Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-17 03:50:08 +01:00
39 Zeilen
2.2 KiB
Diff
39 Zeilen
2.2 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 29 Jun 2021 17:17:34 +0100
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Subject: [PATCH] Don't complete skull lookups on main thread (MC-227435)
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
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index 172413fc0f303d5e15bc2bc55c09ce4faf5298a0..705d5ebb3d7b40745b318617ea39a7ea785b9504 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
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@@ -145,15 +145,24 @@ public class SkullBlockEntity extends BlockEntity {
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public static void updateGameprofile(@Nullable GameProfile owner, Consumer<GameProfile> callback) {
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if (owner != null && !StringUtil.isNullOrEmpty(owner.getName()) && (!owner.isComplete() || !owner.getProperties().containsKey("textures")) && SkullBlockEntity.profileCache != null && SkullBlockEntity.sessionService != null) {
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- SkullBlockEntity.profileCache.getAsync(owner.getName(), (gameprofile1) -> {
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+ // Paper start
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+ SkullBlockEntity.profileCache.getAsync(owner.getName(), (gameprofile) -> {
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+ Runnable runnable = () -> {
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+ GameProfile gameprofile1 = gameprofile;
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Property property = (Property) Iterables.getFirst(gameprofile1.getProperties().get("textures"), (Object) null);
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if (property == null) {
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gameprofile1 = SkullBlockEntity.sessionService.fillProfileProperties(gameprofile1, true);
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}
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- SkullBlockEntity.profileCache.add(gameprofile1);
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- callback.accept(gameprofile1);
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+ GameProfile finalGameprofile = gameprofile1;
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+ net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
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+ SkullBlockEntity.profileCache.add(finalGameprofile);
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+ callback.accept(finalGameprofile);
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+ });
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+ };
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+ net.minecraft.Util.backgroundExecutor().execute(runnable);
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+ // Paper end
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});
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} else {
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callback.accept(owner);
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