2020-06-25 16:09:55 +02:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: Aikar <aikar@aikar.co>
|
|
|
|
Date: Wed, 17 Oct 2018 19:17:27 -0400
|
|
|
|
Subject: [PATCH] MC-50319: Check other worlds for shooter of projectiles
|
|
|
|
|
|
|
|
Say a player shoots an arrow through a nether portal, the game
|
|
|
|
would lose the shooter for determining things such as Player Kills,
|
|
|
|
because the entity is in another world.
|
|
|
|
|
|
|
|
If the projectile fails to find the shooter in the current world, check
|
|
|
|
other worlds.
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/IProjectile.java b/src/main/java/net/minecraft/server/IProjectile.java
|
2020-08-25 04:22:08 +02:00
|
|
|
index 97aed437adb98bc468ec757df8b6d375b5101834..8d26521bc414b3d34f496e966f0c918b023f4833 100644
|
2020-06-25 16:09:55 +02:00
|
|
|
--- a/src/main/java/net/minecraft/server/IProjectile.java
|
|
|
|
+++ b/src/main/java/net/minecraft/server/IProjectile.java
|
|
|
|
@@ -29,7 +29,18 @@ public abstract class IProjectile extends Entity {
|
|
|
|
|
|
|
|
@Nullable
|
|
|
|
public Entity getShooter() {
|
|
|
|
- return this.shooter != null && this.world instanceof WorldServer ? ((WorldServer) this.world).getEntity(this.shooter) : (this.c != 0 ? this.world.getEntity(this.c) : null);
|
|
|
|
+ // Paper start - MC-50319 - shooter might be in another world (arrows through portals)
|
|
|
|
+ Entity entity = this.shooter != null && this.world instanceof WorldServer ? ((WorldServer) this.world).getEntity(this.shooter) : (this.c != 0 ? this.world.getEntity(this.c) : null);
|
|
|
|
+ if (entity == null) {
|
|
|
|
+ for (WorldServer world : world.getMinecraftServer().getWorlds()) {
|
|
|
|
+ entity = world.getEntity(this.shooter);
|
|
|
|
+ if (entity != null) {
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ return entity;
|
|
|
|
+ // Paper end
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|