Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-18 14:00:05 +01:00
311 Zeilen
10 KiB
Java
311 Zeilen
10 KiB
Java
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package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public abstract class Container {
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public List d = new ArrayList();
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public List e = new ArrayList();
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public int windowId = 0;
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private short a = 0;
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protected List listeners = new ArrayList();
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private Set b = new HashSet();
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public Container() {}
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protected void a(Slot slot) {
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slot.c = this.e.size();
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this.e.add(slot);
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this.d.add(null);
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}
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public void a(ICrafting icrafting) {
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if (this.listeners.contains(icrafting)) {
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throw new IllegalArgumentException("Listener already listening");
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} else {
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this.listeners.add(icrafting);
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icrafting.a(this, this.b());
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this.a();
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}
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}
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public List b() {
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ArrayList arraylist = new ArrayList();
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for (int i = 0; i < this.e.size(); ++i) {
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arraylist.add(((Slot) this.e.get(i)).getItem());
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}
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return arraylist;
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}
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public void a() {
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for (int i = 0; i < this.e.size(); ++i) {
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ItemStack itemstack = ((Slot) this.e.get(i)).getItem();
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ItemStack itemstack1 = (ItemStack) this.d.get(i);
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if (!ItemStack.equals(itemstack1, itemstack)) {
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itemstack1 = itemstack == null ? null : itemstack.cloneItemStack();
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this.d.set(i, itemstack1);
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for (int j = 0; j < this.listeners.size(); ++j) {
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((ICrafting) this.listeners.get(j)).a(this, i, itemstack1);
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}
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}
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}
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}
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public boolean a(EntityHuman entityhuman, int i) {
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return false;
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}
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public Slot a(IInventory iinventory, int i) {
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for (int j = 0; j < this.e.size(); ++j) {
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Slot slot = (Slot) this.e.get(j);
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if (slot.a(iinventory, i)) {
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return slot;
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}
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}
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return null;
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}
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public Slot b(int i) {
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return (Slot) this.e.get(i);
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}
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public ItemStack a(int i) {
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Slot slot = (Slot) this.e.get(i);
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return slot != null ? slot.getItem() : null;
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}
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public ItemStack a(int i, int j, boolean flag, EntityHuman entityhuman) {
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ItemStack itemstack = null;
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if (j > 1) {
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return null;
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} else {
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if (j == 0 || j == 1) {
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PlayerInventory playerinventory = entityhuman.inventory;
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if (i == -999) {
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if (playerinventory.l() != null && i == -999) {
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if (j == 0) {
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entityhuman.b(playerinventory.l());
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playerinventory.b((ItemStack) null);
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}
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if (j == 1) {
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entityhuman.b(playerinventory.l().a(1));
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if (playerinventory.l().count == 0) {
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playerinventory.b((ItemStack) null);
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}
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}
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}
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} else if (flag) {
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ItemStack itemstack1 = this.a(i);
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if (itemstack1 != null) {
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int k = itemstack1.id;
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itemstack = itemstack1.cloneItemStack();
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Slot slot = (Slot) this.e.get(i);
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if (slot != null && slot.getItem() != null && slot.getItem().id == k) {
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this.b(i, j, flag, entityhuman);
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}
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}
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} else {
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if (i < 0) {
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return null;
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}
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Slot slot1 = (Slot) this.e.get(i);
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if (slot1 != null) {
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slot1.d();
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ItemStack itemstack2 = slot1.getItem();
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ItemStack itemstack3 = playerinventory.l();
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if (itemstack2 != null) {
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itemstack = itemstack2.cloneItemStack();
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}
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int l;
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if (itemstack2 == null) {
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if (itemstack3 != null && slot1.isAllowed(itemstack3)) {
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l = j == 0 ? itemstack3.count : 1;
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if (l > slot1.a()) {
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l = slot1.a();
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}
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slot1.c(itemstack3.a(l));
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if (itemstack3.count == 0) {
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playerinventory.b((ItemStack) null);
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}
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}
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} else if (itemstack3 == null) {
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l = j == 0 ? itemstack2.count : (itemstack2.count + 1) / 2;
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ItemStack itemstack4 = slot1.a(l);
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playerinventory.b(itemstack4);
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if (itemstack2.count == 0) {
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slot1.c((ItemStack) null);
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}
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slot1.b(playerinventory.l());
