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package net.minecraft.server ;
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import java.io.File ;
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import java.net.SocketAddress ;
import java.text.SimpleDateFormat ;
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import java.util.ArrayList ;
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import java.util.Collections ;
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import java.util.HashSet ;
import java.util.Iterator ;
import java.util.List ;
import java.util.Set ;
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import java.util.logging.Logger ;
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// CraftBukkit start
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import org.bukkit.Location ;
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import org.bukkit.craftbukkit.CraftServer ;
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import org.bukkit.craftbukkit.CraftWorld ;
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import org.bukkit.entity.Player ;
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import org.bukkit.event.player.PlayerChangedWorldEvent ;
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import org.bukkit.event.player.PlayerPortalEvent ;
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import org.bukkit.event.player.PlayerQuitEvent ;
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import org.bukkit.event.player.PlayerJoinEvent ;
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import org.bukkit.event.player.PlayerLoginEvent ;
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import org.bukkit.event.player.PlayerRespawnEvent ;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause ;
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import org.bukkit.Bukkit ;
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// CraftBukkit end
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public abstract class ServerConfigurationManagerAbstract {
private static final SimpleDateFormat e = new SimpleDateFormat ( " yyyy-MM-dd \ 'at \ ' HH:mm:ss z " ) ;
public static final Logger a = Logger . getLogger ( " Minecraft " ) ;
private final MinecraftServer server ;
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public final List players = new java . util . concurrent . CopyOnWriteArrayList ( ) ; // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
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private final BanList banByName = new BanList ( new File ( " banned-players.txt " ) ) ;
private final BanList banByIP = new BanList ( new File ( " banned-ips.txt " ) ) ;
private Set operators = new HashSet ( ) ;
private Set whitelist = new java . util . LinkedHashSet ( ) ; // CraftBukkit - HashSet -> LinkedHashSet
public PlayerFileData playerFileData ; // CraftBukkit - private -> public
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public boolean hasWhitelist ; // CraftBukkit - private -> public
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protected int maxPlayers ;
protected int d ;
private EnumGamemode m ;
private boolean n ;
private int o = 0 ;
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// CraftBukkit start
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private CraftServer cserver ;
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public ServerConfigurationManagerAbstract ( MinecraftServer minecraftserver ) {
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minecraftserver . server = new CraftServer ( minecraftserver , this ) ;
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minecraftserver . console = org . bukkit . craftbukkit . command . ColouredConsoleSender . getInstance ( ) ;
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this . cserver = minecraftserver . server ;
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// CraftBukkit end
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this . server = minecraftserver ;
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this . banByName . setEnabled ( false ) ;
this . banByIP . setEnabled ( false ) ;
this . maxPlayers = 8 ;
}
public void a ( INetworkManager inetworkmanager , EntityPlayer entityplayer ) {
this . a ( entityplayer ) ;
entityplayer . spawnIn ( this . server . getWorldServer ( entityplayer . dimension ) ) ;
entityplayer . itemInWorldManager . a ( ( WorldServer ) entityplayer . world ) ;
String s = " local " ;
if ( inetworkmanager . getSocketAddress ( ) ! = null ) {
s = inetworkmanager . getSocketAddress ( ) . toString ( ) ;
}
// CraftBukkit - add world and location to 'logged in' message.
a . info ( entityplayer . name + " [ " + s + " ] logged in with entity id " + entityplayer . id + " at ([ " + entityplayer . world . worldData . getName ( ) + " ] " + entityplayer . locX + " , " + entityplayer . locY + " , " + entityplayer . locZ + " ) " ) ;
WorldServer worldserver = this . server . getWorldServer ( entityplayer . dimension ) ;
ChunkCoordinates chunkcoordinates = worldserver . getSpawn ( ) ;
this . a ( entityplayer , ( EntityPlayer ) null , worldserver ) ;
NetServerHandler netserverhandler = new NetServerHandler ( this . server , inetworkmanager , entityplayer ) ;
// CraftBukkit start -- Don't send a higher than 60 MaxPlayer size, otherwise the PlayerInfo window won't render correctly.
