Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-22 06:20:06 +01:00
29 Zeilen
1.9 KiB
Diff
29 Zeilen
1.9 KiB
Diff
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||
|
From: nossr50 <nossr50@gmail.com>
|
||
|
Date: Thu, 26 Mar 2020 19:44:50 -0700
|
||
|
Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent
|
||
|
|
||
|
|
||
|
diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
|
||
|
index 40fb7e96af7bbbe6c5586fa4d2a629b5a8f7b07a..13896da2194cab683782504291ede6f135ca7279 100644
|
||
|
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
|
||
|
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
|
||
|
@@ -1931,7 +1931,16 @@ public abstract class EntityLiving extends Entity {
|
||
|
|
||
|
EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
|
||
|
if (damagesource.getEntity() instanceof EntityHuman) {
|
||
|
- ((EntityHuman) damagesource.getEntity()).resetAttackCooldown(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired
|
||
|
+ // Paper start - PlayerAttackEntityCooldownResetEvent
|
||
|
+ if (damagesource.getEntity() instanceof EntityPlayer) {
|
||
|
+ EntityPlayer player = (EntityPlayer) damagesource.getEntity();
|
||
|
+ if (new com.destroystokyo.paper.event.player.PlayerAttackEntityCooldownResetEvent(player.getBukkitEntity(), this.getBukkitEntity(), player.getAttackCooldown(0F)).callEvent()) {
|
||
|
+ player.resetAttackCooldown();
|
||
|
+ }
|
||
|
+ } else {
|
||
|
+ ((EntityHuman) damagesource.getEntity()).resetAttackCooldown();
|
||
|
+ }
|
||
|
+ // Paper end
|
||
|
}
|
||
|
if (event.isCancelled()) {
|
||
|
return false;
|