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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-23 23:00:08 +01:00
Paper/nms-patches/ContainerWorkbench.patch

61 Zeilen
2.5 KiB
Diff

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--- a/net/minecraft/server/ContainerWorkbench.java
+++ b/net/minecraft/server/ContainerWorkbench.java
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@@ -1,14 +1,29 @@
package net.minecraft.server;
+// CraftBukkit start
+import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
+// CraftBukkit end
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+
public class ContainerWorkbench extends Container {
- public InventoryCrafting craftInventory = new InventoryCrafting(this, 3, 3);
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- public InventoryCraftResult resultInventory = new InventoryCraftResult();
+ public InventoryCrafting craftInventory; // CraftBukkit - move initialization into constructor
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+ public InventoryCraftResult resultInventory; // CraftBukkit - move initialization into constructor
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private final World g;
private final BlockPosition h;
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private final EntityHuman i;
+ // CraftBukkit start
+ private CraftInventoryView bukkitEntity = null;
+ private PlayerInventory player;
+ // CraftBukkit end
public ContainerWorkbench(PlayerInventory playerinventory, World world, BlockPosition blockposition) {
+ // CraftBukkit start - Switched order of IInventory construction and stored player
+ this.resultInventory = new InventoryCraftResult();
+ this.craftInventory = new InventoryCrafting(this, 3, 3, playerinventory.player); // CraftBukkit - pass player
+ this.craftInventory.resultInventory = this.resultInventory;
+ this.player = playerinventory;
+ // CraftBukkit end
this.g = world;
this.h = blockposition;
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this.i = playerinventory.player;
@@ -47,6 +62,7 @@
}
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public boolean canUse(EntityHuman entityhuman) {
+ if (!this.checkReachable) return true; // CraftBukkit
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return this.g.getType(this.h).getBlock() != Blocks.CRAFTING_TABLE ? false : entityhuman.d((double) this.h.getX() + 0.5D, (double) this.h.getY() + 0.5D, (double) this.h.getZ() + 0.5D) <= 64.0D;
}
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@@ -100,4 +116,17 @@
public boolean a(ItemStack itemstack, Slot slot) {
return slot.inventory != this.resultInventory && super.a(itemstack, slot);
}
+
+ // CraftBukkit start
+ @Override
+ public CraftInventoryView getBukkitView() {
+ if (bukkitEntity != null) {
+ return bukkitEntity;
+ }
+
+ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
+ return bukkitEntity;
+ }
+ // CraftBukkit end
}