int maxPlayers = this . getMaxPlayers ( ) ;
if ( maxPlayers > 60 ) {
maxPlayers = 60 ;
}
netserverhandler . sendPacket ( new Packet1Login ( entityplayer . id , worldserver . getWorldData ( ) . getType ( ) , entityplayer . itemInWorldManager . getGameMode ( ) , worldserver . getWorldData ( ) . isHardcore ( ) , worldserver . worldProvider . dimension , worldserver . difficulty , worldserver . getHeight ( ) , maxPlayers ) ) ;
entityplayer . getBukkitEntity ( ) . sendSupportedChannels ( ) ;
// CraftBukkit end
netserverhandler . sendPacket ( new Packet6SpawnPosition ( chunkcoordinates . x , chunkcoordinates . y , chunkcoordinates . z ) ) ;
netserverhandler . sendPacket ( new Packet202Abilities ( entityplayer . abilities ) ) ;
this . b ( entityplayer , worldserver ) ;
// this.sendAll(new Packet3Chat("\u00A7e" + entityplayer.name + " joined the game.")); // CraftBukkit - handled in event
this . c ( entityplayer ) ;
netserverhandler . a ( entityplayer . locX , entityplayer . locY , entityplayer . locZ , entityplayer . yaw , entityplayer . pitch ) ;
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this . server . ae ( ) . a ( netserverhandler ) ;
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netserverhandler . sendPacket ( new Packet4UpdateTime ( worldserver . getTime ( ) , worldserver . getDayTime ( ) ) ) ;
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if ( this . server . getTexturePack ( ) . length ( ) > 0 ) {
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entityplayer . a ( this . server . getTexturePack ( ) , this . server . S ( ) ) ;
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}
Iterator iterator = entityplayer . getEffects ( ) . iterator ( ) ;
while ( iterator . hasNext ( ) ) {
MobEffect mobeffect = ( MobEffect ) iterator . next ( ) ;
netserverhandler . sendPacket ( new Packet41MobEffect ( entityplayer . id , mobeffect ) ) ;
}
entityplayer . syncInventory ( ) ;
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}
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public void setPlayerFileData ( WorldServer [ ] aworldserver ) {
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if ( this . playerFileData ! = null ) return ; // CraftBukkit
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this . playerFileData = aworldserver [ 0 ] . getDataManager ( ) . getPlayerFileData ( ) ;
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}
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public void a ( EntityPlayer entityplayer , WorldServer worldserver ) {
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WorldServer worldserver1 = entityplayer . p ( ) ;
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if ( worldserver ! = null ) {
worldserver . getPlayerManager ( ) . removePlayer ( entityplayer ) ;
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}
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worldserver1 . getPlayerManager ( ) . addPlayer ( entityplayer ) ;
worldserver1 . chunkProviderServer . getChunkAt ( ( int ) entityplayer . locX > > 4 , ( int ) entityplayer . locZ > > 4 ) ;
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}
public int a ( ) {
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return PlayerManager . getFurthestViewableBlock ( this . o ( ) ) ;
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}
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public void a ( EntityPlayer entityplayer ) {
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NBTTagCompound nbttagcompound = this . server . worlds . get ( 0 ) . getWorldData ( ) . i ( ) ; // CraftBukkit
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if ( entityplayer . getName ( ) . equals ( this . server . H ( ) ) & & nbttagcompound ! = null ) {
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entityplayer . e ( nbttagcompound ) ;
} else {
this . playerFileData . load ( entityplayer ) ;
}
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}
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protected void b ( EntityPlayer entityplayer ) {
this . playerFileData . save ( entityplayer ) ;
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}
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public void c ( EntityPlayer entityplayer ) {
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cserver . detectListNameConflict ( entityplayer ) ; // CraftBukkit
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// this.sendAll(new Packet201PlayerInfo(entityplayer.name, true, 1000)); // CraftBukkit - replaced with loop below
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this . players . add ( entityplayer ) ;
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WorldServer worldserver = this . server . getWorldServer ( entityplayer . dimension ) ;
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PlayerJoinEvent playerJoinEvent = new PlayerJoinEvent ( this . cserver . getPlayer ( entityplayer ) , " \ u00A7e " + entityplayer . name + " joined the game. " ) ;
this . cserver . getPluginManager ( ) . callEvent ( playerJoinEvent ) ;
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String joinMessage = playerJoinEvent . getJoinMessage ( ) ;
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if ( ( joinMessage ! = null ) & & ( joinMessage . length ( ) > 0 ) ) {
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this . server . getServerConfigurationManager ( ) . sendAll ( new Packet3Chat ( joinMessage ) ) ;
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}
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this . cserver . onPlayerJoin ( playerJoinEvent . getPlayer ( ) ) ;
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// CraftBukkit end
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worldserver . addEntity ( entityplayer ) ;
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this . a ( entityplayer , ( WorldServer ) null ) ;
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// CraftBukkit start - sendAll above replaced with this loop
Packet201PlayerInfo packet = new Packet201PlayerInfo ( entityplayer . listName , true , 1000 ) ;
for ( int i = 0 ; i < this . players . size ( ) ; + + i ) {
EntityPlayer entityplayer1 = ( EntityPlayer ) this . players . get ( i ) ;
if ( entityplayer1 . getBukkitEntity ( ) . canSee ( entityplayer . getBukkitEntity ( ) ) ) {
entityplayer1 . netServerHandler . sendPacket ( packet ) ;
}
}
// CraftBukkit end
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for ( int i = 0 ; i < this . players . size ( ) ; + + i ) {
EntityPlayer entityplayer1 = ( EntityPlayer ) this . players . get ( i ) ;
