3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/Spigot-Server-Patches/0346-Optimize-Network-Manager-and-add-advanced-packet-sup.patch

236 Zeilen
12 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 04:53:35 -0400
Subject: [PATCH] Optimize Network Manager and add advanced packet support
Adds ability for 1 packet to bundle other packets to follow it
adds ability for a packet to delay sending more packets until a state is ready.
Removes synchronization from sending packets
Removes processing packet queue off of main thread
- for the few cases where it is allowed, order is not necessary nor
should it even be happening concurrently in first place (handshaking/login/status)
Ensures packets sent asynchronously are dispatched on main thread
This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.
This should solve some deadlock risks
Part of this commit was authored by: Spottedleaf
diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
index b1dededc15cce686ead74a99bee64c89ac1de22c..f81014973a4cf50c1320f82c22ed1c19fd7d6ac9 100644
--- a/src/main/java/net/minecraft/server/NetworkManager.java
+++ b/src/main/java/net/minecraft/server/NetworkManager.java
@@ -64,6 +64,10 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
public int protocolVersion;
public java.net.InetSocketAddress virtualHost;
private static boolean enableExplicitFlush = Boolean.getBoolean("paper.explicit-flush");
+ // Optimize network
+ boolean isPending = true;
+ boolean queueImmunity = false;
+ EnumProtocol protocol;
// Paper end
public NetworkManager(EnumProtocolDirection enumprotocoldirection) {
@@ -87,6 +91,7 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
}
public void setProtocol(EnumProtocol enumprotocol) {
+ protocol = enumprotocol; // Paper
this.channel.attr(NetworkManager.c).set(enumprotocol);
this.channel.config().setAutoRead(true);
NetworkManager.LOGGER.debug("Enabled auto read");
@@ -158,19 +163,72 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
NetworkManager.LOGGER.debug("Set listener of {} to {}", this, packetlistener);
this.packetListener = packetlistener;
}
+ // Paper start
+ private static class InnerUtil { // Attempt to hide these methods from ProtocolLib so it doesn't accidently pick them up.
+ private static java.util.List<Packet> buildExtraPackets(Packet packet) {
+ java.util.List<Packet> extra = packet.getExtraPackets();
+ if (extra == null || extra.isEmpty()) {
+ return null;
+ }
+ java.util.List<Packet> ret = new java.util.ArrayList<>(1 + extra.size());
+ buildExtraPackets0(extra, ret);
+ return ret;
+ }
+
+ private static void buildExtraPackets0(java.util.List<Packet> extraPackets, java.util.List<Packet> into) {
+ for (Packet extra : extraPackets) {
+ into.add(extra);
+ java.util.List<Packet> extraExtra = extra.getExtraPackets();
+ if (extraExtra != null && !extraExtra.isEmpty()) {
+ buildExtraPackets0(extraExtra, into);
+ }
+ }
+ }
+ // Paper start
+ private static boolean canSendImmediate(NetworkManager networkManager, Packet<?> packet) {
+ return networkManager.isPending || networkManager.protocol == EnumProtocol.HANDSHAKING || networkManager.protocol == EnumProtocol.STATUS || networkManager.queueImmunity ||
+ packet instanceof PacketPlayOutKeepAlive ||
+ packet instanceof PacketPlayOutChat ||
+ packet instanceof PacketPlayOutTabComplete;
+ }
+ // Paper end
+ }
+ // Paper end
public void sendPacket(Packet<?> packet) {
this.sendPacket(packet, (GenericFutureListener) null);
}
public void sendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> genericfuturelistener) {
- if (this.isConnected()) {
- this.o();
- this.b(packet, genericfuturelistener);
- } else {
- this.packetQueue.add(new NetworkManager.QueuedPacket(packet, genericfuturelistener));
+ // Paper start - handle oversized packets better
+ boolean connected = this.isConnected();
+ if (!connected && !preparing) return; // Do nothing
+ if (connected && (InnerUtil.canSendImmediate(this, packet) || (
+ MCUtil.isMainThread() && packet.isReady() && this.packetQueue.isEmpty() &&
+ (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())
+ ))) {
+ this.dispatchPacket(packet, genericfuturelistener);
+ return;
}
+ // write the packets to the queue, then flush - antixray hooks there already
+ java.util.List<Packet> extraPackets = InnerUtil.buildExtraPackets(packet);
+ boolean hasExtraPackets = extraPackets != null && !extraPackets.isEmpty();
+ if (!hasExtraPackets) {
+ this.packetQueue.add(new NetworkManager.QueuedPacket(packet, genericfuturelistener));
+ } else {
+ java.util.List<NetworkManager.QueuedPacket> packets = new java.util.ArrayList<>(1 + extraPackets.size());
+ packets.add(new NetworkManager.QueuedPacket(packet, null)); // delay the future listener until the end of the extra packets
+ for (int i = 0, len = extraPackets.size(); i < len;) {
+ Packet extra = extraPackets.get(i);
+ boolean end = ++i == len;
+ packets.add(new NetworkManager.QueuedPacket(extra, end ? genericfuturelistener : null)); // append listener to the end
+ }
+
