Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-23 14:50:08 +01:00
98 Zeilen
5.4 KiB
Diff
98 Zeilen
5.4 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 12 Sep 2018 21:47:01 -0400
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Subject: [PATCH] Optimize Biome Mob Lookups for Mob Spawning
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Uses an EnumMap as well as a Set paired List for O(1) contains calls.
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diff --git a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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index 58ee27a994b4cd845b8bb28e80cc2102c860f097..528f42c63a1186b8827bfe7cf6193e14da938cb3 100644
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--- a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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+++ b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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@@ -30,19 +30,28 @@ public class MobSpawnSettings {
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}, (enumcreaturetype) -> {
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return ImmutableList.of();
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})), ImmutableMap.of(), false);
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+ // Paper start- decompile error workaround
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+ private static class bProxy extends MobSpawnSettings.MobSpawnCost {
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+ private bProxy(double gravityLimit, double mass) {
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+ super(gravityLimit, mass);
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+ }
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+ }
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+ private static class cProxy extends MobSpawnSettings.SpawnerData {
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+ public cProxy(EntityType<?> type, int weight, int minGroupSize, int maxGroupSize) {
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+ super(type, weight, minGroupSize, maxGroupSize);
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+ }
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+ };
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+ // Paper end
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public static final MapCodec<MobSpawnSettings> CODEC = RecordCodecBuilder.mapCodec((instance) -> {
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- RecordCodecBuilder recordcodecbuilder = Codec.FLOAT.optionalFieldOf("creature_spawn_probability", 0.1F).forGetter((biomesettingsmobs) -> {
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- return biomesettingsmobs.d;
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+ RecordCodecBuilder<MobSpawnSettings, Float> recordcodecbuilder = Codec.FLOAT.optionalFieldOf("creature_spawn_probability", 0.1F).forGetter((biomesettingsmobs) -> { // Paper - add type to builder
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+ return biomesettingsmobs.creatureGenerationProbability;
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});
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- Codec codec = MobCategory.CODEC;
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- Codec codec1 = BiomeSettingsMobs.c.b.listOf();
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- Logger logger = MobSpawnSettings.LOGGER;
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-
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- logger.getClass();
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- return instance.group(recordcodecbuilder, Codec.simpleMap(codec, codec1.promotePartial(Util.prefix("Spawn data: ", logger::error)), StringRepresentable.keys(MobCategory.values())).fieldOf("spawners").forGetter((biomesettingsmobs) -> {
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- return biomesettingsmobs.e;
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- }), Codec.simpleMap(Registry.ENTITY_TYPE, BiomeSettingsMobs.b.a, Registry.ENTITY_TYPE).fieldOf("spawn_costs").forGetter((biomesettingsmobs) -> {
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- return biomesettingsmobs.f;
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+ // Paper - remove unused vars
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+
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+ return instance.group(recordcodecbuilder, Codec.simpleMap(MobCategory.CODEC, cProxy.CODEC.listOf().promotePartial(Util.prefix("Spawn data: ", MobSpawnSettings.LOGGER::error)), StringRepresentable.keys(MobCategory.values())).fieldOf("spawners").forGetter((biomesettingsmobs) -> { // Paper - inline codec, cProxy, LOGGER
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+ return biomesettingsmobs.spawners;
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+ }), Codec.simpleMap(Registry.ENTITY_TYPE, bProxy.CODEC, Registry.ENTITY_TYPE).fieldOf("spawn_costs").forGetter((biomesettingsmobs) -> { // Paper - decompile error - bProxy
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+ return biomesettingsmobs.mobSpawnCosts;
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}), Codec.BOOL.fieldOf("player_spawn_friendly").orElse(false).forGetter(MobSpawnSettings::playerSpawnFriendly)).apply(instance, MobSpawnSettings::new);
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});
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private final float creatureGenerationProbability;
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@@ -76,11 +85,43 @@ public class MobSpawnSettings {
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public static class Builder {
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- private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = (Map) Stream.of(MobCategory.values()).collect(ImmutableMap.toImmutableMap((enumcreaturetype) -> {
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+ // Paper start - keep track of data in a pair set to give O(1) contains calls - we have to hook removals incase plugins mess with it
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+ public static class MobList extends java.util.ArrayList<MobSpawnSettings.SpawnerData> {
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+ java.util.Set<MobSpawnSettings.SpawnerData> biomes = new java.util.HashSet<>();
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+
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+ @Override
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+ public boolean contains(Object o) {
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+ return biomes.contains(o);
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+ }
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+
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+ @Override
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+ public boolean add(MobSpawnSettings.SpawnerData BiomeSettingsMobs) {
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+ biomes.add(BiomeSettingsMobs);
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+ return super.add(BiomeSettingsMobs);
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+ }
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+
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+ @Override
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+ public MobSpawnSettings.SpawnerData remove(int index) {
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+ MobSpawnSettings.SpawnerData removed = super.remove(index);
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+ if (removed != null) {
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+ biomes.remove(removed);
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+ }
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+ return removed;
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+ }
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+
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+ @Override
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+ public void clear() {
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+ biomes.clear();
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+ super.clear();
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+ }
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+ }
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+ // use toImmutableEnumMap collector
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+ private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = (Map) Stream.of(MobCategory.values()).collect(Maps.toImmutableEnumMap((enumcreaturetype) -> {
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return enumcreaturetype;
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}, (enumcreaturetype) -> {
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- return Lists.newArrayList();
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+ return new MobList(); // Use MobList instead of ArrayList
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}));
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+ // Paper end
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private final Map<EntityType<?>, MobSpawnSettings.MobSpawnCost> mobSpawnCosts = Maps.newLinkedHashMap();
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private float creatureGenerationProbability = 0.1F;
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private boolean playerCanSpawn;
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