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Paper/src/main/java/net/minecraft/server/EntityFishingHook.java

396 Zeilen
16 KiB
Java

package net.minecraft.server;
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import java.util.Iterator;
import java.util.List;
// CraftBukkit start
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerFishEvent;
// CraftBukkit end
public class EntityFishingHook extends Entity {
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private int d = -1;
private int e = -1;
private int f = -1;
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private int g = 0;
private boolean h = false;
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public int a = 0;
public EntityHuman owner;
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private int i;
private int j = 0;
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private int an = 0;
public Entity hooked = null;
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private int ao;
private double ap;
private double aq;
private double ar;
private double as;
private double at;
public EntityFishingHook(World world) {
super(world);
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this.a(0.25F, 0.25F);
this.ak = true;
}
public EntityFishingHook(World world, EntityHuman entityhuman) {
super(world);
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this.ak = true;
this.owner = entityhuman;
this.owner.hookedFish = this;
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this.a(0.25F, 0.25F);
this.setPositionRotation(entityhuman.locX, entityhuman.locY + 1.62D - (double) entityhuman.height, entityhuman.locZ, entityhuman.yaw, entityhuman.pitch);
this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
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this.locY -= 0.10000000149011612D;
this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F);
this.setPosition(this.locX, this.locY, this.locZ);
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this.height = 0.0F;
float f = 0.4F;
this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f);
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this.c(this.motX, this.motY, this.motZ, 1.5F, 1.0F);
}
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protected void a() {}
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public void c(double d0, double d1, double d2, float f, float f1) {
float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
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d0 /= (double) f2;
d1 /= (double) f2;
d2 /= (double) f2;
d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
d0 *= (double) f;
d1 *= (double) f;
d2 *= (double) f;
this.motX = d0;
this.motY = d1;
this.motZ = d2;
float f3 = MathHelper.sqrt(d0 * d0 + d2 * d2);
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this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
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this.i = 0;
}
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public void h_() {
super.h_();
if (this.ao > 0) {
double d0 = this.locX + (this.ap - this.locX) / (double) this.ao;
double d1 = this.locY + (this.aq - this.locY) / (double) this.ao;
double d2 = this.locZ + (this.ar - this.locZ) / (double) this.ao;
double d3 = MathHelper.g(this.as - (double) this.yaw);
this.yaw = (float) ((double) this.yaw + d3 / (double) this.ao);
this.pitch = (float) ((double) this.pitch + (this.at - (double) this.pitch) / (double) this.ao);
--this.ao;
this.setPosition(d0, d1, d2);
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this.b(this.yaw, this.pitch);
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} else {
if (!this.world.isStatic) {
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ItemStack itemstack = this.owner.bC();
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if (this.owner.dead || !this.owner.isAlive() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.e(this.owner) > 1024.0D) {
this.die();
this.owner.hookedFish = null;
return;
}
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if (this.hooked != null) {
if (!this.hooked.dead) {
this.locX = this.hooked.locX;
this.locY = this.hooked.boundingBox.b + (double) this.hooked.length * 0.8D;
this.locZ = this.hooked.locZ;
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return;
}
this.hooked = null;
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}
}
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if (this.a > 0) {
--this.a;
}
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if (this.h) {
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int i = this.world.getTypeId(this.d, this.e, this.f);
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if (i == this.g) {
++this.i;
if (this.i == 1200) {
this.die();
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}
return;
}
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this.h = false;
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this.motX *= (double) (this.random.nextFloat() * 0.2F);
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
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this.i = 0;
this.j = 0;
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} else {
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++this.j;
}
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Vec3D vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
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vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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if (movingobjectposition != null) {
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vec3d1 = Vec3D.a().create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
}
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Entity entity = null;
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List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D));
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double d4 = 0.0D;
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Iterator iterator = list.iterator();
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double d5;
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while (iterator.hasNext()) {
Entity entity1 = (Entity) iterator.next();
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if (entity1.L() && (entity1 != this.owner || this.j >= 5)) {
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float f = 0.3F;
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AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f);
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MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
if (movingobjectposition1 != null) {
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d5 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit - distance efficiency
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if (d5 < d4 || d4 == 0.0D) {
entity = entity1;
d4 = d5;
}
}
}
}
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if (entity != null) {
movingobjectposition = new MovingObjectPosition(entity);
}
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if (movingobjectposition != null) {
if (movingobjectposition.entity != null) {
if (movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), 0)) {
this.hooked = movingobjectposition.entity;
}
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} else {
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this.h = true;
}
}