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// CraftBukkit start - .name -> .listName
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if ( entityplayer . getBukkitEntity ( ) . canSee ( entityplayer1 . getBukkitEntity ( ) ) ) {
entityplayer . netServerHandler . sendPacket ( new Packet201PlayerInfo ( entityplayer1 . listName , true , entityplayer1 . ping ) ) ;
}
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// CraftBukkit end
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}
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}
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public void d ( EntityPlayer entityplayer ) {
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entityplayer . p ( ) . getPlayerManager ( ) . movePlayer ( entityplayer ) ;
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}
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public String disconnect ( EntityPlayer entityplayer ) { // CraftBukkit - return string
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if ( entityplayer . netServerHandler . disconnected ) return null ; // CraftBukkit - exploitsies fix
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// CraftBukkit start - quitting must be before we do final save of data, in case plugins need to modify it
PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent ( this . cserver . getPlayer ( entityplayer ) , " \ u00A7e " + entityplayer . name + " left the game. " ) ;
this . cserver . getPluginManager ( ) . callEvent ( playerQuitEvent ) ;
// CraftBukkit end
this . b ( entityplayer ) ;
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WorldServer worldserver = entityplayer . p ( ) ;
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worldserver . kill ( entityplayer ) ;
worldserver . getPlayerManager ( ) . removePlayer ( entityplayer ) ;
this . players . remove ( entityplayer ) ;
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// CraftBukkit start - .name -> .listName, replace sendAll with loop
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Packet201PlayerInfo packet = new Packet201PlayerInfo ( entityplayer . listName , false , 9999 ) ;
for ( int i = 0 ; i < this . players . size ( ) ; + + i ) {
EntityPlayer entityplayer1 = ( EntityPlayer ) this . players . get ( i ) ;
if ( entityplayer1 . getBukkitEntity ( ) . canSee ( entityplayer . getBukkitEntity ( ) ) ) {
entityplayer1 . netServerHandler . sendPacket ( packet ) ;
}
}
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return playerQuitEvent . getQuitMessage ( ) ;
// CraftBukkit end
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}
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// CraftBukkit start - Whole method and signature
public EntityPlayer attemptLogin ( NetLoginHandler netloginhandler , String s , String hostname ) {
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// Instead of kicking then returning, we need to store the kick reason
// in the event, check with plugins to see if it's ok, and THEN kick
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// depending on the outcome.
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EntityPlayer entity = new EntityPlayer ( this . server , this . server . getWorldServer ( 0 ) , s , this . server . M ( ) ? new DemoItemInWorldManager ( this . server . getWorldServer ( 0 ) ) : new ItemInWorldManager ( this . server . getWorldServer ( 0 ) ) ) ;
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Player player = entity . getBukkitEntity ( ) ;
PlayerLoginEvent event = new PlayerLoginEvent ( player , hostname , netloginhandler . getSocket ( ) . getInetAddress ( ) ) ;
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SocketAddress socketaddress = netloginhandler . networkManager . getSocketAddress ( ) ;
if ( this . banByName . isBanned ( s ) ) {
BanEntry banentry = ( BanEntry ) this . banByName . getEntries ( ) . get ( s ) ;
String s1 = " You are banned from this server! \ nReason: " + banentry . getReason ( ) ;
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if ( banentry . getExpires ( ) ! = null ) {
s1 = s1 + " \ nYour ban will be removed on " + e . format ( banentry . getExpires ( ) ) ;
}
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event . disallow ( PlayerLoginEvent . Result . KICK_BANNED , s1 ) ;
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} else if ( ! this . isWhitelisted ( s ) ) {
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event . disallow ( PlayerLoginEvent . Result . KICK_WHITELIST , " You are not white-listed on this server! " ) ;
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} else {
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String s2 = socketaddress . toString ( ) ;
s2 = s2 . substring ( s2 . indexOf ( " / " ) + 1 ) ;
s2 = s2 . substring ( 0 , s2 . indexOf ( " : " ) ) ;
if ( this . banByIP . isBanned ( s2 ) ) {
BanEntry banentry1 = ( BanEntry ) this . banByIP . getEntries ( ) . get ( s2 ) ;
String s3 = " Your IP address is banned from this server! \ nReason: " + banentry1 . getReason ( ) ;
if ( banentry1 . getExpires ( ) ! = null ) {
s3 = s3 + " \ nYour ban will be removed on " + e . format ( banentry1 . getExpires ( ) ) ;
}
event . disallow ( PlayerLoginEvent . Result . KICK_BANNED , s3 ) ;
} else if ( this . players . size ( ) > = this . maxPlayers ) {
event . disallow ( PlayerLoginEvent . Result . KICK_FULL , " The server is full! " ) ;
} else {
event . disallow ( PlayerLoginEvent . Result . ALLOWED , s2 ) ;
}
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}
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this . cserver . getPluginManager ( ) . callEvent ( event ) ;
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if ( event . getResult ( ) ! = PlayerLoginEvent . Result . ALLOWED ) {
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netloginhandler . disconnect ( event . getKickMessage ( ) ) ;
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return null ;
}
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return entity ;
// CraftBukkit end
}
public EntityPlayer processLogin ( EntityPlayer player ) { // CraftBukkit - String -> EntityPlayer
String s = player . name ; // CraftBukkit
ArrayList arraylist = new ArrayList ( ) ;
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EntityPlayer entityplayer ;
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for ( int i = 0 ; i < this . players . size ( ) ; + + i ) {
entityplayer = ( EntityPlayer ) this . players . get ( i ) ;
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if ( entityplayer . name . equalsIgnoreCase ( s ) ) {
