Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
Fire PlayerTeleport event on portal travel
Dieser Commit ist enthalten in:
Ursprung
350cb9927e
Commit
0af2738ae2
@ -1,5 +1,5 @@
|
||||
--- /home/matt/mc-dev-private//net/minecraft/server/PlayerList.java 2015-03-08 10:56:47.731557415 +0000
|
||||
+++ src/main/java/net/minecraft/server/PlayerList.java 2015-03-08 10:56:47.735557415 +0000
|
||||
--- /home/matt/mc-dev-private//net/minecraft/server/PlayerList.java 2015-03-21 20:36:24.932515542 +0000
|
||||
+++ src/main/java/net/minecraft/server/PlayerList.java 2015-03-21 20:36:24.932515542 +0000
|
||||
@@ -18,6 +18,26 @@
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
@ -367,7 +367,7 @@
|
||||
entityplayer.dimension = i;
|
||||
Object object;
|
||||
|
||||
@@ -355,80 +509,270 @@
|
||||
@@ -355,80 +509,276 @@
|
||||
}
|
||||
|
||||
EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.getWorldServer(entityplayer.dimension), entityplayer.getProfile(), (PlayerInteractManager) object);
|
||||
@ -496,9 +496,6 @@
|
||||
- public void changeDimension(EntityPlayer entityplayer, int i) {
|
||||
- int j = entityplayer.dimension;
|
||||
- WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
|
||||
-
|
||||
- entityplayer.dimension = i;
|
||||
- WorldServer worldserver1 = this.server.getWorldServer(entityplayer.dimension);
|
||||
+ // CraftBukkit start - Replaced the standard handling of portals with a more customised method.
|
||||
+ public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
|
||||
+ WorldServer exitWorld = null;
|
||||
@ -511,16 +508,8 @@
|
||||
+ }
|
||||
+ }
|
||||
|
||||
- entityplayer.playerConnection.sendPacket(new PacketPlayOutRespawn(entityplayer.dimension, entityplayer.world.getDifficulty(), entityplayer.world.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode()));
|
||||
- worldserver.removeEntity(entityplayer);
|
||||
- entityplayer.dead = false;
|
||||
- this.changeWorld(entityplayer, j, worldserver, worldserver1);
|
||||
- this.a(entityplayer, worldserver);
|
||||
- entityplayer.playerConnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
|
||||
- entityplayer.playerInteractManager.a(worldserver1);
|
||||
- this.b(entityplayer, worldserver1);
|
||||
- this.updateClient(entityplayer);
|
||||
- Iterator iterator = entityplayer.getEffects().iterator();
|
||||
- entityplayer.dimension = i;
|
||||
- WorldServer worldserver1 = this.server.getWorldServer(entityplayer.dimension);
|
||||
+ Location enter = entityplayer.getBukkitEntity().getLocation();
|
||||
+ Location exit = null;
|
||||
+ boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
|
||||
@ -538,8 +527,16 @@
|
||||
+ }
|
||||
+ }
|
||||
|
||||
- while (iterator.hasNext()) {
|
||||
- MobEffect mobeffect = (MobEffect) iterator.next();
|
||||
- entityplayer.playerConnection.sendPacket(new PacketPlayOutRespawn(entityplayer.dimension, entityplayer.world.getDifficulty(), entityplayer.world.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode()));
|
||||
- worldserver.removeEntity(entityplayer);
|
||||
- entityplayer.dead = false;
|
||||
- this.changeWorld(entityplayer, j, worldserver, worldserver1);
|
||||
- this.a(entityplayer, worldserver);
|
||||
- entityplayer.playerConnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
|
||||
- entityplayer.playerInteractManager.a(worldserver1);
|
||||
- this.b(entityplayer, worldserver1);
|
||||
- this.updateClient(entityplayer);
|
||||
- Iterator iterator = entityplayer.getEffects().iterator();
|
||||
+ TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
|
||||
+ PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
|
||||
+ event.useTravelAgent(useTravelAgent);
|
||||
@ -548,19 +545,27 @@
|
||||
+ return;
|
||||
+ }
|
||||
|
||||
- entityplayer.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobeffect));
|
||||
- while (iterator.hasNext()) {
|
||||
- MobEffect mobeffect = (MobEffect) iterator.next();
|
||||
+ exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
|
||||
+ if (exit == null) {
|
||||
+ return;
|
||||
}
|
||||
