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Paper/patches/api/0219-Add-playPickupItemAnimation-to-LivingEntity.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 23 Aug 2020 19:36:08 +0200
Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index a46379b3a777a9071b0b13357bbd6af40dbfb569..c4fe44dce3bcb3502b26af7c76ec6b36c2a2bebe 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -815,5 +815,28 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param jumping entity jump state
*/
void setJumping(boolean jumping);
+
+ /**
+ * Plays pickup item animation towards this entity.
+ * <p>
+ * <b>This will remove the item on the client.</b>
+ * <p>
+ * Quantity is inferred to be that of the {@link Item}.
+ *
+ * @param item item to pickup
+ */
+ default void playPickupItemAnimation(@NotNull Item item) {
+ playPickupItemAnimation(item, item.getItemStack().getAmount());
+ }
+
+ /**
+ * Plays pickup item animation towards this entity.
+ * <p>
+ * <b>This will remove the item on the client.</b>
+ *
+ * @param item item to pickup
+ * @param quantity quantity of item
+ */
+ void playPickupItemAnimation(@NotNull Item item, int quantity);
// Paper end
}