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arraylist . add ( entityplayer ) ;
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}
}
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Iterator iterator = arraylist . iterator ( ) ;
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while ( iterator . hasNext ( ) ) {
entityplayer = ( EntityPlayer ) iterator . next ( ) ;
entityplayer . netServerHandler . disconnect ( " You logged in from another location " ) ;
}
/ * CraftBukkit start
Object object ;
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if ( this . server . M ( ) ) {
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object = new DemoItemInWorldManager ( this . server . getWorldServer ( 0 ) ) ;
} else {
object = new ItemInWorldManager ( this . server . getWorldServer ( 0 ) ) ;
}
return new EntityPlayer ( this . server , this . server . getWorldServer ( 0 ) , s , ( ItemInWorldManager ) object ) ;
* /
return player ;
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// CraftBukkit end
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}
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// CraftBukkit start
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public EntityPlayer moveToWorld ( EntityPlayer entityplayer , int i , boolean flag ) {
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return this . moveToWorld ( entityplayer , i , flag , null ) ;
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}
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public EntityPlayer moveToWorld ( EntityPlayer entityplayer , int i , boolean flag , Location location ) {
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// CraftBukkit end
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entityplayer . p ( ) . getTracker ( ) . untrackPlayer ( entityplayer ) ;
// entityplayer.p().getTracker().untrackEntity(entityplayer); // CraftBukkit
entityplayer . p ( ) . getPlayerManager ( ) . removePlayer ( entityplayer ) ;
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this . players . remove ( entityplayer ) ;
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this . server . getWorldServer ( entityplayer . dimension ) . removeEntity ( entityplayer ) ;
ChunkCoordinates chunkcoordinates = entityplayer . getBed ( ) ;
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boolean flag1 = entityplayer . isRespawnForced ( ) ;
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// CraftBukkit start
EntityPlayer entityplayer1 = entityplayer ;
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org . bukkit . World fromWorld = entityplayer1 . getBukkitEntity ( ) . getWorld ( ) ;
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entityplayer1 . viewingCredits = false ;
entityplayer1 . copyTo ( entityplayer , flag ) ;
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ChunkCoordinates chunkcoordinates1 ;
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if ( location = = null ) {
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boolean isBedSpawn = false ;
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CraftWorld cworld = ( CraftWorld ) this . server . server . getWorld ( entityplayer . spawnWorld ) ;
if ( cworld ! = null & & chunkcoordinates ! = null ) {
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chunkcoordinates1 = EntityHuman . getBed ( cworld . getHandle ( ) , chunkcoordinates , flag1 ) ;
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if ( chunkcoordinates1 ! = null ) {
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isBedSpawn = true ;
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location = new Location ( cworld , chunkcoordinates1 . x + 0 . 5 , chunkcoordinates1 . y , chunkcoordinates1 . z + 0 . 5 ) ;
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} else {
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entityplayer1 . setRespawnPosition ( null , true ) ;
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entityplayer1 . netServerHandler . sendPacket ( new Packet70Bed ( 0 , 0 ) ) ;
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}
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}
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if ( location = = null ) {
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cworld = ( CraftWorld ) this . server . server . getWorlds ( ) . get ( 0 ) ;
chunkcoordinates = cworld . getHandle ( ) . getSpawn ( ) ;
location = new Location ( cworld , chunkcoordinates . x + 0 . 5 , chunkcoordinates . y , chunkcoordinates . z + 0 . 5 ) ;
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}
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Player respawnPlayer = this . cserver . getPlayer ( entityplayer1 ) ;
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent ( respawnPlayer , location , isBedSpawn ) ;
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this . cserver . getPluginManager ( ) . callEvent ( respawnEvent ) ;
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location = respawnEvent . getRespawnLocation ( ) ;
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entityplayer . reset ( ) ;
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} else {
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location . setWorld ( this . server . getWorldServer ( i ) . getWorld ( ) ) ;
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}
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WorldServer worldserver = ( ( CraftWorld ) location . getWorld ( ) ) . getHandle ( ) ;
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entityplayer1 . setLocation ( location . getX ( ) , location . getY ( ) , location . getZ ( ) , location . getYaw ( ) , location . getPitch ( ) ) ;
// CraftBukkit end
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worldserver . chunkProviderServer . getChunkAt ( ( int ) entityplayer1 . locX > > 4 , ( int ) entityplayer1 . locZ > > 4 ) ;
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while ( ! worldserver . getCubes ( entityplayer1 , entityplayer1 . boundingBox ) . isEmpty ( ) ) {
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entityplayer1 . setPosition ( entityplayer1 . locX , entityplayer1 . locY + 1 . 0D , entityplayer1 . locZ ) ;
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}
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// CraftBukkit start
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byte actualDimension = ( byte ) ( worldserver . getWorld ( ) . getEnvironment ( ) . getId ( ) ) ;
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// Force the client to refresh their chunk cache.