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if (!this.h) {
this.move(this.motX, this.motY, this.motZ);
float f1 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
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for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
;
}
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while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
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while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
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while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
float f2 = 0.92F;
if (this.onGround || this.positionChanged) {
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f2 = 0.5F;
}
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byte b0 = 5;
double d6 = 0.0D;
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for (int j = 0; j < b0; ++j) {
double d7 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (j + 0) / (double) b0 - 0.125D + 0.125D;
double d8 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (j + 1) / (double) b0 - 0.125D + 0.125D;
AxisAlignedBB axisalignedbb1 = AxisAlignedBB.a().a(this.boundingBox.a, d7, this.boundingBox.c, this.boundingBox.d, d8, this.boundingBox.f);
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if (this.world.b(axisalignedbb1, Material.WATER)) {
d6 += 1.0D / (double) b0;
}
}
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if (d6 > 0.0D) {
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if (this.an > 0) {
--this.an;
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} else {
short short1 = 500;
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if (this.world.B(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) {
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short1 = 300;
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}
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if (this.random.nextInt(short1) == 0) {
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this.an = this.random.nextInt(30) + 10;
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this.motY -= 0.20000000298023224D;
this.world.makeSound(this, "random.splash", 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
float f3 = (float) MathHelper.floor(this.boundingBox.b);
float f4;
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int k;
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float f5;
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for (k = 0; (float) k < 1.0F + this.width * 20.0F; ++k) {
f5 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f4 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
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this.world.a("bubble", this.locX + (double) f5, (double) (f3 + 1.0F), this.locZ + (double) f4, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
}
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for (k = 0; (float) k < 1.0F + this.width * 20.0F; ++k) {
f5 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f4 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
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this.world.a("splash", this.locX + (double) f5, (double) (f3 + 1.0F), this.locZ + (double) f4, this.motX, this.motY, this.motZ);
}
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}
}
}
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if (this.an > 0) {
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this.motY -= (double) (this.random.nextFloat() * this.random.nextFloat() * this.random.nextFloat()) * 0.2D;
}
d5 = d6 * 2.0D - 1.0D;
this.motY += 0.03999999910593033D * d5;
if (d6 > 0.0D) {
f2 = (float) ((double) f2 * 0.9D);
this.motY *= 0.8D;
}
this.motX *= (double) f2;
this.motY *= (double) f2;
this.motZ *= (double) f2;
this.setPosition(this.locX, this.locY, this.locZ);
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}
}
}
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public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setShort("xTile", (short) this.d);
nbttagcompound.setShort("yTile", (short) this.e);
nbttagcompound.setShort("zTile", (short) this.f);
nbttagcompound.setByte("inTile", (byte) this.g);
nbttagcompound.setByte("shake", (byte) this.a);
nbttagcompound.setByte("inGround", (byte) (this.h ? 1 : 0));
}
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public void a(NBTTagCompound nbttagcompound) {
this.d = nbttagcompound.getShort("xTile");
this.e = nbttagcompound.getShort("yTile");
this.f = nbttagcompound.getShort("zTile");
this.g = nbttagcompound.getByte("inTile") & 255;
this.a = nbttagcompound.getByte("shake") & 255;
this.h = nbttagcompound.getByte("inGround") == 1;
}
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public int d() {
if (this.world.isStatic) {
return 0;
} else {
byte b0 = 0;
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if (this.hooked != null) {
// CraftBukkit start
PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), this.hooked.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_ENTITY);
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
this.die();
this.owner.hookedFish = null;
return 0;
}
// CraftBukkit end
double d0 = this.owner.locX - this.locX;
double d1 = this.owner.locY - this.locY;
double d2 = this.owner.locZ - this.locZ;
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
double d4 = 0.1D;
this.hooked.motX += d0 * d4;
this.hooked.motY += d1 * d4 + (double) MathHelper.sqrt(d3) * 0.08D;
this.hooked.motZ += d2 * d4;
b0 = 3;
} else if (this.an > 0) {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.RAW_FISH));
// CraftBukkit start
PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), entityitem.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH);
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
if (playerFishEvent.isCancelled()) {
this.die();
this.owner.hookedFish = null;
return 0;
}
// CraftBukkit end
double d5 = this.owner.locX - this.locX;
double d6 = this.owner.locY - this.locY;
double d7 = this.owner.locZ - this.locZ;
double d8 = (double) MathHelper.sqrt(d5 * d5 + d6 * d6 + d7 * d7);
double d9 = 0.1D;
entityitem.motX = d5 * d9;
entityitem.motY = d6 * d9 + (double) MathHelper.sqrt(d8) * 0.08D;
entityitem.motZ = d7 * d9;
this.world.addEntity(entityitem);
this.owner.a(StatisticList.B, 1);
b0 = 1;
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}
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if (this.h) {
// CraftBukkit start
PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, PlayerFishEvent.State.IN_GROUND);
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
this.die();
this.owner.hookedFish = null;
return 0;
}
// CraftBukkit end
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b0 = 2;
}
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// CraftBukkit start
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if (b0 == 0) {
PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, PlayerFishEvent.State.FAILED_ATTEMPT);
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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}
// CraftBukkit end
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this.die();
this.owner.hookedFish = null;
return b0;
}
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}
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public void die() {
super.die();
if (this.owner != null) {
this.owner.hookedFish = null;
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}
}
}