] hmap = null;
|
||||||
|
|
||||||
|
if (includeMaxblocky) {
|
||||||
|
hmap = new byte[256]; // Get copy of height map
|
||||||
System.arraycopy(chunk.h, 0, hmap, 0, 256);
|
System.arraycopy(chunk.h, 0, hmap, 0, 256);
|
||||||
World w = getWorld();
|
|
||||||
return new CraftChunkSnapshot(getX(), getZ(), w.getName(), w.getFullTime(), buf, hmap);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
BiomeBase[] biome = null;
|
||||||
|
double[] biomeTemp = null;
|
||||||
|
double[] biomeRain = null;
|
||||||
|
|
||||||
|
if (includeBiome || includeBiomeTempRain) {
|
||||||
|
WorldChunkManager wcm = chunk.world.getWorldChunkManager();
|
||||||
|
BiomeBase[] bb = wcm.a(getX()<<4, getZ()<<4, 16, 16);
|
||||||
|
|
||||||
|
if (includeBiome) {
|
||||||
|
biome = new BiomeBase[256];
|
||||||
|
System.arraycopy(bb, 0, biome, 0, biome.length);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (includeBiomeTempRain) {
|
||||||
|
biomeTemp = new double[256];
|
||||||
|
biomeRain = new double[256];
|
||||||
|
System.arraycopy(wcm.a, 0, biomeTemp, 0, biomeTemp.length);
|
||||||
|
System.arraycopy(wcm.b, 0, biomeRain, 0, biomeRain.length);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
World w = getWorld();
|
||||||
|
return new CraftChunkSnapshot(getX(), getZ(), w.getName(), w.getFullTime(), buf, hmap, biome, biomeTemp, biomeRain);
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Empty chunk snapshot - nothing but air blocks, but can include valid biome data
|
||||||
|
*/
|
||||||
|
private static class EmptyChunkSnapshot extends CraftChunkSnapshot {
|
||||||
|
EmptyChunkSnapshot(int x, int z, String w, long wtime, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
|
||||||
|
super(x, z, w, wtime, null, null, biome, biomeTemp, biomeRain);
|
||||||
|
}
|
||||||
|
|
||||||
|
public final int getBlockTypeId(int x, int y, int z) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public final int getBlockData(int x, int y, int z) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public final int getBlockSkyLight(int x, int y, int z) {
|
||||||
|
return 15;
|
||||||
|
}
|
||||||
|
|
||||||
|
public final int getBlockEmittedLight(int x, int y, int z) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public final int getHighestBlockYAt(int x, int z) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld w, boolean includeBiome, boolean includeBiomeTempRain) {
|
||||||
|
BiomeBase[] biome = null;
|
||||||
|
double[] biomeTemp = null;
|
||||||
|
double[] biomeRain = null;
|
||||||
|
|
||||||
|
if (includeBiome || includeBiomeTempRain) {
|
||||||
|
WorldChunkManager wcm = w.getHandle().getWorldChunkManager();
|
||||||
|
BiomeBase[] bb = wcm.a(x<<4, z<<4, 16, 16);
|
||||||
|
|
||||||
|
if (includeBiome) {
|
||||||
|
biome = new BiomeBase[256];
|
||||||
|
System.arraycopy(bb, 0, biome, 0, biome.length);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (includeBiomeTempRain) {
|
||||||
|
biomeTemp = new double[256];
|
||||||
|
biomeRain = new double[256];
|
||||||
|
System.arraycopy(wcm.a, 0, biomeTemp, 0, biomeTemp.length);
|
||||||
|
System.arraycopy(wcm.b, 0, biomeRain, 0, biomeRain.length);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return new EmptyChunkSnapshot(x, z, w.getName(), w.getFullTime(), biome, biomeTemp, biomeRain);
|
||||||
|
}
|
||||||
}
|
}
|
@ -1,6 +1,9 @@
|
|||||||
package org.bukkit.craftbukkit;
|
package org.bukkit.craftbukkit;
|
||||||
|
|
||||||
import org.bukkit.ChunkSnapshot;
|
import org.bukkit.ChunkSnapshot;
|
||||||
|
import org.bukkit.block.Biome;
|
||||||
|
|
||||||
|
import net.minecraft.server.BiomeBase;
|
||||||
/**
|
/**
|
||||||
* Represents a static, thread-safe snapshot of chunk of blocks
|
* Represents a static, thread-safe snapshot of chunk of blocks
|
||||||
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
|
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
|
||||||
@ -10,7 +13,10 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
|
|||||||
private final String worldname;
|
private final String worldname;
|
||||||
private final byte[] buf; // Flat buffer in uncompressed chunk file format
|
private final byte[] buf; // Flat buffer in uncompressed chunk file format
|
||||||
private final byte[] hmap; // Height map
|
private final byte[] hmap; // Height map
|
||||||
private final long capture_fulltime;
|
private final long captureFulltime;
|
||||||
|
private final BiomeBase[] biome;
|
||||||
|
private final double[] biomeTemp;
|
||||||
|
private final double[] biomeRain;
|
||||||
|
|
||||||
private static final int BLOCKDATA_OFF = 32768;
|
private static final int BLOCKDATA_OFF = 32768;
|
||||||