entityplayer1 . netServerHandler . sendPacket ( new Packet9Respawn ( ( byte ) ( actualDimension > = 0 ? - 1 : 0 ) , ( byte ) worldserver . difficulty , worldserver . getWorldData ( ) . getType ( ) , worldserver . getHeight ( ) , entityplayer . itemInWorldManager . getGameMode ( ) ) ) ;
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entityplayer1 . netServerHandler . sendPacket ( new Packet9Respawn ( actualDimension , ( byte ) worldserver . difficulty , worldserver . getWorldData ( ) . getType ( ) , worldserver . getHeight ( ) , entityplayer . itemInWorldManager . getGameMode ( ) ) ) ;
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entityplayer1 . spawnIn ( worldserver ) ;
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entityplayer1 . dead = false ;
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entityplayer1 . netServerHandler . teleport ( new Location ( worldserver . getWorld ( ) , entityplayer1 . locX , entityplayer1 . locY , entityplayer1 . locZ , entityplayer1 . yaw , entityplayer1 . pitch ) ) ;
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entityplayer1 . setSneaking ( false ) ;
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chunkcoordinates1 = worldserver . getSpawn ( ) ;
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// CraftBukkit end
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entityplayer1 . netServerHandler . sendPacket ( new Packet6SpawnPosition ( chunkcoordinates1 . x , chunkcoordinates1 . y , chunkcoordinates1 . z ) ) ;
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entityplayer1 . netServerHandler . sendPacket ( new Packet43SetExperience ( entityplayer1 . exp , entityplayer1 . expTotal , entityplayer1 . expLevel ) ) ;
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this . b ( entityplayer1 , worldserver ) ;
worldserver . getPlayerManager ( ) . addPlayer ( entityplayer1 ) ;
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worldserver . addEntity ( entityplayer1 ) ;
this . players . add ( entityplayer1 ) ;
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// CraftBukkit start - added from changeDimension
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this . updateClient ( entityplayer1 ) ; // CraftBukkit
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entityplayer1 . updateAbilities ( ) ;
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Iterator iterator = entityplayer1 . getEffects ( ) . iterator ( ) ;
while ( iterator . hasNext ( ) ) {
MobEffect mobeffect = ( MobEffect ) iterator . next ( ) ;
entityplayer1 . netServerHandler . sendPacket ( new Packet41MobEffect ( entityplayer1 . id , mobeffect ) ) ;
}
// entityplayer1.syncInventory();
// CraftBukkit end
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// CraftBukkit start - don't fire on respawn
if ( fromWorld ! = location . getWorld ( ) ) {
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PlayerChangedWorldEvent event = new PlayerChangedWorldEvent ( ( Player ) entityplayer1 . getBukkitEntity ( ) , fromWorld ) ;
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Bukkit . getServer ( ) . getPluginManager ( ) . callEvent ( event ) ;
}
// CraftBukkit end
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return entityplayer1 ;
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}
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public void changeDimension ( EntityPlayer entityplayer , int i ) {
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// CraftBukkit start -- Replaced the standard handling of portals with a more customised method.