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} else if (slot1.isAllowed(itemstack3)) {
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// CraftBukkit
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if (itemstack2.id == itemstack3.id && (!itemstack2.usesData() || itemstack2.getData() == itemstack3.getData()) &&
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((itemstack2.tag == null && itemstack3.tag == null) || (itemstack2.tag != null && itemstack2.tag.equals(itemstack3.tag)))) {
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l = j == 0 ? itemstack3.count : 1;
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if (l > slot1.a() - itemstack2.count) {
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l = slot1.a() - itemstack2.count;
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}
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if (l > itemstack3.getMaxStackSize() - itemstack2.count) {
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l = itemstack3.getMaxStackSize() - itemstack2.count;
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}
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itemstack3.a(l);
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if (itemstack3.count == 0) {
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playerinventory.b((ItemStack) null);
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}
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itemstack2.count += l;
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} else if (itemstack3.count <= slot1.a()) {
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slot1.c(itemstack3);
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playerinventory.b(itemstack2);
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}
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// CraftBukkit
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} else if (itemstack2.id == itemstack3.id && (!itemstack2.usesData() || itemstack2.getData() == itemstack3.getData()) &&
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((itemstack2.tag == null && itemstack3.tag == null) || (itemstack2 != null && itemstack2.tag.equals(itemstack3.tag)))) {
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l = itemstack2.count;
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if (l > 0 && l + itemstack3.count <= itemstack3.getMaxStackSize()) {
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itemstack3.count += l;
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itemstack2.a(l);
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if (itemstack2.count == 0) {
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slot1.c((ItemStack) null);
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}
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slot1.b(playerinventory.l());
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}
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}
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}
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}
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}
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return itemstack;
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}
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}
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protected void b(int i, int j, boolean flag, EntityHuman entityhuman) {
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this.a(i, j, flag, entityhuman);
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}
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public void a(EntityHuman entityhuman) {
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PlayerInventory playerinventory = entityhuman.inventory;
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if (playerinventory.l() != null) {
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entityhuman.b(playerinventory.l());
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playerinventory.b((ItemStack) null);
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}
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}
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public void a(IInventory iinventory) {
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this.a();
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}
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public void a(int i, ItemStack itemstack) {
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this.b(i).c(itemstack);
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}
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public boolean c(EntityHuman entityhuman) {
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return !this.b.contains(entityhuman);
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}
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public void a(EntityHuman entityhuman, boolean flag) {
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if (flag) {
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this.b.remove(entityhuman);
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} else {
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this.b.add(entityhuman);
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}
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}
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public abstract boolean b(EntityHuman entityhuman);
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protected boolean a(ItemStack itemstack, int i, int j, boolean flag) {
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boolean flag1 = false;
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int k = i;
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if (flag) {
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k = j - 1;
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}
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Slot slot;
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ItemStack itemstack1;
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if (itemstack.isStackable()) {
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while (itemstack.count > 0 && (!flag && k < j || flag && k >= i)) {
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slot = (Slot) this.e.get(k);
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itemstack1 = slot.getItem();
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if (itemstack1 != null && itemstack1.id == itemstack.id && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData())) {
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int l = itemstack1.count + itemstack.count;
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if (l <= itemstack.getMaxStackSize()) {
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itemstack.count = 0;
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itemstack1.count = l;
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slot.d();
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flag1 = true;
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} else if (itemstack1.count < itemstack.getMaxStackSize()) {
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itemstack.count -= itemstack.getMaxStackSize() - itemstack1.count;
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itemstack1.count = itemstack.getMaxStackSize();
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slot.d();
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flag1 = true;
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}
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}
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if (flag) {
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--k;
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} else {
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++k;
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}
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}
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}
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if (itemstack.count > 0) {
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if (flag) {
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k = j - 1;
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} else {
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k = i;
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}
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while (!flag && k < j || flag && k >= i) {
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slot = (Slot) this.e.get(k);
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itemstack1 = slot.getItem();
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if (itemstack1 == null) {
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slot.c(itemstack.cloneItemStack());
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slot.d();
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itemstack.count = 0;
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flag1 = true;
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break;
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}
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if (flag) {
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--k;
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} else {
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++k;
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}
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}
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}
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return flag1;
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}
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}
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