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Paper/Spigot-Server-Patches/0148-Make-targetSize-more-aggressive-in-the-chunk-unload-.patch

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2019-05-06 22:45:02 +02:00
From a10267a106c969bb7c1a0e6e0f2c017ed9703baa Mon Sep 17 00:00:00 2001
2019-04-27 08:26:04 +02:00
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 7 Feb 2017 16:55:35 -0600
Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 5dc8e62021..4be53f89bb 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -314,7 +314,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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// Spigot start
org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
activityAccountant.startActivity(0.5);
- int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR);
+ int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
// Spigot end
while (longiterator.hasNext()) { // Spigot
long j = longiterator.nextLong();
--
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