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int dimension = i ;
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WorldServer fromWorld = this . server . getWorldServer ( entityplayer . dimension ) ;
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WorldServer toWorld = null ;
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if ( entityplayer . dimension < 10 ) {
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for ( WorldServer world : this . server . worlds ) {
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if ( world . dimension = = dimension ) {
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toWorld = world ;
}
}
}
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Location fromLocation = new Location ( fromWorld . getWorld ( ) , entityplayer . locX , entityplayer . locY , entityplayer . locZ , entityplayer . yaw , entityplayer . pitch ) ;
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Location toLocation = null ;
if ( toWorld ! = null ) {
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if ( ( ( dimension = = - 1 ) | | ( dimension = = 0 ) ) & & ( ( entityplayer . dimension = = - 1 ) | | ( entityplayer . dimension = = 0 ) ) ) {
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double blockRatio = dimension = = 0 ? 8 : 0 . 125 ;
toLocation = toWorld = = null ? null : new Location ( toWorld . getWorld ( ) , ( entityplayer . locX * blockRatio ) , entityplayer . locY , ( entityplayer . locZ * blockRatio ) , entityplayer . yaw , entityplayer . pitch ) ;
} else {
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ChunkCoordinates coords = toWorld . getDimensionSpawn ( ) ;
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if ( coords ! = null ) {
toLocation = new Location ( toWorld . getWorld ( ) , coords . x , coords . y , coords . z , 90 , 0 ) ;
}
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}
}
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TeleportCause cause = TeleportCause . UNKNOWN ;
int playerEnvironmentId = entityplayer . getBukkitEntity ( ) . getWorld ( ) . getEnvironment ( ) . getId ( ) ;
switch ( dimension ) {
case - 1 :
cause = TeleportCause . NETHER_PORTAL ;
break ;
case 0 :
if ( playerEnvironmentId = = - 1 ) {
cause = TeleportCause . NETHER_PORTAL ;
} else if ( playerEnvironmentId = = 1 ) {
cause = TeleportCause . END_PORTAL ;
}
break ;
case 1 :
cause = TeleportCause . END_PORTAL ;
break ;
}
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org . bukkit . craftbukkit . PortalTravelAgent pta = new org . bukkit . craftbukkit . PortalTravelAgent ( ) ;
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PlayerPortalEvent event = new PlayerPortalEvent ( ( Player ) entityplayer . getBukkitEntity ( ) , fromLocation , toLocation , pta , cause ) ;
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if ( entityplayer . dimension = = 1 ) {
event . useTravelAgent ( false ) ;
}
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Bukkit . getServer ( ) . getPluginManager ( ) . callEvent ( event ) ;
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if ( event . isCancelled ( ) | | event . getTo ( ) = = null ) {
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return ;
}
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Location finalLocation = event . getTo ( ) ;
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if ( event . useTravelAgent ( ) ) {
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finalLocation = event . getPortalTravelAgent ( ) . findOrCreate ( finalLocation ) ;
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}
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toWorld = ( ( CraftWorld ) finalLocation . getWorld ( ) ) . getHandle ( ) ;
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this . moveToWorld ( entityplayer , toWorld . dimension , true , finalLocation ) ;
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// CraftBukkit end
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}
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public void a ( Entity entity , int i , WorldServer worldserver , WorldServer worldserver1 ) {
double d0 = entity . locX ;
double d1 = entity . locZ ;
double d2 = 8 . 0D ;
double d3 = entity . locX ;
double d4 = entity . locY ;
double d5 = entity . locZ ;
float f = entity . yaw ;
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worldserver . methodProfiler . a ( " moving " ) ;
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if ( entity . dimension = = - 1 ) {
d0 / = d2 ;
d1 / = d2 ;
entity . setPositionRotation ( d0 , entity . locY , d1 , entity . yaw , entity . pitch ) ;
if ( entity . isAlive ( ) ) {
worldserver . entityJoinedWorld ( entity , false ) ;
}
} else if ( entity . dimension = = 0 ) {
d0 * = d2 ;
d1 * = d2 ;
entity . setPositionRotation ( d0 , entity . locY , d1 , entity . yaw , entity . pitch ) ;
if ( entity . isAlive ( ) ) {
worldserver . entityJoinedWorld ( entity , false ) ;
}
} else {
ChunkCoordinates chunkcoordinates ;
if ( i = = 1 ) {
chunkcoordinates = worldserver1 . getSpawn ( ) ;
} else {
chunkcoordinates = worldserver1 . getDimensionSpawn ( ) ;
}
d0 = ( double ) chunkcoordinates . x ;
entity . locY = ( double ) chunkcoordinates . y ;
d1 = ( double ) chunkcoordinates . z ;
entity . setPositionRotation ( d0 , entity . locY , d1 , 90 . 0F , 0 . 0F ) ;
if ( entity . isAlive ( ) ) {
worldserver . entityJoinedWorld ( entity , false ) ;
}
}
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worldserver . methodProfiler . b ( ) ;
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if ( i ! = 1 ) {
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worldserver . methodProfiler . a ( " placing " ) ;
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d0 = ( double ) MathHelper . a ( ( int ) d0 , - 29999872 , 29999872 ) ;
d1 = ( double ) MathHelper . a ( ( int ) d1 , - 29999872 , 29999872 ) ;
if ( entity . isAlive ( ) ) {
worldserver1 . addEntity ( entity ) ;
entity . setPositionRotation ( d0 , entity . locY , d1 , entity . yaw , entity . pitch ) ;
worldserver1 . entityJoinedWorld ( entity , false ) ;
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worldserver1 . s ( ) . a ( entity , d3 , d4 , d5 , f ) ;
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}
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worldserver . methodProfiler . b ( ) ;
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}
entity . spawnIn ( worldserver1 ) ;
}
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public void tick ( ) {
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if ( + + this . o > 600 ) {
this . o = 0 ;
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}
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/ * CraftBukkit start - remove updating of lag to players - - it spams way to much on big servers .
