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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-19 21:10:10 +01:00

Added PlayerKick (setReason, setLeaveMessage, setCancelled) and PlayerRespawn (setLocation)

Dieser Commit ist enthalten in:
Forsaken 2011-02-04 16:04:28 +01:00 committet von Erik Broes
Ursprung 228b5e7ccd
Commit 002b5ebefc
2 geänderte Dateien mit 39 neuen und 15 gelöschten Zeilen

Datei anzeigen

@ -22,6 +22,7 @@ import org.bukkit.event.player.PlayerAnimationEvent;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerItemEvent;
import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerKickEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.plugin.Plugin;
// CraftBukkit end
@ -66,7 +67,6 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
}
// CraftBukkit end
public void a() {
this.b.a();
if (this.f++ % 20 == 0) {
@ -75,10 +75,21 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
}
public void a(String s) {
this.b.a((Packet) (new Packet255KickDisconnect(s)));
this.b.c();
this.d.f.a((Packet) (new Packet3Chat("§e" + this.e.name + " left the game.")));
// CraftBukkit start
String leaveMessage = "§e" + this.e.name + " left the game.";
PlayerKickEvent kickEvent = new PlayerKickEvent(org.bukkit.event.Event.Type.PLAYER_KICK, server.getPlayer(this.e), s, leaveMessage);
server.getPluginManager().callEvent(kickEvent);
if (kickEvent.isCancelled()) {
// Do not kick the player
return;
}
// Send the possibly modified leave message
this.d.f.a((Packet) (new Packet3Chat( kickEvent.getLeaveMessage() )));
this.d.f.c(this.e);
this.b.a((Packet) (new Packet255KickDisconnect( kickEvent.getReason() )));
// CraftBukkit end
this.b.c();
this.c = true;
}

Datei anzeigen

@ -13,12 +13,14 @@ import java.util.Set;
import java.util.logging.Logger;
// CraftBukkit start
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.Location;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
// CraftBukkit end
public class ServerConfigurationManager {
@ -36,12 +38,18 @@ public class ServerConfigurationManager {
private File k;
private PlayerNBTManager l;
private CraftServer server; // CraftBukkit
// CraftBukkit start
private CraftServer server;
public int getMaxPlayers() {
return this.e;
}
public ServerConfigurationManager(MinecraftServer minecraftserver) {
// CraftBukkit 2 lines!
minecraftserver.server = new CraftServer(minecraftserver, this);
server = minecraftserver.server;
// CraftBukkit end
this.c = minecraftserver;
this.i = minecraftserver.a("banned-players.txt");
this.j = minecraftserver.a("banned-ips.txt");
@ -56,12 +64,6 @@ public class ServerConfigurationManager {
this.j();
}
// CraftBukkit start
public int getMaxPlayers() {
return this.e;
}
// CraftBukkit end
public void a(WorldServer worldserver) {
this.l = new PlayerNBTManager(new File(worldserver.t, "players"));
}
@ -101,13 +103,12 @@ public class ServerConfigurationManager {
// CraftBukkit end
}
public EntityPlayer a(NetLoginHandler netloginhandler, String s, String s1) {
// CraftBukkit start - note: this entire method needs to be changed
// Instead of kicking then returning, we need to store the kick reason
// in the event, check with plugins to see if it's ok, and THEN kick
// depending on the outcome.
EntityPlayer entity = new EntityPlayer(c, ((World) (c.e)), s, new ItemInWorldManager(((World) (c.e))));
EntityPlayer entity = new EntityPlayer(c, (World) c.e, s, new ItemInWorldManager((World) c.e));
Player player = (entity == null) ? null : (Player) entity.getBukkitEntity();
PlayerLoginEvent event = new PlayerLoginEvent(Type.PLAYER_LOGIN, player);
@ -158,6 +159,18 @@ public class ServerConfigurationManager {
entityplayer1.a(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
}
// CraftBukkit start
Player respawnPlayer = server.getPlayer(entityplayer);
Location respawnLocation = new Location(respawnPlayer.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(Event.Type.PLAYER_RESPAWN, respawnPlayer, respawnLocation );
server.getPluginManager().callEvent(respawnEvent);
entityplayer1.locX = respawnEvent.getRespawnLocation().getX();
entityplayer1.locY = respawnEvent.getRespawnLocation().getY();
entityplayer1.locZ = respawnEvent.getRespawnLocation().getZ();
entityplayer1.yaw = respawnEvent.getRespawnLocation().getYaw();
entityplayer1.pitch = respawnEvent.getRespawnLocation().getPitch();
// CraftBukkit end
entityplayer1.a.b((Packet) (new Packet9Respawn()));
entityplayer1.a.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
this.d.a(entityplayer1);