3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/api/0117-LivingEntity-Active-Item-API.patch

161 Zeilen
5.7 KiB
Diff

Updated Upstream (Bukkit/CraftBukkit) (#10379) Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f02baa38 PR-988: Add World#getIntersectingChunks(BoundingBox) 9321d665 Move getItemInUse up to LivingEntity 819eef73 PR-959: Add access to current item's remaining ticks c4fdadb0 SPIGOT-7601: Add AbstractArrow#getItem be8261ca Add support for Java 22 26119676 PR-979: Add more translation keys 66753362 PR-985: Correct book maximum pages and characters per page documentation c8be92fa PR-980: Improve getArmorContents() documentation f1120ee2 PR-983: Expose riptide velocity to PlayerRiptideEvent CraftBukkit Changes: dfaa89bbe PR-1369: Add World#getIntersectingChunks(BoundingBox) 51bbab2b9 Move getItemInUse up to LivingEntity 668e09602 PR-1331: Add access to current item's remaining ticks a639406d1 SPIGOT-7601: Add AbstractArrow#getItem 0398930fc SPIGOT-7602: Allow opening in-world horse and related inventories ffd15611c SPIGOT-7608: Allow empty lists to morph to any PDT list 2188dcfa9 Add support for Java 22 45d6a609f SPIGOT-7604: Revert "SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime" 06d915943 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime ca3bc3707 PR-1361: Add more translation keys 366c3ca80 SPIGOT-7600: EntityChangeBlockEvent is not fired for frog eggs 06d0f9ba8 SPIGOT-7593: Fix sapling growth physics / client-side updates 45c2608e4 PR-1366: Expose riptide velocity to PlayerRiptideEvent 29b6bb79b SPIGOT-7587: Remove fixes for now-resolved MC-142590 and MC-109346
2024-04-06 21:53:39 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 Jun 2018 00:19:19 -0400
Subject: [PATCH] LivingEntity Active Item API
API relating to items being actively used by a LivingEntity
such as a bow or eating food.
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index 2308fa3ca898bcb6c0ac2d4853f82a3398bf51f3..15115b1049bc5053796b84539acbf576bcba1a5f 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -319,7 +319,9 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
* blocking).
*
* @return Whether their hand is raised
+ * @see LivingEntity#hasActiveItem()
*/
+ @org.jetbrains.annotations.ApiStatus.Obsolete(since = "1.20.4") // Paper - active item API
public boolean isHandRaised();
/**
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 4a4a749449bc561a73e6747386c8ad51e623fc1e..c75315b921a1854fbbdbe8ecdfba7dacdaa155c1 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -202,15 +202,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*
* @return the item being used by the player, or null if they are not using
* an item
+ * @deprecated Use {@link #getActiveItem()}
*/
@Nullable
+ @Deprecated(forRemoval = true, since = "1.20.4") // Paper
public ItemStack getItemInUse();
/**
* Gets the number of ticks remaining for the current item's usage.
*
* @return The number of ticks remaining
+ * @deprecated use {@link #getActiveItemRemainingTime()}
*/
+ @Deprecated(forRemoval = true, since = "1.20.4") // Paper
public int getItemInUseTicks();
/**
@@ -219,7 +223,9 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* or throwing a trident.
*
* @param ticks The number of ticks remaining
+ * @deprecated use {@link #setActiveItemRemainingTime(int)}
*/
+ @Deprecated(forRemoval = true, since = "1.20.4") // Paper
public void setItemInUseTicks(int ticks);
/**
@@ -850,4 +856,101 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
void setShieldBlockingDelay(int delay);
// Paper end
+
+ // Paper start - active item API
+ /**
+ * Gets the item being actively "used" or consumed.
+ *
+ * @return the item
+ */
+ org.bukkit.inventory.@NotNull ItemStack getActiveItem();
+
+ /**
+ * Gets the remaining number of ticks for {@link #getActiveItem()}'s usage.
+ *
+ * @return remaining ticks to use {@link #getActiveItem()}
+ */
+ int getActiveItemRemainingTime();
+
+ /**
+ * Sets the number of ticks that remain for {@link #getActiveItem()}'s
+ * usage.
+ * <p>
+ * Valid values are between 0 and the max item use duration for
+ * the specific item type.
+ *
+ * @param ticks time in ticks remaining
+ */
+ void setActiveItemRemainingTime(@org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int ticks);
+
+ /**
+ * Gets if the entity is using an item (eating, drinking, etc).
+ *
+ * @return true if using an item
+ */
+ boolean hasActiveItem();
+
+ /**
+ * Get how long the {@link #getActiveItem()} has been in use for.
+ *
+ * @return time used in ticks
+ */
+ int getActiveItemUsedTime();
+
+ /**
+ * Get the hand using the active item. Will be either
+ * {@link org.bukkit.inventory.EquipmentSlot#HAND} or
+ * {@link org.bukkit.inventory.EquipmentSlot#OFF_HAND}.
+ *
+ * @return the hand being used
+ */
+ org.bukkit.inventory.@NotNull EquipmentSlot getActiveItemHand();
+
+ /**
+ * Gets remaining time a player needs to keep hands raised with an item to finish using it.
+ *
+ * @return remaining ticks to use the item
+ * @see #getActiveItemRemainingTime()
+ */
+ @org.jetbrains.annotations.ApiStatus.Obsolete(since = "1.20.4")
+ default int getItemUseRemainingTime() {
+ return this.getActiveItemRemainingTime();
+ }
+
+ /**
+ * Get how long the entity's hands have been raised (Charging Bow attack, using a potion, etc)
+ *
+ * @return Get how long the players hands have been raised (Charging Bow attack, using a potion, etc)
+ * @see #getActiveItemUsedTime()
+ */
+ @org.jetbrains.annotations.ApiStatus.Obsolete(since = "1.20.4")
+ default int getHandRaisedTime() {
+ return this.getActiveItemUsedTime();
+ }
+
+ /**
+ * Whether this entity is using or charging an attack (Bow pulled back, drinking potion, eating food)
+ *
+ * @return whether this entity is using or charging an attack (Bow pulled back, drinking potion, eating food)
+ * @see #hasActiveItem()
+ */
+ @org.jetbrains.annotations.ApiStatus.Obsolete(since = "1.20.4")
+ default boolean isHandRaised() {
+ return this.hasActiveItem();
+ }
+
+ /**
+ * Gets the hand raised by this living entity. Will be either
+ * {@link org.bukkit.inventory.EquipmentSlot#HAND} or
+ * {@link org.bukkit.inventory.EquipmentSlot#OFF_HAND}.
+ *
+ * @return the hand raised
+ * @see #getActiveItemHand()
+ */
+ @NotNull
+ @org.jetbrains.annotations.ApiStatus.Obsolete(since = "1.20.4")
+ default org.bukkit.inventory.EquipmentSlot getHandRaised() {
+ return this.getActiveItemHand();
+ }
+ // Paper end - active item API
}