if ( this . o < this . players . size ( ) ) {
EntityPlayer entityplayer = ( EntityPlayer ) this . players . get ( this . o ) ;
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this . sendAll ( new Packet201PlayerInfo ( entityplayer . name , true , entityplayer . ping ) ) ;
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}
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// CraftBukkit end */
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}
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public void sendAll ( Packet packet ) {
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for ( int i = 0 ; i < this . players . size ( ) ; + + i ) {
( ( EntityPlayer ) this . players . get ( i ) ) . netServerHandler . sendPacket ( packet ) ;
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}
}
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public void a ( Packet packet , int i ) {
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for ( int j = 0 ; j < this . players . size ( ) ; + + j ) {
EntityPlayer entityplayer = ( EntityPlayer ) this . players . get ( j ) ;
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if ( entityplayer . dimension = = i ) {
entityplayer . netServerHandler . sendPacket ( packet ) ;
}
}
}
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public String c ( ) {
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String s = " " ;
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for ( int i = 0 ; i < this . players . size ( ) ; + + i ) {
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if ( i > 0 ) {
s = s + " , " ;
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}
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s = s + ( ( EntityPlayer ) this . players . get ( i ) ) . name ;
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}
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return s ;
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}
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public String [ ] d ( ) {
String [ ] astring = new String [ this . players . size ( ) ] ;
for ( int i = 0 ; i < this . players . size ( ) ; + + i ) {
astring [ i ] = ( ( EntityPlayer ) this . players . get ( i ) ) . name ;
}
return astring ;
}
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public BanList getNameBans ( ) {
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return this . banByName ;
}
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public BanList getIPBans ( ) {
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return this . banByIP ;
}
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public void addOp ( String s ) {
this . operators . add ( s . toLowerCase ( ) ) ;
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// CraftBukkit start
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Player player = server . server . getPlayer ( s ) ;
if ( player ! = null ) {
player . recalculatePermissions ( ) ;
}
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// CraftBukkit end
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}
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public void removeOp ( String s ) {
this . operators . remove ( s . toLowerCase ( ) ) ;
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// CraftBukkit start
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Player player = server . server . getPlayer ( s ) ;
if ( player ! = null ) {
player . recalculatePermissions ( ) ;
}
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// CraftBukkit end
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}
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public boolean isWhitelisted ( String s ) {
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s = s . trim ( ) . toLowerCase ( ) ;
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return ! this . hasWhitelist | | this . operators . contains ( s ) | | this . whitelist . contains ( s ) ;
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}
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public boolean isOp ( String s ) {
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// CraftBukkit
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return this . operators . contains ( s . trim ( ) . toLowerCase ( ) ) | | this . server . I ( ) & & this . server . worlds . get ( 0 ) . getWorldData ( ) . allowCommands ( ) & & this . server . H ( ) . equalsIgnoreCase ( s ) | | this . n ;
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}
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public EntityPlayer f ( String s ) {
Iterator iterator = this . players . iterator ( ) ;
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EntityPlayer entityplayer ;
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do {
if ( ! iterator . hasNext ( ) ) {
return null ;
}
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entityplayer = ( EntityPlayer ) iterator . next ( ) ;
} while ( ! entityplayer . name . equalsIgnoreCase ( s ) ) ;
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return entityplayer ;
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}
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public List a ( ChunkCoordinates chunkcoordinates , int i , int j , int k , int l , int i1 , int j1 ) {
if ( this . players . isEmpty ( ) ) {
return null ;
} else {
Object object = new ArrayList ( ) ;
boolean flag = k < 0 ;
int k1 = i * i ;
int l1 = j * j ;
k = MathHelper . a ( k ) ;
for ( int i2 = 0 ; i2 < this . players . size ( ) ; + + i2 ) {
EntityPlayer entityplayer = ( EntityPlayer ) this . players . get ( i2 ) ;
if ( chunkcoordinates ! = null & & ( i > 0 | | j > 0 ) ) {
float f = chunkcoordinates . e ( entityplayer . b ( ) ) ;
if ( i > 0 & & f < ( float ) k1 | | j > 0 & & f > ( float ) l1 ) {
continue ;
}
}
if ( ( l = = EnumGamemode . NONE . a ( ) | | l = = entityplayer . itemInWorldManager . getGameMode ( ) . a ( ) ) & & ( i1 < = 0 | | entityplayer . expLevel > = i1 ) & & entityplayer . expLevel < = j1 ) {
( ( List ) object ) . add ( entityplayer ) ;
}
}
if ( chunkcoordinates ! = null ) {
Collections . sort ( ( List ) object , new PlayerDistanceComparator ( chunkcoordinates ) ) ;
}
if ( flag ) {
Collections . reverse ( ( List ) object ) ;
}
if ( k > 0 ) {
