2012-02-26 05:56:31 +01:00
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package net.minecraft.server;
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2012-02-29 19:56:35 +01:00
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// CraftBukkit start
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import org.bukkit.craftbukkit.inventory.CraftInventory;
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import org.bukkit.craftbukkit.inventory.CraftInventoryView;
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// CraftBukkit end
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2012-02-26 05:56:31 +01:00
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public class ContainerDispenser extends Container {
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2012-02-29 22:31:04 +01:00
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public TileEntityDispenser items; // CraftBukkit - Private -> Public
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2012-02-29 19:56:35 +01:00
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// CraftBukkit start
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private CraftInventoryView bukkitEntity = null;
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private PlayerInventory player;
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// CraftBukkit end
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2012-02-26 05:56:31 +01:00
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public ContainerDispenser(IInventory iinventory, TileEntityDispenser tileentitydispenser) {
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2012-02-29 22:31:04 +01:00
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this.items = tileentitydispenser;
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2012-02-29 19:56:35 +01:00
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// CraftBukkit start - save player
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// TODO: Should we check to make sure it really is an InventoryPlayer?
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this.player = (PlayerInventory)iinventory;
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// CraftBukkit end
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2012-02-26 05:56:31 +01:00
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int i;
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int j;
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for (i = 0; i < 3; ++i) {
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for (j = 0; j < 3; ++j) {
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this.a(new Slot(tileentitydispenser, j + i * 3, 62 + j * 18, 17 + i * 18));
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}
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}
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for (i = 0; i < 3; ++i) {
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for (j = 0; j < 9; ++j) {
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this.a(new Slot(iinventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
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}
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}
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for (i = 0; i < 9; ++i) {
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this.a(new Slot(iinventory, i, 8 + i * 18, 142));
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}
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}
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public boolean b(EntityHuman entityhuman) {
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2012-02-29 19:56:35 +01:00
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if (!this.checkReachable) return true; // CraftBukkit
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2012-02-29 22:31:04 +01:00
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return this.items.a(entityhuman);
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2012-02-26 05:56:31 +01:00
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}
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public ItemStack a(int i) {
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ItemStack itemstack = null;
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Slot slot = (Slot) this.e.get(i);
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if (slot != null && slot.c()) {
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ItemStack itemstack1 = slot.getItem();
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itemstack = itemstack1.cloneItemStack();
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if (i < 9) {
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if (!this.a(itemstack1, 9, 45, true)) {
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return null;
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}
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} else if (!this.a(itemstack1, 0, 9, false)) {
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return null;
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}
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if (itemstack1.count == 0) {
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2012-02-29 22:31:04 +01:00
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slot.set((ItemStack) null);
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2012-02-26 05:56:31 +01:00
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} else {
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slot.d();
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}
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if (itemstack1.count == itemstack.count) {
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return null;
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}
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2012-03-01 11:49:23 +01:00
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slot.c(itemstack1);
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2012-02-26 05:56:31 +01:00
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}
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return itemstack;
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}
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2012-02-29 19:56:35 +01:00
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// CraftBukkit start
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public CraftInventoryView getBukkitView() {
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if (bukkitEntity != null) {
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return bukkitEntity;
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}
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2012-02-29 22:31:04 +01:00
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CraftInventory inventory = new CraftInventory(this.items);
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bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
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2012-02-29 19:56:35 +01:00
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return bukkitEntity;
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}
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// CraftBukkit end
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2012-02-26 05:56:31 +01:00
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}
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