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Paper/CraftBukkit-Patches/0035-Prevent-Ghost-Players-Caused-by-Plugins.patch

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From 8b42dfb535896005418744a289fa89140c388497 Mon Sep 17 00:00:00 2001
From: Alex Ciuba <alexciuba@gmail.com>
Date: Tue, 11 Jun 2013 15:23:03 -0400
Subject: [PATCH] Prevent Ghost Players Caused by Plugins
Check if the player is still connected after firing event. Fixes BUKKIT-4327
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index fad41c2..b370b6d 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -506,6 +506,11 @@ public abstract class PlayerList {
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Player respawnPlayer = cserver.getPlayer(entityplayer1);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
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cserver.getPluginManager().callEvent(respawnEvent);
+ // Spigot Start
+ if (entityplayer.playerConnection.isDisconnected()) {
+ return entityplayer;
+ }
+ // Spigot End
location = respawnEvent.getRespawnLocation();
entityplayer.reset();
--
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2.1.0