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Paper/Spigot-API-Patches/0246-Add-TargetHitEvent-API.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: jmp <jasonpenilla2@me.com>
Date: Wed, 25 Nov 2020 23:21:32 -0800
Subject: [PATCH] Add TargetHitEvent API
diff --git a/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..cc067ae118af9957b1b9f5c8d45f63f9154f4942
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
@@ -0,0 +1,69 @@
+package io.papermc.paper.event.block;
+
+import org.bukkit.block.Block;
+import org.bukkit.block.BlockFace;
+import org.bukkit.entity.Projectile;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.ProjectileHitEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when a Target Block is hit by a projectile.
+ * <p>
+ * Cancelling this event will stop the Target from emitting a redstone signal,
+ * and in the case that the shooter is a player, will stop them from receiving
+ * advancement criteria.
+ */
+public class TargetHitEvent extends ProjectileHitEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList();
+ private boolean cancelled;
+ private int signalStrength;
+
+ public TargetHitEvent(@NotNull Projectile projectile, @NotNull Block block, @NotNull BlockFace blockFace, int signalStrength) {
+ super(projectile, null, block, blockFace);
+ this.signalStrength = signalStrength;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancelled) {
+ this.cancelled = cancelled;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ /**
+ * Gets the strength of the redstone signal to be emitted by the Target block
+ *
+ * @return the strength of the redstone signal to be emitted
+ */
+ public int getSignalStrength() {
+ return signalStrength;
+ }
+
+ /**
+ * Sets the strength of the redstone signal to be emitted by the Target block
+ *
+ * @param signalStrength the strength of the redstone signal to be emitted
+ */
+ public void setSignalStrength(int signalStrength) {
+ if (signalStrength < 0 || signalStrength > 15) {
+ throw new IllegalArgumentException("Signal strength out of range (" + signalStrength + "), must be in range [0,15]");
+ }
+ this.signalStrength = signalStrength;
+ }
+}