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Paper/patches/server/0593-Improve-and-expand-AsyncCatcher.patch

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13 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 25 Aug 2021 20:17:12 -0700
Subject: [PATCH] Improve and expand AsyncCatcher
Log when the async catcher is tripped
The chunk system can swallow the exception given it's all
built with completablefuture, so ensure it is at least printed.
Add/move several async catchers
Async catch modifications to critical entity state
These used to be here from Spigot, but were dropped with 1.17.
Now in 1.17, this state is _even more_ critical than it was before,
so these must exist to catch stupid plugins.
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2024-10-27 18:11:15 +01:00
index 70b891bd018029eda8cda4fb9f919e77524dbc5e..a4abcbc69ccd023a936d02d359ba4c08198ed31e 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2024-10-24 19:29:35 +02:00
@@ -1597,6 +1597,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
2024-10-23 21:43:06 +02:00
public void internalTeleport(PositionMoveRotation positionmoverotation, Set<Relative> set) {
+ org.spigotmc.AsyncCatcher.catchOp("teleport"); // Paper
// Paper start - Prevent teleporting dead entities
if (player.isRemoved()) {
LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 83557da78340e3327f8c9a3050662413ecc3fc17..4f13d792a2cc504f174766d4c0d924d9ca51df9c 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
2024-10-27 18:11:15 +01:00
@@ -1143,7 +1143,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
public boolean addEffect(MobEffectInstance mobeffect, @Nullable Entity entity, EntityPotionEffectEvent.Cause cause) {
- org.spigotmc.AsyncCatcher.catchOp("effect add"); // Spigot
+ // org.spigotmc.AsyncCatcher.catchOp("effect add"); // Spigot // Paper - move to API
if (this.isTickingEffects) {
this.effectsToProcess.add(new ProcessableEffect(mobeffect, cause));
return true;
diff --git a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
2024-10-25 21:24:15 +02:00
index 4eb0b0969325f39a7ae65492cccd482515a50142..5aa74c00a61282830d82359eae2b114e2a48b6d9 100644
--- a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
+++ b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
@@ -78,6 +78,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private boolean addEntityUuid(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity add by UUID"); // Paper
if (!this.knownUuids.add(entity.getUUID())) {
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
PersistentEntitySectionManager.LOGGER.warn("UUID of added entity already exists: {}", entity);
return false;
@@ -91,6 +92,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private boolean addEntity(T entity, boolean existing) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity add"); // Paper
// Paper start - chunk system hooks
2024-10-25 21:24:15 +02:00
// I don't want to know why this is a generic type.
Entity entityCasted = (Entity)entity;
@@ -144,19 +146,23 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
void startTicking(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity start ticking"); // Paper
this.callbacks.onTickingStart(entity);
}
void stopTicking(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity stop ticking"); // Paper
this.callbacks.onTickingEnd(entity);
}
void startTracking(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity start tracking"); // Paper
this.visibleEntityStorage.add(entity);
this.callbacks.onTrackingStart(entity);
}
void stopTracking(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity stop tracking"); // Paper
this.callbacks.onTrackingEnd(entity);
this.visibleEntityStorage.remove(entity);
}
2024-10-25 21:24:15 +02:00
@@ -168,6 +174,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void updateChunkStatus(ChunkPos chunkPos, Visibility trackingStatus) {
+ org.spigotmc.AsyncCatcher.catchOp("Update chunk status"); // Paper
long i = chunkPos.toLong();
if (trackingStatus == Visibility.HIDDEN) {
2024-10-25 21:24:15 +02:00
@@ -212,6 +219,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void ensureChunkQueuedForLoad(long chunkPos) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity chunk save"); // Paper
PersistentEntitySectionManager.ChunkLoadStatus persistententitysectionmanager_b = (PersistentEntitySectionManager.ChunkLoadStatus) this.chunkLoadStatuses.get(chunkPos);
if (persistententitysectionmanager_b == PersistentEntitySectionManager.ChunkLoadStatus.FRESH) {
2024-10-25 21:24:15 +02:00
@@ -256,6 +264,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private void requestChunkLoad(long chunkPos) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity chunk load request"); // Paper
this.chunkLoadStatuses.put(chunkPos, PersistentEntitySectionManager.ChunkLoadStatus.PENDING);
ChunkPos chunkcoordintpair = new ChunkPos(chunkPos);
CompletableFuture completablefuture = this.permanentStorage.loadEntities(chunkcoordintpair);
2024-10-25 21:24:15 +02:00
@@ -269,6 +278,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private boolean processChunkUnload(long chunkPos) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity chunk unload process"); // Paper
boolean flag = this.storeChunkSections(chunkPos, (entityaccess) -> {
entityaccess.getPassengersAndSelf().forEach(this::unloadEntity);
}, true); // CraftBukkit - add boolean for event call
2024-10-25 21:24:15 +02:00
@@ -293,6 +303,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private void processPendingLoads() {