+ }
|
||||
+ exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
|
||||
+
|
||||
|
||||
- entityplayer.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobeffect));
|
||||
+ org.bukkit.event.player.PlayerTeleportEvent tpEvent = new org.bukkit.event.player.PlayerTeleportEvent(entityplayer.getBukkitEntity(), enter, exit, cause);
|
||||
+ Bukkit.getServer().getPluginManager().callEvent(tpEvent);
|
||||
+ if (tpEvent.isCancelled() || tpEvent.getTo() == null) {
|
||||
+ return;
|
||||
}
|
||||
|
||||
+ Vector velocity = entityplayer.getBukkitEntity().getVelocity();
|
||||
+ boolean before = exitWorld.chunkProviderServer.forceChunkLoad;
|
||||
+ exitWorld.chunkProviderServer.forceChunkLoad = true;
|
||||
+ exitWorld.getTravelAgent().adjustExit(entityplayer, exit, velocity);
|
||||
+ exitWorld.chunkProviderServer.forceChunkLoad = before;
|
||||
|
||||
+
|
||||
+ this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
|
||||
+ if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
|
||||
+ entityplayer.getBukkitEntity().setVelocity(velocity);
|
||||
@ -676,7 +681,7 @@
|
||||
if (entity.dimension == -1) {
|
||||
d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
|
||||
d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
|
||||
@@ -447,6 +791,8 @@
|
||||
@@ -447,6 +797,8 @@
|
||||
BlockPosition blockposition;
|
||||
|
||||
if (i == 1) {
|
||||
@ -685,7 +690,7 @@
|
||||
blockposition = worldserver1.getSpawn();
|
||||
} else {
|
||||
blockposition = worldserver1.getDimensionSpawn();
|
||||
@@ -460,15 +806,26 @@
|
||||
@@ -460,15 +812,26 @@
|
||||
worldserver.entityJoinedWorld(entity, false);
|
||||
}
|
||||
}
|
||||
@ -714,7 +719,7 @@
|
||||
worldserver1.addEntity(entity);
|
||||
worldserver1.entityJoinedWorld(entity, false);
|
||||
}
|
||||
@@ -477,6 +834,7 @@
|
||||
@@ -477,6 +840,7 @@
|
||||
}
|
||||
|
||||
entity.spawnIn(worldserver1);
|
||||
@ -722,7 +727,7 @@
|
||||
}
|
||||
|
||||
public void tick() {
|
||||
@@ -494,6 +852,15 @@
|
||||
@@ -494,6 +858,15 @@
|
||||
|
||||
}
|
||||
|
||||
@ -738,7 +743,7 @@
|
||||
public void a(Packet packet, int i) {
|
||||
for (int j = 0; j < this.players.size(); ++j) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
|
||||
@@ -589,10 +956,24 @@
|
||||
@@ -589,10 +962,24 @@
|
||||
|
||||
public void addOp(GameProfile gameprofile) {
|
||||
this.operators.add(new OpListEntry(gameprofile, this.server.p()));
|
||||
@ -763,7 +768,7 @@
|
||||
}
|
||||
|
||||
public boolean isWhitelisted(GameProfile gameprofile) {
|
||||
@@ -600,7 +981,7 @@
|
||||
@@ -600,7 +987,7 @@
|
||||
}
|
||||
|
||||
public boolean isOp(GameProfile gameprofile) {
|
||||
@ -772,7 +777,7 @@
|
||||
}
|
||||
|
||||
public EntityPlayer getPlayer(String s) {
|
||||
@@ -627,6 +1008,12 @@
|
||||
@@ -627,6 +1014,12 @@
|
||||
for (int j = 0; j < this.players.size(); ++j) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
|
||||
|
||||
@ -785,7 +790,7 @@
|
||||
if (entityplayer != entityhuman && entityplayer.dimension == i) {
|
||||
double d4 = d0 - entityplayer.locX;
|
||||
double d5 = d1 - entityplayer.locY;
|
||||
@@ -674,21 +1061,26 @@
|
||||
@@ -674,21 +1067,26 @@
|
||||
public void reloadWhitelist() {}
|
||||
|
||||
public void b(EntityPlayer entityplayer, WorldServer worldserver) {
|
||||
@ -817,7 +822,7 @@
|
||||
entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
|
||||
}
|
||||
|
||||
@@ -701,7 +1093,7 @@
|
||||
@@ -701,7 +1099,7 @@
|
||||
}
|
||||
|
||||
public String[] getSeenPlayers() {
|
||||
@ -826,7 +831,7 @@
|
||||
}
|
||||
|
||||
public boolean getHasWhitelist() {
|
||||
@@ -751,16 +1143,26 @@
|
||||
@@ -751,16 +1149,26 @@
|
||||
|
||||
public void u() {
|
||||
for (int i = 0; i < this.players.size(); ++i) {
|
||||
@ -855,7 +860,7 @@
|
||||
}
|
||||
|
||||
public void sendMessage(IChatBaseComponent ichatbasecomponent) {
|
||||
@@ -797,8 +1199,10 @@
|
||||
@@ -797,8 +1205,10 @@
|
||||
WorldServer[] aworldserver = this.server.worldServer;
|
||||
int j = aworldserver.length;
|
||||
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren