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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-23 14:50:08 +01:00
Paper/nms-patches/ContainerPlayer.patch

69 Zeilen
3.1 KiB
Diff

2015-05-25 12:37:24 +02:00
--- a/net/minecraft/server/ContainerPlayer.java
+++ b/net/minecraft/server/ContainerPlayer.java
@@ -1,18 +1,36 @@
package net.minecraft.server;
+// CraftBukkit start
+import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
+// CraftBukkit end
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+
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public class ContainerPlayer extends ContainerRecipeBook<InventoryCrafting> {
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private static final String[] d = new String[]{"item/empty_armor_slot_boots", "item/empty_armor_slot_leggings", "item/empty_armor_slot_chestplate", "item/empty_armor_slot_helmet"};
private static final EnumItemSlot[] e = new EnumItemSlot[]{EnumItemSlot.HEAD, EnumItemSlot.CHEST, EnumItemSlot.LEGS, EnumItemSlot.FEET};
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- private final InventoryCrafting craftInventory = new InventoryCrafting(this, 2, 2);
- private final InventoryCraftResult resultInventory = new InventoryCraftResult();
+ // CraftBukkit start
+ private final InventoryCrafting craftInventory;
+ private final InventoryCraftResult resultInventory;
+ // CraftBukkit end
public final boolean c;
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private final EntityHuman owner;
+ // CraftBukkit start
+ private CraftInventoryView bukkitEntity = null;
+ private PlayerInventory player;
+ // CraftBukkit end
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public ContainerPlayer(PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) {
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super((Containers) null, 0);
this.c = flag;
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this.owner = entityhuman;
+ // CraftBukkit start
+ this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction
+ this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
+ this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot
+ this.player = playerinventory; // CraftBukkit - save player
+ setTitle(new ChatMessage("container.crafting")); // SPIGOT-4722: Allocate title for player inventory
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+ // CraftBukkit end
this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 154, 28)));
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int i;
@@ -79,7 +97,7 @@
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@Override
public void a(IInventory iinventory) {
- ContainerWorkbench.a(this.windowId, this.owner.world, this.owner, this.craftInventory, this.resultInventory);
+ ContainerWorkbench.a(this.windowId, this.owner.world, this.owner, this.craftInventory, this.resultInventory, this); // CraftBukkit
}
@Override
@@ -182,4 +200,17 @@
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public int h() {
return this.craftInventory.f();
}
+
+ // CraftBukkit start
+ @Override
+ public CraftInventoryView getBukkitView() {
+ if (bukkitEntity != null) {
+ return bukkitEntity;
+ }
+
+ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
+ return bukkitEntity;
+ }
+ // CraftBukkit end
}