Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 20:40:08 +01:00
Added PlayerKick (setReason, setLeaveMessage, setCancelled) and PlayerRespawn (setLocation)
Dieser Commit ist enthalten in:
Ursprung
228b5e7ccd
Commit
002b5ebefc
@ -22,6 +22,7 @@ import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.event.player.PlayerChatEvent;
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import org.bukkit.event.player.PlayerItemEvent;
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import org.bukkit.event.player.PlayerItemHeldEvent;
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import org.bukkit.event.player.PlayerKickEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.plugin.Plugin;
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// CraftBukkit end
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@ -66,7 +67,6 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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}
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// CraftBukkit end
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public void a() {
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this.b.a();
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if (this.f++ % 20 == 0) {
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@ -75,10 +75,21 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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}
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public void a(String s) {
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this.b.a((Packet) (new Packet255KickDisconnect(s)));
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this.b.c();
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this.d.f.a((Packet) (new Packet3Chat("§e" + this.e.name + " left the game.")));
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// CraftBukkit start
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String leaveMessage = "§e" + this.e.name + " left the game.";
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PlayerKickEvent kickEvent = new PlayerKickEvent(org.bukkit.event.Event.Type.PLAYER_KICK, server.getPlayer(this.e), s, leaveMessage);
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server.getPluginManager().callEvent(kickEvent);
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if (kickEvent.isCancelled()) {
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// Do not kick the player
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return;
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}
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// Send the possibly modified leave message
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this.d.f.a((Packet) (new Packet3Chat( kickEvent.getLeaveMessage() )));
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this.d.f.c(this.e);
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this.b.a((Packet) (new Packet255KickDisconnect( kickEvent.getReason() )));
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// CraftBukkit end
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this.b.c();
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this.c = true;
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}
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@ -13,12 +13,14 @@ import java.util.Set;
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import java.util.logging.Logger;
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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// CraftBukkit end
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public class ServerConfigurationManager {
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@ -36,12 +38,18 @@ public class ServerConfigurationManager {
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private File k;
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private PlayerNBTManager l;
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private CraftServer server; // CraftBukkit
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// CraftBukkit start
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private CraftServer server;
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public int getMaxPlayers() {
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return this.e;
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}
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public ServerConfigurationManager(MinecraftServer minecraftserver) {
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// CraftBukkit 2 lines!
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minecraftserver.server = new CraftServer(minecraftserver, this);
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server = minecraftserver.server;
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// CraftBukkit end
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this.c = minecraftserver;
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this.i = minecraftserver.a("banned-players.txt");
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this.j = minecraftserver.a("banned-ips.txt");
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@ -56,12 +64,6 @@ public class ServerConfigurationManager {
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this.j();
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}
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// CraftBukkit start
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public int getMaxPlayers() {
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return this.e;
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}
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// CraftBukkit end
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public void a(WorldServer worldserver) {
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this.l = new PlayerNBTManager(new File(worldserver.t, "players"));
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}
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@ -101,13 +103,12 @@ public class ServerConfigurationManager {
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// CraftBukkit end
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}
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public EntityPlayer a(NetLoginHandler netloginhandler, String s, String s1) {
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// CraftBukkit start - note: this entire method needs to be changed
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// Instead of kicking then returning, we need to store the kick reason
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// in the event, check with plugins to see if it's ok, and THEN kick
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// depending on the outcome.
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EntityPlayer entity = new EntityPlayer(c, ((World) (c.e)), s, new ItemInWorldManager(((World) (c.e))));
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EntityPlayer entity = new EntityPlayer(c, (World) c.e, s, new ItemInWorldManager((World) c.e));
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Player player = (entity == null) ? null : (Player) entity.getBukkitEntity();
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PlayerLoginEvent event = new PlayerLoginEvent(Type.PLAYER_LOGIN, player);
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@ -158,6 +159,18 @@ public class ServerConfigurationManager {
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entityplayer1.a(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
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}
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// CraftBukkit start
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Player respawnPlayer = server.getPlayer(entityplayer);
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Location respawnLocation = new Location(respawnPlayer.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(Event.Type.PLAYER_RESPAWN, respawnPlayer, respawnLocation );
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server.getPluginManager().callEvent(respawnEvent);
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entityplayer1.locX = respawnEvent.getRespawnLocation().getX();
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entityplayer1.locY = respawnEvent.getRespawnLocation().getY();
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entityplayer1.locZ = respawnEvent.getRespawnLocation().getZ();
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entityplayer1.yaw = respawnEvent.getRespawnLocation().getYaw();
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entityplayer1.pitch = respawnEvent.getRespawnLocation().getPitch();
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// CraftBukkit end
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entityplayer1.a.b((Packet) (new Packet9Respawn()));
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entityplayer1.a.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
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this.d.a(entityplayer1);
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