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Paper/patches/server/0243-Configurable-speed-for-water-flowing-over-lava.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 8 Aug 2018 16:33:21 -0600
Subject: [PATCH] Configurable speed for water flowing over lava
diff --git a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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index 82afefbbc3b9d3571792d66e6d4f9d687971aa66..2bd097203f1e92d3fc343f91dc37220e09dd5066 100644
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--- a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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@@ -140,11 +140,31 @@ public class LiquidBlock extends Block implements BucketPickup {
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@Override
public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) {
if (this.shouldSpreadLiquid(world, pos, state)) {
- world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world));
+ world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper
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}
}
+ // Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava
+ public int getFlowSpeed(Level world, BlockPos blockposition) {
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+ if (net.minecraft.core.registries.BuiltInRegistries.FLUID.wrapAsHolder(this.fluid).is(FluidTags.WATER)) {
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+ if (
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+ isLava(world, blockposition.north(1)) ||
+ isLava(world, blockposition.south(1)) ||
+ isLava(world, blockposition.west(1)) ||
+ isLava(world, blockposition.east(1))
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+ ) {
+ return world.paperConfig().environment.waterOverLavaFlowSpeed;
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+ }
+ }
+ return this.fluid.getTickDelay(world);
+ }
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+ private static boolean isLava(Level world, BlockPos blockPos) {
+ final FluidState fluidState = world.getFluidIfLoaded(blockPos);
+ return fluidState != null && fluidState.is(FluidTags.LAVA);
+ }
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+ // Paper end
+
@Override
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public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
if (state.getFluidState().isSource() || neighborState.getFluidState().isSource()) {
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@@ -157,7 +177,7 @@ public class LiquidBlock extends Block implements BucketPickup {
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@Override
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public void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
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if (this.shouldSpreadLiquid(world, pos, state)) {
- world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world));
+ world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper
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}
}