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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-23 14:50:08 +01:00
Paper/nms-patches/EntityItem.patch

132 Zeilen
5.0 KiB
Diff

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--- /home/matt/mc-dev-private//net/minecraft/server/EntityItem.java 2015-02-26 22:40:22.587608139 +0000
+++ src/main/java/net/minecraft/server/EntityItem.java 2015-02-26 22:40:22.591608139 +0000
@@ -4,15 +4,18 @@
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
+import org.bukkit.event.player.PlayerPickupItemEvent; // CraftBukkit
+
public class EntityItem extends Entity {
private static final Logger b = LogManager.getLogger();
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private int age;
- private int pickupDelay;
+ public int pickupDelay; // CraftBukkit - public
private int e;
private String f;
private String g;
public float a;
+ private int lastTick = MinecraftServer.currentTick; // CraftBukkit
public EntityItem(World world, double d0, double d1, double d2) {
super(world);
@@ -28,6 +31,11 @@
public EntityItem(World world, double d0, double d1, double d2, ItemStack itemstack) {
this(world, d0, d1, d2);
+ // CraftBukkit start - Can't set null items in the datawatcher
+ if (itemstack == null || itemstack.getItem() == null) {
+ return;
+ }
+ // CraftBukkit end
this.setItemStack(itemstack);
}
@@ -52,9 +60,12 @@
this.die();
} else {
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super.t_();
- if (this.pickupDelay > 0 && this.pickupDelay != 32767) {
- --this.pickupDelay;
- }
+ // CraftBukkit start - Use wall time for pickup and despawn timers
+ int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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+ if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
+ if (this.age != -32768) this.age += elapsedTicks;
+ this.lastTick = MinecraftServer.currentTick;
+ // CraftBukkit end
this.lastX = this.locX;
this.lastY = this.locY;
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@@ -90,12 +101,21 @@
this.motY *= -0.5D;
}
+ /* Craftbukkit start - moved up
if (this.age != -32768) {
++this.age;
}
+ // Craftbukkit end */
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+
this.W();
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if (!this.world.isClientSide && this.age >= 6000) {
+ // CraftBukkit start - fire ItemDespawnEvent
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callItemDespawnEvent(this).isCancelled()) {
+ this.age = 0;
+ return;
+ }
+ // CraftBukkit end
this.die();
}
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@@ -183,6 +203,11 @@
} else if (this.getItemStack() != null && this.getItemStack().getItem() == Items.NETHER_STAR && damagesource.isExplosion()) {
return false;
} else {
+ // CraftBukkit start
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
+ return false;
+ }
+ // CraftBukkit end
this.ac();
this.e = (int) ((float) this.e - f);
if (this.e <= 0) {
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@@ -228,7 +253,18 @@
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Item");
- this.setItemStack(ItemStack.createStack(nbttagcompound1));
+ // CraftBukkit start - Handle missing "Item" compounds
+ if (nbttagcompound1 != null) {
+ ItemStack itemstack = ItemStack.createStack(nbttagcompound1);
+ if (itemstack != null) {
+ this.setItemStack(itemstack);
+ } else {
+ this.die();
+ }
+ } else {
+ this.die();
+ }
+ // CraftBukkit end
if (this.getItemStack() == null) {
this.die();
}
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@@ -240,6 +276,26 @@
ItemStack itemstack = this.getItemStack();
int i = itemstack.count;
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+ // CraftBukkit start - fire PlayerPickupItemEvent
+ int canHold = entityhuman.inventory.canHold(itemstack);
+ int remaining = itemstack.count - canHold;
+
+ if (this.pickupDelay <= 0 && canHold > 0) {
+ itemstack.count = canHold;
+ PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
+ // event.setCancelled(!entityhuman.canPickUpLoot); TODO
+ this.world.getServer().getPluginManager().callEvent(event);
+ itemstack.count = canHold + remaining;
+
+ if (event.isCancelled()) {
+ return;
+ }
+
+ // Possibly < 0; fix here so we do not have to modify code below
+ this.pickupDelay = 0;
+ }
+ // CraftBukkit end
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+
if (this.pickupDelay == 0 && (this.g == null || 6000 - this.age <= 200 || this.g.equals(entityhuman.getName())) && entityhuman.inventory.pickup(itemstack)) {
if (itemstack.getItem() == Item.getItemOf(Blocks.LOG)) {
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entityhuman.b((Statistic) AchievementList.g);