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Paper/patches/server/0541-Significantly-improve-performance-of-the-end-generat.patch

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2021-06-14 18:58:00 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SuperCoder7979 <25208576+SuperCoder7979@users.noreply.github.com>
Date: Tue, 3 Nov 2020 23:48:05 -0600
Subject: [PATCH] Significantly improve performance of the end generation
This patch implements a noise cache for the end which significantly reduces the computation time of generation. This results in about a 3x improvement.
Original code by SuperCoder7979 and Gegy in Lithium, licensed under LGPL-3.0 (Source: https://github.com/jellysquid3/lithium-fabric)
Co-authored-by: Gegy <gegy1000@gmail.com>
Co-authored-by: Dylan Xaldin <Puremin0rez515@gmail.com>
Co-authored-by: pop4959 <pop4959@gmail.com>
diff --git a/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java b/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java
index 9a64ab092ac8616ed8b9ea5c1e8677dda5c4333c..b4bc60b9251a141e9a276877a9be76a381ff351b 100644
--- a/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java
+++ b/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java
@@ -28,6 +28,16 @@ public class TheEndBiomeSource extends BiomeSource {
private final Biome midlands;
private final Biome islands;
private final Biome barrens;
+ // Paper start
+ private static final class NoiseCache {
+ public long[] keys = new long[8192];
+ public float[] values = new float[8192];
+ public NoiseCache() {
+ java.util.Arrays.fill(keys, Long.MIN_VALUE);
+ }
+ }
+ private static final ThreadLocal<java.util.Map<SimplexNoise, NoiseCache>> noiseCache = ThreadLocal.withInitial(java.util.WeakHashMap::new);
+ // Paper end
public TheEndBiomeSource(Registry<Biome> biomeRegistry, long seed) {
this(biomeRegistry, seed, biomeRegistry.getOrThrow(Biomes.THE_END), biomeRegistry.getOrThrow(Biomes.END_HIGHLANDS), biomeRegistry.getOrThrow(Biomes.END_MIDLANDS), biomeRegistry.getOrThrow(Biomes.SMALL_END_ISLANDS), biomeRegistry.getOrThrow(Biomes.END_BARRENS));
@@ -87,12 +97,26 @@ public class TheEndBiomeSource extends BiomeSource {
float f = 100.0F - Mth.sqrt((long) i * (long) i + (long) j * (long) j) * 8.0F; // Paper - cast ints to long to avoid integer overflow
f = Mth.clamp(f, -100.0F, 80.0F);
+ NoiseCache cache = noiseCache.get().computeIfAbsent(simplexNoise, noiseKey -> new NoiseCache()); // Paper
for(int o = -12; o <= 12; ++o) {
for(int p = -12; p <= 12; ++p) {
long q = (long)(k + o);
long r = (long)(l + p);
- if (q * q + r * r > 4096L && simplexNoise.getValue((double)q, (double)r) < (double)-0.9F) {
- float g = (Mth.abs((float)q) * 3439.0F + Mth.abs((float)r) * 147.0F) % 13.0F + 9.0F;
+ // Paper start - Significantly improve end generation performance by using a noise cache
+ long key = net.minecraft.world.level.ChunkPos.asLong((int) q, (int) q);
+ int index = (int) it.unimi.dsi.fastutil.HashCommon.mix(key) & 8191;
+ float g = Float.MIN_VALUE;
+ if (cache.keys[index] == key) {
+ g = cache.values[index];
+ } else {
+ if (q * q + r * r > 4096L && simplexNoise.getValue((double)q, (double)r) < (double)-0.9F) {
+ g = (Mth.abs((float) q) * 3439.0F + Mth.abs((float) r) * 147.0F) % 13.0F + 9.0F;
+ }
+ cache.keys[index] = key;
+ cache.values[index] = g;
+ }
+ if (g != Float.MIN_VALUE) {
+ // Paper end
float h = (float)(m - o * 2);
float s = (float)(n - p * 2);
float t = 100.0F - Mth.sqrt(h * h + s * s) * g;