diff --git a/src/main/java/net/minecraft/server/BlockPumpkin.java b/src/main/java/net/minecraft/server/BlockPumpkin.java index cb7824e53d..a7c33bc917 100644 --- a/src/main/java/net/minecraft/server/BlockPumpkin.java +++ b/src/main/java/net/minecraft/server/BlockPumpkin.java @@ -41,7 +41,7 @@ public class BlockPumpkin extends BlockDirectional { super.onPlace(world, i, j, k); if (world.suppressPhysics) return; // CraftBukkit if (world.getTypeId(i, j - 1, k) == Block.SNOW_BLOCK.id && world.getTypeId(i, j - 2, k) == Block.SNOW_BLOCK.id) { - if (!world.isStatic && world.getServer().getServer().spawnAnimals) { // CraftBukkit - make snowmen obey spawning rules + if (!world.isStatic) { // CraftBukkit start - Use BlockStateListPopulator BlockStateListPopulator blockList = new BlockStateListPopulator(world.getWorld()); diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java index 8a7be687ff..976dbe0c70 100644 --- a/src/main/java/net/minecraft/server/World.java +++ b/src/main/java/net/minecraft/server/World.java @@ -880,10 +880,10 @@ public class World implements IBlockAccess { // CraftBukkit start if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) { - boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal; + boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal || entity instanceof EntityGolem; boolean isMonster = entity instanceof EntityMonster || entity instanceof EntityGhast || entity instanceof EntitySlime; - if (spawnReason == SpawnReason.NATURAL || spawnReason == SpawnReason.CHUNK_GEN || spawnReason == SpawnReason.JOCKEY || spawnReason == SpawnReason.SPAWNER || spawnReason == SpawnReason.BED || spawnReason == SpawnReason.EGG || spawnReason == SpawnReason.VILLAGE_INVASION || spawnReason == SpawnReason.VILLAGE_DEFENSE) { + if (spawnReason == SpawnReason.NATURAL || spawnReason == SpawnReason.CHUNK_GEN || spawnReason == SpawnReason.JOCKEY || spawnReason == SpawnReason.SPAWNER || spawnReason == SpawnReason.BED || spawnReason == SpawnReason.EGG || spawnReason == SpawnReason.VILLAGE_INVASION || spawnReason == SpawnReason.VILLAGE_DEFENSE || spawnReason == SpawnReason.BUILD_SNOWMAN || spawnReason == SpawnReason.BUILD_IRONGOLEM) { if (isAnimal && !allowAnimals || isMonster && !allowMonsters) return false; }