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Paper/patches/server/0421-Allow-multiple-callbacks-to-schedule-for-Callback-Ex.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 21 Apr 2020 03:51:53 -0400
Subject: [PATCH] Allow multiple callbacks to schedule for Callback Executor
ChunkMapDistance polls multiple entries for pendingChunkUpdates
Each of these have the potential to move a chunk in and out of
"Loaded" state, which will result in multiple callbacks being
needed within a single tick of ChunkMapDistance
Use an ArrayDeque to store this Queue
We make sure to also implement a pattern that is recursion safe too.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index c1b7e9d515fc833759707ab3c5c952320dec103e..c643919e17081c85717b0b00c227b914d7abcc0a 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -178,17 +178,29 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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public final CallbackExecutor callbackExecutor = new CallbackExecutor();
public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
- private final java.util.Queue<Runnable> queue = new java.util.ArrayDeque<>();
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+ // Paper start - replace impl with recursive safe multi entry queue
+ // it's possible to schedule multiple tasks currently, so it's vital we change this impl
+ // If we recurse into the executor again, we will append to another queue, ensuring task order consistency
+ private java.util.Queue<Runnable> queue = new java.util.ArrayDeque<>(); // Paper - remove final
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@Override
public void execute(Runnable runnable) {
+ if (this.queue == null) {
+ this.queue = new java.util.ArrayDeque<>();
+ }
this.queue.add(runnable);
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}
@Override
public void run() {
+ if (this.queue == null) {
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+ return;
+ }
+ java.util.Queue<Runnable> queue = this.queue;
+ this.queue = null;
+ // Paper end
Runnable task;
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- while ((task = this.queue.poll()) != null) {
+ while ((task = queue.poll()) != null) { // Paper
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task.run();
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}
}