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Paper/patches/server/0789-WorldCreator-keepSpawnLoaded.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 3 Jul 2021 21:18:28 +0100
Subject: [PATCH] WorldCreator#keepSpawnLoaded
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 8682503d66ccdd6c6dce5f30c9b71ab3ae2f262a..66844cc781910324cf7ad07033f2493be032bf0d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1283,7 +1283,7 @@ public final class CraftServer implements Server {
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ServerLevel internal = (ServerLevel) new ServerLevel(this.console, this.console.executor, worldSession, worlddata, worldKey, worlddimension, this.getServer().progressListenerFactory.create(11),
worlddata.isDebugWorld(), j, creator.environment() == Environment.NORMAL ? list : ImmutableList.of(), true, this.console.overworld().getRandomSequences(), creator.environment(), generator, biomeProvider);
- internal.keepSpawnInMemory = creator.keepSpawnInMemory();
+ // internal.keepSpawnInMemory = creator.keepSpawnInMemory(); // Paper - replace
if (!(this.worlds.containsKey(name.toLowerCase(java.util.Locale.ENGLISH)))) {
return null;
@@ -1295,6 +1295,7 @@ public final class CraftServer implements Server {
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internal.setSpawnSettings(true, true);
// Paper - move up
+ internal.keepSpawnInMemory = creator.keepSpawnLoaded().toBooleanOrElse(internal.getWorld().getKeepSpawnInMemory()); // Paper
this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal);
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//internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API // Paper - rewrite chunk system
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