+ this.packetQueue.addAll(packets); // atomic
+ }
+ this.sendPacketQueue();
+ // Paper end
}
private void dispatchPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> genericFutureListener) { this.b(packet, genericFutureListener); } // Paper - OBFHELPER
@@ -214,21 +272,46 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
}
- private void sendPacketQueue() { this.o(); } // Paper - OBFHELPER
- private void o() {
- if (this.channel != null && this.channel.isOpen()) {
- Queue queue = this.packetQueue;
-
+ // Paper start - rewrite this to be safer on
+ private boolean sendPacketQueue() { return this.o(); } // OBFHELPER // void -> boolean
+ private boolean o() { // void -> boolean
+ if (!isConnected()) {
+ return true;
+ }
+ if (MCUtil.isMainThread()) {
+ return processQueue();
+ } else if (isPending) {
+ // Should only happen during login/status stages
synchronized (this.packetQueue) {
- NetworkManager.QueuedPacket networkmanager_queuedpacket;
-
- while ((networkmanager_queuedpacket = (NetworkManager.QueuedPacket) this.packetQueue.poll()) != null) {
- this.b(networkmanager_queuedpacket.a, networkmanager_queuedpacket.b);
- }
+ return this.processQueue();
+ }
+ }
+ return false;
+ }
+ private boolean processQueue() {
+ if (this.packetQueue.isEmpty()) return true;
+ // If we are on main, we are safe here in that nothing else should be processing queue off main anymore
+ // But if we are not on main due to login/status, the parent is synchronized on packetQueue
+ java.util.Iterator<QueuedPacket> iterator = this.packetQueue.iterator();
+ while (iterator.hasNext()) {
+ NetworkManager.QueuedPacket queued = iterator.next(); // poll -> peek
+
+ // Fix NPE (Spigot bug caused by handleDisconnection())
+ if (queued == null) {
+ return true;
+ }
+ Packet<?> packet = queued.getPacket();
+ if (!packet.isReady()) {
+ return false;
+ } else {
+ iterator.remove();
+ this.dispatchPacket(packet, queued.getGenericFutureListener());
}
}
+ return true;
}
+ // Paper end
public void a() {
this.o();
@@ -260,6 +343,7 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
public void close(IChatBaseComponent ichatbasecomponent) {
// Spigot Start
this.preparing = false;
+ this.packetQueue.clear(); // Paper - just incase its closed before we ever get to the main thread to do this
// Spigot End
if (this.channel.isOpen()) {
this.channel.close(); // We can't wait as this may be called from an event loop.
diff --git a/src/main/java/net/minecraft/server/Packet.java b/src/main/java/net/minecraft/server/Packet.java
index 2d8e6a2f4a0c3c5d74a647d7164b0028781d3bf5..45142ed9d2440e21dd1ff1a32a12759fea4dbcb4 100644
--- a/src/main/java/net/minecraft/server/Packet.java
+++ b/src/main/java/net/minecraft/server/Packet.java
@@ -11,6 +11,8 @@ public interface Packet<T extends PacketListener> {
void a(T t0);
// Paper start
+ default boolean isReady() { return true; }
+ default java.util.List<Packet> getExtraPackets() { return null; }
default boolean packetTooLarge(NetworkManager manager) {
return false;
}
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index e148940ab3721cff27cf791c159c11b9b94191e4..e917d37382dab70ed9e6b62decf1557c33b26065 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -143,6 +143,7 @@ public abstract class PlayerList {
// CraftBukkit - getType()
// Spigot - view distance
+ networkmanager.queueImmunity = true; // Paper
playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), WorldData.c(worlddata.getSeed()), worlddata.isHardcore(), worldserver.worldProvider.getDimensionManager().getType(), this.getMaxPlayers(), worlddata.getType(), worldserver.spigotConfig.viewDistance, flag1, !flag));
entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
playerconnection.sendPacket(new PacketPlayOutCustomPayload(PacketPlayOutCustomPayload.a, (new PacketDataSerializer(Unpooled.buffer())).a(this.getServer().getServerModName())));
@@ -152,6 +153,7 @@ public abstract class PlayerList {
playerconnection.sendPacket(new PacketPlayOutRecipeUpdate(this.server.getCraftingManager().b()));
playerconnection.sendPacket(new PacketPlayOutTags(this.server.getTagRegistry()));
playerconnection.sendPacket(new PacketPlayOutEntityStatus(entityplayer, (byte) (worldserver.getGameRules().getBoolean(GameRules.REDUCED_DEBUG_INFO) ? 22 : 23))); // Paper - fix this rule not being initialized on the client
+ networkmanager.queueImmunity = false; // Paper
this.d(entityplayer);
entityplayer.getStatisticManager().c();
entityplayer.B().a(entityplayer);
diff --git a/src/main/java/net/minecraft/server/ServerConnection.java b/src/main/java/net/minecraft/server/ServerConnection.java
index 37a22ba6f7a2ac54759428d23d5ea9787bb557f7..06cd29bb9a5d6b67f896c129662c3f493238c758 100644
--- a/src/main/java/net/minecraft/server/ServerConnection.java
+++ b/src/main/java/net/minecraft/server/ServerConnection.java
@@ -45,6 +45,7 @@ public class ServerConnection {
NetworkManager manager = null;
while ((manager = pending.poll()) != null) {
connectedChannels.add(manager);
+ manager.isPending = false;
}
}
// Paper end