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Paper/patches/server/0313-Use-proper-max-length-when-serialising-BungeeCord-te.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 20 Mar 2019 21:19:29 -0700
Subject: [PATCH] Use proper max length when serialising BungeeCord text
component
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
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index a64780b4b49d01322d8f755ff540a9622c89e983..26a229f7aa3f4425ed572e2d50730b4e978bf33e 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
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@@ -8,7 +8,7 @@ import net.minecraft.network.chat.Component;
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import net.minecraft.network.protocol.Packet;
public class ClientboundChatPacket implements Packet<ClientGamePacketListener> {
-
+ private static final int MAX_LENGTH = Short.MAX_VALUE * 8 + 8; // Paper
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private final Component message;
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public net.kyori.adventure.text.Component adventure$message; // Paper
public net.md_5.bungee.api.chat.BaseComponent[] components; // Spigot
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@@ -39,9 +39,9 @@ public class ClientboundChatPacket implements Packet<ClientGamePacketListener> {
// buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(components)); // Paper - comment, replaced with below
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// Paper start - don't nest if we don't need to so that we can preserve formatting
if (this.components.length == 1) {
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- buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components[0]));
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+ buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components[0]), MAX_LENGTH); // Paper - use proper max length
} else {
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- buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components));
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+ buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components), MAX_LENGTH); // Paper - use proper max length
}
// Paper end
} else {