object = ( ( List ) object ) . subList ( 0 , Math . min ( k , ( ( List ) object ) . size ( ) ) ) ;
}
return ( List ) object ;
}
}
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public void sendPacketNearby ( double d0 , double d1 , double d2 , double d3 , int i , Packet packet ) {
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this . sendPacketNearby ( d0 , d1 , d2 , d3 , i , packet , null ) ; // CraftBukkit
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}
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// CraftBukkit start - Add support for entity who caused the packet
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public void sendPacketNearby ( EntityHuman entityhuman , double d0 , double d1 , double d2 , double d3 , int i , Packet packet ) {
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this . sendPacketNearby ( entityhuman , d0 , d1 , d2 , d3 , i , packet , null ) ;
}
public void sendPacketNearby ( double d0 , double d1 , double d2 , double d3 , int i , Packet packet , Entity sourceentity ) {
this . sendPacketNearby ( null , d0 , d1 , d2 , d3 , i , packet , sourceentity ) ;
}
// CraftBukkit end
public void sendPacketNearby ( EntityHuman entityhuman , double d0 , double d1 , double d2 , double d3 , int i , Packet packet , Entity sourceentity ) { // CraftBukkit - added sourceentity
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for ( int j = 0 ; j < this . players . size ( ) ; + + j ) {
EntityPlayer entityplayer = ( EntityPlayer ) this . players . get ( j ) ;
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2012-09-11 02:42:26 +02:00
// CraftBukkit start - Test if player receiving packet can see the source of the packet
if ( sourceentity ! = null & & sourceentity instanceof EntityPlayer & & ! entityplayer . getBukkitEntity ( ) . canSee ( ( ( EntityPlayer ) sourceentity ) . getBukkitEntity ( ) ) ) {
continue ;
}
// CraftBukkit end
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if ( entityplayer ! = entityhuman & & entityplayer . dimension = = i ) {
double d4 = d0 - entityplayer . locX ;
double d5 = d1 - entityplayer . locY ;
double d6 = d2 - entityplayer . locZ ;
if ( d4 * d4 + d5 * d5 + d6 * d6 < d3 * d3 ) {
entityplayer . netServerHandler . sendPacket ( packet ) ;
}
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}
}
}
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public void savePlayers ( ) {
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for ( int i = 0 ; i < this . players . size ( ) ; + + i ) {
this . b ( ( EntityPlayer ) this . players . get ( i ) ) ;
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}
}
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public void addWhitelist ( String s ) {
this . whitelist . add ( s ) ;
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}
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public void removeWhitelist ( String s ) {
this . whitelist . remove ( s ) ;
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}
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public Set getWhitelisted ( ) {
return this . whitelist ;
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}
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public Set getOPs ( ) {
return this . operators ;
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}
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public void reloadWhitelist ( ) { }
public void b ( EntityPlayer entityplayer , WorldServer worldserver ) {
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entityplayer . netServerHandler . sendPacket ( new Packet4UpdateTime ( worldserver . getTime ( ) , worldserver . getDayTime ( ) ) ) ;
if ( worldserver . N ( ) ) {
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entityplayer . netServerHandler . sendPacket ( new Packet70Bed ( 1 , 0 ) ) ;
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}
}
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public void updateClient ( EntityPlayer entityplayer ) {
entityplayer . updateInventory ( entityplayer . defaultContainer ) ;
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entityplayer . m ( ) ;
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}
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public int getPlayerCount ( ) {
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return this . players . size ( ) ;
}
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public int getMaxPlayers ( ) {
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return this . maxPlayers ;
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}
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public String [ ] getSeenPlayers ( ) {
return this . server . worlds . get ( 0 ) . getDataManager ( ) . getPlayerFileData ( ) . getSeenPlayers ( ) ; // CraftBukkit
}
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public boolean getHasWhitelist ( ) {
return this . hasWhitelist ;
}
public void setHasWhitelist ( boolean flag ) {
this . hasWhitelist = flag ;
}
public List j ( String s ) {
ArrayList arraylist = new ArrayList ( ) ;
Iterator iterator = this . players . iterator ( ) ;
while ( iterator . hasNext ( ) ) {
EntityPlayer entityplayer = ( EntityPlayer ) iterator . next ( ) ;
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if ( entityplayer . q ( ) . equals ( s ) ) {
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arraylist . add ( entityplayer ) ;
}
}
return arraylist ;
}
public int o ( ) {
return this . d ;
}
public MinecraftServer getServer ( ) {
return this . server ;
}
public NBTTagCompound q ( ) {
return null ;
}
private void a ( EntityPlayer entityplayer , EntityPlayer entityplayer1 , World world ) {
if ( entityplayer1 ! = null ) {
entityplayer . itemInWorldManager . setGameMode ( entityplayer1 . itemInWorldManager . getGameMode ( ) ) ;
} else if ( this . m ! = null ) {
entityplayer . itemInWorldManager . setGameMode ( this . m ) ;
}
entityplayer . itemInWorldManager . b ( world . getWorldData ( ) . getGameType ( ) ) ;
}
public void r ( ) {
while ( ! this . players . isEmpty ( ) ) {
( ( EntityPlayer ) this . players . get ( 0 ) ) . netServerHandler . disconnect ( " Server closed " ) ;
}
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}
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}