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Paper/patches/server/0161-Send-attack-SoundEffects-only-to-players-who-can-see.patch

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5.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 31 Oct 2017 03:26:18 +0100
Subject: [PATCH] Send attack SoundEffects only to players who can see the
attacker
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 85488adc9c822c89ab5778bc1d48c58e916795c8..9922ab54fa2ea3abef759aba08cca535f70030e8 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1234,7 +1234,7 @@ public abstract class Player extends LivingEntity {
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int i = b0 + EnchantmentHelper.getKnockbackBonus(this);
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if (this.isSprinting() && flag) {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
++i;
flag1 = true;
}
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@@ -1309,7 +1309,7 @@ public abstract class Player extends LivingEntity {
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}
}
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.sweepAttack();
}
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@@ -1337,15 +1337,15 @@ public abstract class Player extends LivingEntity {
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}
if (flag2) {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.crit(target);
}
if (!flag2 && !flag3) {
if (flag) {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
} else {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
}
}
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@@ -1397,7 +1397,7 @@ public abstract class Player extends LivingEntity {
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this.causeFoodExhaustion(this.level().spigotConfig.combatExhaustion, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
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} else {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
if (flag4) {
target.clearFire();
}
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@@ -1871,6 +1871,14 @@ public abstract class Player extends LivingEntity {
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public int getXpNeededForNextLevel() {
return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
}
+ // Paper start - send SoundEffect to everyone who can see fromEntity
+ private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
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+ fromEntity.level().playSound(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself
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+ if (fromEntity instanceof ServerPlayer) {
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+ ((ServerPlayer) fromEntity).connection.send(new net.minecraft.network.protocol.game.ClientboundSoundPacket(net.minecraft.core.registries.BuiltInRegistries.SOUND_EVENT.wrapAsHolder(soundEffect), soundCategory, x, y, z, volume, pitch, fromEntity.random.nextLong()));
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+ }
+ }
+ // Paper end
// CraftBukkit start
public void causeFoodExhaustion(float exhaustion) {