+ org.spigotmc.AsyncCatcher.catchOp("Entity chunk process pending loads"); // Paper
ChunkEntities<T> chunkentities; // CraftBukkit - decompile error
while ((chunkentities = (ChunkEntities) this.loadingInbox.poll()) != null) {
2024-10-25 21:24:15 +02:00
@@ -309,6 +320,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void tick() {
+ org.spigotmc.AsyncCatcher.catchOp("Entity manager tick"); // Paper
this.processPendingLoads();
this.processUnloads();
}
2024-10-25 21:24:15 +02:00
@@ -329,6 +341,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void autoSave() {
+ org.spigotmc.AsyncCatcher.catchOp("Entity manager autosave"); // Paper
this.getAllChunksToSave().forEach((java.util.function.LongConsumer) (i) -> { // CraftBukkit - decompile error
boolean flag = this.chunkVisibility.get(i) == Visibility.HIDDEN;
2024-10-25 21:24:15 +02:00
@@ -343,6 +356,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void saveAll() {
+ org.spigotmc.AsyncCatcher.catchOp("Entity manager save"); // Paper
LongSet longset = this.getAllChunksToSave();
while (!longset.isEmpty()) {
2024-10-25 21:24:15 +02:00
@@ -450,6 +464,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
long i = SectionPos.asLong(blockposition);
if (i != this.currentSectionKey) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity move"); // Paper
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
Visibility visibility = this.currentSection.getStatus();
if (!this.currentSection.remove(this.entity)) {
2024-10-25 21:24:15 +02:00
@@ -504,6 +519,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
@Override
public void onRemove(Entity.RemovalReason reason) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity remove"); // Paper
if (!this.currentSection.remove(this.entity)) {
2022-03-01 06:43:03 +01:00
PersistentEntitySectionManager.LOGGER.warn("Entity {} wasn't found in section {} (destroying due to {})", new Object[]{this.entity, SectionPos.of(this.currentSectionKey), reason});
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
2024-10-25 21:24:15 +02:00
index 06ccf20081ecd2b56f9e5aeef988804fef10df73..f10b9898f180b231ce793cc03488df5a359b0ac0 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
2024-10-23 21:43:06 +02:00
@@ -1770,6 +1770,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void playSound(Location loc, Sound sound, org.bukkit.SoundCategory category, float volume, float pitch, long seed) {
+ org.spigotmc.AsyncCatcher.catchOp("play sound"); // Paper
if (loc == null || sound == null || category == null) return;
double x = loc.getX();
2024-10-23 21:43:06 +02:00
@@ -1781,6 +1782,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void playSound(Location loc, String sound, org.bukkit.SoundCategory category, float volume, float pitch, long seed) {
+ org.spigotmc.AsyncCatcher.catchOp("play sound"); // Paper
if (loc == null || sound == null || category == null) return;
double x = loc.getX();
2024-10-23 21:43:06 +02:00
@@ -1813,6 +1815,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void playSound(Entity entity, Sound sound, org.bukkit.SoundCategory category, float volume, float pitch, long seed) {
+ org.spigotmc.AsyncCatcher.catchOp("play sound"); // Paper
if (!(entity instanceof CraftEntity craftEntity) || entity.getWorld() != this || sound == null || category == null) return;
ClientboundSoundEntityPacket packet = new ClientboundSoundEntityPacket(CraftSound.bukkitToMinecraftHolder(sound), net.minecraft.sounds.SoundSource.valueOf(category.name()), craftEntity.getHandle(), volume, pitch, seed);
2024-10-23 21:43:06 +02:00
@@ -1833,6 +1836,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void playSound(Entity entity, String sound, org.bukkit.SoundCategory category, float volume, float pitch, long seed) {
+ org.spigotmc.AsyncCatcher.catchOp("play sound"); // Paper
if (!(entity instanceof CraftEntity craftEntity) || entity.getWorld() != this || sound == null || category == null) return;
2024-06-14 02:08:12 +02:00
ClientboundSoundEntityPacket packet = new ClientboundSoundEntityPacket(Holder.direct(SoundEvent.createVariableRangeEvent(ResourceLocation.parse(sound))), net.minecraft.sounds.SoundSource.valueOf(category.name()), craftEntity.getHandle(), volume, pitch, seed);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
2024-10-23 21:43:06 +02:00
index 9870222cc1c46bcc37f9d3d44881606f2b9d038e..e148239d4930e5cbb000beed4de386f992f28d88 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
2024-10-23 21:43:06 +02:00
@@ -534,6 +534,7 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
@Override
public boolean addPotionEffect(PotionEffect effect, boolean force) {
+ org.spigotmc.AsyncCatcher.catchOp("effect add"); // Paper
this.getHandle().addEffect(org.bukkit.craftbukkit.potion.CraftPotionUtil.fromBukkit(effect), EntityPotionEffectEvent.Cause.PLUGIN); // Paper - Don't ignore icon
return true;
}
diff --git a/src/main/java/org/spigotmc/AsyncCatcher.java b/src/main/java/org/spigotmc/AsyncCatcher.java
index bbf0d9d9c44fe8d7add2f978994ec129420814c7..ef2598760458833021ef1bee92137f42c9fe591f 100644
--- a/src/main/java/org/spigotmc/AsyncCatcher.java
+++ b/src/main/java/org/spigotmc/AsyncCatcher.java
@@ -11,6 +11,7 @@ public class AsyncCatcher
{
if ( AsyncCatcher.enabled && Thread.currentThread() != MinecraftServer.getServer().serverThread )
{
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable()); // Paper
throw new IllegalStateException( "Asynchronous " + reason + "!" );
}
}