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Paper/patches/server-unmapped/0320-Workaround-for-vehicle-tracking-issue-on-disconnect.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index 8d88ed3d68146fbcb090847351945689518e59a9..82f49078a91b6ac471d303bc68891d80e201bd1f 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -1527,6 +1527,13 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public void p() {
this.ch = true;
this.ejectPassengers();
+
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
+ if (this.isPassenger() && this.getVehicle() instanceof EntityPlayer) {
+ this.stopRiding();
+ }
+ // Paper end
+
if (this.isSleeping()) {
this.wakeup(true, false);
}