2016-11-17 03:23:38 +01:00
|
|
|
From 06cdbc2de896f1c2bf170e91007f5435550a0bb4 Mon Sep 17 00:00:00 2001
|
2016-11-04 06:32:53 +01:00
|
|
|
From: Aikar <aikar@aikar.co>
|
|
|
|
Date: Thu, 3 Nov 2016 20:28:12 -0400
|
|
|
|
Subject: [PATCH] Don't load Chunks from Hoppers and other things
|
|
|
|
|
|
|
|
Hoppers call this to I guess "get the primary side" of a double sided chest.
|
|
|
|
|
|
|
|
If the double sided chest crosses chunk lines, it causes the chunk to load.
|
|
|
|
This will end up causing sync chunk loads, which will unload with Chunk GC,
|
|
|
|
only to be reloaded again the next tick.
|
|
|
|
|
|
|
|
This of course is undesirable, so just return the loaded side as "primary"
|
|
|
|
and treat it as a single chest if the other sides are unloaded
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/BlockChest.java b/src/main/java/net/minecraft/server/BlockChest.java
|
2016-11-17 03:23:38 +01:00
|
|
|
index 9d4c15f..9470dd6 100644
|
2016-11-04 06:32:53 +01:00
|
|
|
--- a/src/main/java/net/minecraft/server/BlockChest.java
|
|
|
|
+++ b/src/main/java/net/minecraft/server/BlockChest.java
|
|
|
|
@@ -339,7 +339,13 @@ public class BlockChest extends BlockTileEntity {
|
|
|
|
while (iterator.hasNext()) {
|
|
|
|
EnumDirection enumdirection = (EnumDirection) iterator.next();
|
|
|
|
BlockPosition blockposition1 = blockposition.shift(enumdirection);
|
|
|
|
- Block block = world.getType(blockposition1).getBlock();
|
|
|
|
+ // Paper start - don't load chunks if the other side of the chest is in unloaded chunk
|
|
|
|
+ final IBlockData type = world.getTypeIfLoaded(blockposition1); // Paper
|
|
|
|
+ if (type == null) {
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+ Block block = type.getBlock();
|
|
|
|
+ // Paper end
|
|
|
|
|
|
|
|
if (block == this) {
|
|
|
|
if (this.e(world, blockposition1)) {
|
|
|
|
--
|
|
|
|
2.10.2
|
|
|
|
|