private static final int BLOCKLIGHT_OFF = BLOCKDATA_OFF + 16384;
|
private static final int BLOCKLIGHT_OFF = BLOCKDATA_OFF + 16384;
|
||||||
@ -19,13 +25,16 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
|
|||||||
/**
|
/**
|
||||||
* Constructor
|
* Constructor
|
||||||
*/
|
*/
|
||||||
CraftChunkSnapshot(int x, int z, String wname, long wtime, byte[] buf, byte[] hmap) {
|
CraftChunkSnapshot(int x, int z, String wname, long wtime, byte[] buf, byte[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
|
||||||
this.x = x;
|
this.x = x;
|
||||||
this.z = z;
|
this.z = z;
|
||||||
this.worldname = wname;
|
this.worldname = wname;
|
||||||
this.capture_fulltime = wtime;
|
this.captureFulltime = wtime;
|
||||||
this.buf = buf;
|
this.buf = buf;
|
||||||
this.hmap = hmap;
|
this.hmap = hmap;
|
||||||
|
this.biome = biome;
|
||||||
|
this.biomeTemp = biomeTemp;
|
||||||
|
this.biomeRain = biomeRain;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -120,11 +129,71 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
|
|||||||
return hmap[z << 4 | x] & 255;
|
return hmap[z << 4 | x] & 255;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get biome at given coordinates
|
||||||
|
*
|
||||||
|
* @param x X-coordinate
|
||||||
|
* @param z Z-coordinate
|
||||||
|
* @return Biome at given coordinate
|
||||||
|
*/
|
||||||
|
public Biome getBiome(int x, int z) {
|
||||||
|
BiomeBase base = biome[x << 4 | z];
|
||||||
|
|
||||||
|
if (base == BiomeBase.RAINFOREST) {
|
||||||
|
return Biome.RAINFOREST;
|
||||||
|
} else if (base == BiomeBase.SWAMPLAND) {
|
||||||
|
return Biome.SWAMPLAND;
|
||||||
|
} else if (base == BiomeBase.SEASONAL_FOREST) {
|
||||||
|
return Biome.SEASONAL_FOREST;
|
||||||
|
} else if (base == BiomeBase.FOREST) {
|
||||||
|
return Biome.FOREST;
|
||||||
|
} else if (base == BiomeBase.SAVANNA) {
|
||||||
|
return Biome.SAVANNA;
|
||||||
|
} else if (base == BiomeBase.SHRUBLAND) {
|
||||||
|
return Biome.SHRUBLAND;
|
||||||
|
} else if (base == BiomeBase.TAIGA) {
|
||||||
|
return Biome.TAIGA;
|
||||||
|
} else if (base == BiomeBase.DESERT) {
|
||||||
|
return Biome.DESERT;
|
||||||
|
} else if (base == BiomeBase.PLAINS) {
|
||||||
|
return Biome.PLAINS;
|
||||||
|
} else if (base == BiomeBase.ICE_DESERT) {
|
||||||
|
return Biome.ICE_DESERT;
|
||||||
|
} else if (base == BiomeBase.TUNDRA) {
|
||||||
|
return Biome.TUNDRA;
|
||||||
|
} else if (base == BiomeBase.HELL) {
|
||||||
|
return Biome.HELL;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get raw biome temperature (0.0-1.0) at given coordinate
|
||||||
|
*
|
||||||
|
* @param x X-coordinate
|
||||||
|
* @param z Z-coordinate
|
||||||
|
* @return temperature at given coordinate
|
||||||
|
*/
|
||||||
|
public double getRawBiomeTemperature(int x, int z) {
|
||||||
|
return biomeTemp[x << 4 | z];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get raw biome rainfall (0.0-1.0) at given coordinate
|
||||||
|
*
|
||||||
|
* @param x X-coordinate
|
||||||
|
* @param z Z-coordinate
|
||||||
|
* @return rainfall at given coordinate
|
||||||
|
*/
|
||||||
|
public double getRawBiomeRainfall(int x, int z) {
|
||||||
|
return biomeRain[x << 4 | z];
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get world full time when chunk snapshot was captured
|
* Get world full time when chunk snapshot was captured
|
||||||
* @return time in ticks
|
* @return time in ticks
|
||||||
*/
|
*/
|
||||||
public long getCaptureFullTime() {
|
public long getCaptureFullTime() {
|
||||||
return capture_fulltime;
|
return captureFulltime;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,6 +23,7 @@ import org.bukkit.util.Vector;
|
|||||||
import org.bukkit.BlockChangeDelegate;
|
import org.bukkit.BlockChangeDelegate;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.generator.ChunkGenerator;
|
import org.bukkit.generator.ChunkGenerator;
|
||||||
|
import org.bukkit.ChunkSnapshot;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.TreeType;
|
import org.bukkit.TreeType;
|
||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
@ -760,4 +761,8 @@ public class CraftWorld implements World {
|
|||||||
|
|
||||||
throw new IllegalArgumentException("Cannot spawn an entity for " + clazz.getName());
|
throw new IllegalArgumentException("Cannot spawn an entity for " + clazz.getName());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ChunkSnapshot getEmptyChunkSnapshot(int x, int z, boolean includeBiome, boolean includeBiomeTempRain) {
|
||||||
|
return CraftChunk.getEmptyChunkSnapshot(x, z, this, includeBiome, includeBiomeTempRain);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren