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Paper/patches/server/0276-Reset-players-airTicks-on-respawn.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2022-08-08 17:25:41 +02:00
index be79f80270a7400451dcaac55fba8d3ab7bdda52..5f10a2d21553a8dc8c03ea5951190860ee5a4615 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2288,6 +2288,7 @@ public class ServerPlayer extends Player {
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this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
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+ this.setAirSupply(this.getMaxAirSupply()); // Paper
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this.remainingFireTicks = 0;
this.fallDistance = 0;
this.foodData = new FoodData(this);