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+ private static final com.google.common.collect.ImmutableMap<String, String> legacyNMS = com.google.common.collect.ImmutableMap.<String, String>builder().put("generic.maxHealth", "generic.max_health").put("Max Health", "generic.max_health").put("zombie.spawnReinforcements", "zombie.spawn_reinforcements").put("Spawn Reinforcements Chance", "zombie.spawn_reinforcements").put("horse.jumpStrength", "horse.jump_strength").put("Jump Strength", "horse.jump_strength").put("generic.followRange", "generic.follow_range").put("Follow Range", "generic.follow_range").put("generic.knockbackResistance", "generic.knockback_resistance").put("Knockback Resistance", "generic.knockback_resistance").put("generic.movementSpeed", "generic.movement_speed").put("Movement Speed", "generic.movement_speed").put("generic.flyingSpeed", "generic.flying_speed").put("Flying Speed", "generic.flying_speed").put("generic.attackDamage", "generic.attack_damage").put("generic.attackKnockback", "generic.attack_knockback").put("generic.attackSpeed", "generic.attack_speed").put("generic.armorToughness", "generic.armor_toughness").build();
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