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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 19:40:07 +01:00
Paper/Spigot-Server-Patches/0127-Configurable-Cartographer-Treasure-Maps.patch

64 Zeilen
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2019-04-27 08:26:04 +02:00
From: Aikar <aikar@aikar.co>
Date: Tue, 20 Dec 2016 15:26:27 -0500
Subject: [PATCH] Configurable Cartographer Treasure Maps
Allow configuring for cartographers to return the same map location
Also allow turning off treasure maps all together as they can eat up Map ID's
which are limited in quantity.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index e43aee3757b6765d898b50ebfff1a28071638558..255b4081314162cbe344b008158c6f4584795fb8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -307,4 +307,14 @@ public class PaperWorldConfig {
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Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
}
}
+
+ public boolean enableTreasureMaps = true;
+ public boolean treasureMapsAlreadyDiscovered = false;
+ private void treasureMapsAlreadyDiscovered() {
+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
+ treasureMapsAlreadyDiscovered = getBoolean("treasure-maps-return-already-discovered", false);
+ if (treasureMapsAlreadyDiscovered) {
+ log("Treasure Maps will return already discovered locations");
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/LootItemFunctionExplorationMap.java b/src/main/java/net/minecraft/server/LootItemFunctionExplorationMap.java
2020-06-25 14:04:34 +02:00
index 32a98e758b9df48005ddc5283eacdc5123a32c39..30f21e3ff7eed3c7291e01b94cc0f66fd48756d0 100644
--- a/src/main/java/net/minecraft/server/LootItemFunctionExplorationMap.java
+++ b/src/main/java/net/minecraft/server/LootItemFunctionExplorationMap.java
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@@ -48,6 +48,15 @@ public class LootItemFunctionExplorationMap extends LootItemFunctionConditional
if (blockposition != null) {
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WorldServer worldserver = loottableinfo.getWorld();
+ // Paper start
+ if (!worldserver.paperConfig.enableTreasureMaps) {
+ /*
+ * NOTE: I fear users will just get a plain map as their "treasure"
+ * This is preferable to disrespecting the config.
+ */
+ return itemstack;
+ }
+ // Paper end
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BlockPosition blockposition1 = worldserver.a(this.e, blockposition, this.h, this.i);
if (blockposition1 != null) {
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diff --git a/src/main/java/net/minecraft/server/VillagerTrades.java b/src/main/java/net/minecraft/server/VillagerTrades.java
2020-06-25 14:04:34 +02:00
index 532460e7549192dfe6170e2bf489edb46b8b5737..d0c2ec4050458e26d1bd85cc09b1a3fdca8488c6 100644
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--- a/src/main/java/net/minecraft/server/VillagerTrades.java
+++ b/src/main/java/net/minecraft/server/VillagerTrades.java
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@@ -91,7 +91,8 @@ public class VillagerTrades {
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return null;
} else {
WorldServer worldserver = (WorldServer) entity.world;
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- BlockPosition blockposition = worldserver.a(this.b, entity.getChunkCoordinates(), 100, true);
+ if (!worldserver.paperConfig.enableTreasureMaps) return null; // Paper
+ BlockPosition blockposition = worldserver.a(this.b, entity.getChunkCoordinates(), 100, !worldserver.paperConfig.treasureMapsAlreadyDiscovered); // Paper
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if (blockposition != null) {
ItemStack itemstack = ItemWorldMap.createFilledMapView(worldserver, blockposition.getX(), blockposition.getZ(), (byte) 2, true, true);