Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
156 Zeilen
7.9 KiB
Diff
156 Zeilen
7.9 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Sat, 1 Feb 2020 16:50:39 +0100
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Subject: [PATCH] Pillager patrol spawn settings and per player options
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This adds config options for defining the spawn chance, spawn delay and
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spawn start day as well as toggles for handling the spawn delay and
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start day per player. (Based on the time played statistic)
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When not per player it will use the Vanilla mechanic of one delay per
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world and the world age for the start day.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 525d702d78a609af987ebd2c32169b873e5c05ed..6c8e9d498c9a30a1aa88494ba09c3cae012a8fa1 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -582,10 +582,21 @@ public class PaperWorldConfig {
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}
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public boolean disablePillagerPatrols = false;
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+ public double patrolSpawnChance = 0.2;
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+ public boolean patrolPerPlayerDelay = false;
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+ public int patrolDelay = 12000;
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+ public boolean patrolPerPlayerStart = false;
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+ public int patrolStartDay = 5;
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private void pillagerSettings() {
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disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols);
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+ patrolSpawnChance = getDouble("game-mechanics.pillager-patrols.spawn-chance", patrolSpawnChance);
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+ patrolPerPlayerDelay = getBoolean("game-mechanics.pillager-patrols.spawn-delay.per-player", patrolPerPlayerDelay);
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+ patrolDelay = getInt("game-mechanics.pillager-patrols.spawn-delay.ticks", patrolDelay);
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+ patrolPerPlayerStart = getBoolean("game-mechanics.pillager-patrols.start.per-player", patrolPerPlayerStart);
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+ patrolStartDay = getInt("game-mechanics.pillager-patrols.start.day", patrolStartDay);
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}
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+
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public boolean entitiesTargetWithFollowRange = false;
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private void entitiesTargetWithFollowRange() {
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entitiesTargetWithFollowRange = getBoolean("entities-target-with-follow-range", entitiesTargetWithFollowRange);
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 7f4e81ee3339e90b8525541dccf6dea187853cf7..a469016c43251f16913a365c4131b2448eaa4c48 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -213,6 +213,7 @@ public class ServerPlayer extends Player implements ContainerListener {
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public boolean wonGame;
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private int containerUpdateDelay; // Paper
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public long loginTime; // Paper
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+ public int patrolSpawnDelay; // Paper - per player patrol spawns
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// Paper start - cancellable death event
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public boolean queueHealthUpdatePacket = false;
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public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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diff --git a/src/main/java/net/minecraft/stats/StatType.java b/src/main/java/net/minecraft/stats/StatType.java
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index ba48795a7b7cbf4622e64273ab488e26d7a862e2..b85987910cf80b1d1a04a7b772e19200f4ce4372 100644
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--- a/src/main/java/net/minecraft/stats/StatType.java
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+++ b/src/main/java/net/minecraft/stats/StatType.java
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@@ -28,6 +28,7 @@ public class StatType<T> implements Iterable<Stat<T>> {
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return this.map.values().iterator();
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}
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+ public final Stat<T> get(T t) { return this.get(t); }; // Paper - OBFHELPER
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public Stat<T> get(T key) {
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return this.get(key, StatFormatter.DEFAULT);
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
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index 48efe133d294bb1b17e8ac8b44eea8a29f15845f..dcbe74bdb1b6e07f7b8845182576ef544493d377 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
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@@ -4,11 +4,12 @@ import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.server.level.ServerLevel;
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+import net.minecraft.server.level.ServerPlayer;
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+import net.minecraft.stats.Stats;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.MobSpawnType;
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import net.minecraft.world.entity.SpawnGroupData;
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import net.minecraft.world.entity.monster.PatrollingMonster;
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-import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.CustomSpawner;
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import net.minecraft.world.level.GameRules;
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@@ -20,13 +21,13 @@ import net.minecraft.world.level.block.state.BlockState;
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public class PatrolSpawner implements CustomSpawner {
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- private int nextTick;
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+ private int nextTick;private int getSpawnDelay() { return nextTick; } private void setSpawnDelay(int spawnDelay) { this.nextTick = spawnDelay; } // Paper - OBFHELPER
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public PatrolSpawner() {}
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@Override
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public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
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- if (world.paperConfig.disablePillagerPatrols) return 0; // Paper
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+ if (world.paperConfig.disablePillagerPatrols || world.paperConfig.patrolSpawnChance == 0) return 0; // Paper
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if (!spawnMonsters) {
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return 0;
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} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
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@@ -34,23 +35,51 @@ public class PatrolSpawner implements CustomSpawner {
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} else {
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Random random = world.random;
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- --this.nextTick;
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- if (this.nextTick > 0) {
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+ // Paper start - Patrol settings
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+ // Random player selection moved up for per player spawning and configuration
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+ int j = world.players().size();
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+ if (j < 1) {
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return 0;
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+ }
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+
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+ ServerPlayer entityhuman = world.players().get(random.nextInt(j));
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+ if (entityhuman.isSpectator()) {
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+ return 0;
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+ }
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+
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+ int patrolSpawnDelay;
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+ if (world.paperConfig.patrolPerPlayerDelay) {
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+ --entityhuman.patrolSpawnDelay;
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+ patrolSpawnDelay = entityhuman.patrolSpawnDelay;
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} else {
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- this.nextTick += 12000 + random.nextInt(1200);
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- long i = world.getDayTime() / 24000L;
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+ setSpawnDelay(getSpawnDelay() - 1);
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+ patrolSpawnDelay = getSpawnDelay();
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+ }
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+
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+ if (patrolSpawnDelay > 0) {
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+ return 0;
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+ } else {
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+ long days;
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+ if (world.paperConfig.patrolPerPlayerStart) {
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+ days = entityhuman.getStats().getValue(Stats.CUSTOM.get(Stats.PLAY_ONE_MINUTE)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang
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+ } else {
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+ days = world.getDayTime() / 24000L;
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+ }
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+ if (world.paperConfig.patrolPerPlayerDelay) {
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+ entityhuman.patrolSpawnDelay += world.paperConfig.patrolDelay + random.nextInt(1200);
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+ } else {
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+ setSpawnDelay(getSpawnDelay() + world.paperConfig.patrolDelay + random.nextInt(1200));
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+ }
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- if (i >= 5L && world.isDay()) {
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- if (random.nextInt(5) != 0) {
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+ if (days >= world.paperConfig.patrolStartDay && world.isDay()) {
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+ if (random.nextDouble() >= world.paperConfig.patrolSpawnChance) {
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+ // Paper end
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return 0;
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} else {
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- int j = world.players().size();
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if (j < 1) {
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return 0;
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} else {
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- Player entityhuman = (Player) world.players().get(random.nextInt(j));
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if (entityhuman.isSpectator()) {
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return 0;
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