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Paper/patches/server/0341-Entity-Activation-Range-2.0.patch

812 Zeilen
43 KiB
Diff

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 13 May 2016 01:38:06 -0400
Subject: [PATCH] Entity Activation Range 2.0
Optimizes performance of Activation Range
Adds many new configurations and a new wake up inactive system
Fixes and adds new Immunities to improve gameplay behavior
Adds water Mobs to activation range config and nerfs fish
Adds flying monsters to control ghast and phantoms
Adds villagers as separate config
== AT ==
public net.minecraft.world.entity.Entity isInsidePortal
public net.minecraft.world.entity.LivingEntity jumping
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index dcdf59d18c0336f766bd320b2d536c115df3435d..5ad746ae673ef09f5581cf9fbbf1c9afa0ff0cd9 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -2,7 +2,6 @@ package net.minecraft.server.level;
import com.google.common.annotations.VisibleForTesting;
import co.aikar.timings.TimingHistory; // Paper
-import co.aikar.timings.Timings; // Paper
import com.google.common.collect.Lists;
import com.mojang.datafixers.DataFixer;
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import com.mojang.datafixers.util.Pair;
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@@ -1046,17 +1045,17 @@ public class ServerLevel extends Level implements WorldGenLevel {
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++TimingHistory.entityTicks; // Paper - timings
// Spigot start
co.aikar.timings.Timing timer; // Paper
- if (!org.spigotmc.ActivationRange.checkIfActive(entity)) {
+ /*if (!org.spigotmc.ActivationRange.checkIfActive(entity)) { // Paper - comment out - EAR 2, reimplement below
entity.tickCount++;
timer = entity.getType().inactiveTickTimer.startTiming(); try { // Paper - timings
entity.inactiveTick();
} finally { timer.stopTiming(); } // Paper
return;
- }
+ }*/ // Paper - comment out EAR 2
// Spigot end
// Paper start- timings
- TimingHistory.activatedEntityTicks++;
- timer = entity.getVehicle() != null ? entity.getType().passengerTickTimer.startTiming() : entity.getType().tickTimer.startTiming();
+ final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(entity);
+ timer = isActive ? entity.getType().tickTimer.startTiming() : entity.getType().inactiveTickTimer.startTiming(); // Paper
try {
// Paper end - timings
entity.setOldPosAndRot();
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@@ -1067,9 +1066,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
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return BuiltInRegistries.ENTITY_TYPE.getKey(entity.getType()).toString();
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});
gameprofilerfiller.incrementCounter("tickNonPassenger");
+ if (isActive) { // Paper - EAR 2
+ TimingHistory.activatedEntityTicks++;
entity.tick();
entity.postTick(); // CraftBukkit
+ } else { entity.inactiveTick(); } // Paper - EAR 2
this.getProfiler().pop();
+ } finally { timer.stopTiming(); } // Paper - timings
Iterator iterator = entity.getPassengers().iterator();
while (iterator.hasNext()) {
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@@ -1077,13 +1080,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.tickPassenger(entity, entity1);
}
- } finally { timer.stopTiming(); } // Paper - timings
+ // } finally { timer.stopTiming(); } // Paper - timings - move up
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}
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private void tickPassenger(Entity vehicle, Entity passenger) {
if (!passenger.isRemoved() && passenger.getVehicle() == vehicle) {
if (passenger instanceof Player || this.entityTickList.contains(passenger)) {
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+ // Paper - EAR 2
+ final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(passenger);
+ co.aikar.timings.Timing timer = isActive ? passenger.getType().passengerTickTimer.startTiming() : passenger.getType().passengerInactiveTickTimer.startTiming(); // Paper
+ try {
+ // Paper end
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passenger.setOldPosAndRot();
++passenger.tickCount;
ProfilerFiller gameprofilerfiller = this.getProfiler();
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@@ -1092,8 +1100,17 @@ public class ServerLevel extends Level implements WorldGenLevel {
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return BuiltInRegistries.ENTITY_TYPE.getKey(passenger.getType()).toString();
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});
gameprofilerfiller.incrementCounter("tickPassenger");
+ // Paper start - EAR 2
+ if (isActive) {
passenger.rideTick();
passenger.postTick(); // CraftBukkit
+ } else {
+ passenger.setDeltaMovement(Vec3.ZERO);
+ passenger.inactiveTick();
+ // copied from inside of if (isPassenger()) of passengerTick, but that ifPassenger is unnecessary
+ vehicle.positionRider(passenger);
+ }
+ // Paper end - EAR 2
gameprofilerfiller.pop();
Iterator iterator = passenger.getPassengers().iterator();
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@@ -1103,6 +1120,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.tickPassenger(passenger, entity2);
}
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+ } finally { timer.stopTiming(); }// Paper - EAR2 timings
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}
} else {
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passenger.stopRiding();
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 80806cd557a481ffbfa9b26e84d1ab1bcba0543f..a0dbb02019d31b890a450d0ffe2197fc095f8362 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -385,6 +385,8 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
public void inactiveTick() { }
// Spigot end
// Paper start
+ public long activatedImmunityTick = Integer.MIN_VALUE; // Paper
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+ public boolean isTemporarilyActive = false; // Paper
protected int numCollisions = 0; // Paper
public boolean spawnedViaMobSpawner; // Paper - Yes this name is similar to above, upstream took the better one
@javax.annotation.Nullable
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@@ -910,6 +912,8 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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} else {
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this.wasOnFire = this.isOnFire();
if (movementType == MoverType.PISTON) {
+ this.activatedTick = Math.max(this.activatedTick, MinecraftServer.currentTick + 20); // Paper
+ this.activatedImmunityTick = Math.max(this.activatedImmunityTick, MinecraftServer.currentTick + 20); // Paper
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movement = this.limitPistonMovement(movement);
if (movement.equals(Vec3.ZERO)) {
return;
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@@ -922,6 +926,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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this.stuckSpeedMultiplier = Vec3.ZERO;
this.setDeltaMovement(Vec3.ZERO);
}
+ // Paper start - ignore movement changes while inactive.
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+ if (isTemporarilyActive && !(this instanceof ItemEntity || this instanceof net.minecraft.world.entity.vehicle.AbstractMinecart) && movement == getDeltaMovement() && movementType == MoverType.SELF) {
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+ setDeltaMovement(Vec3.ZERO);
+ this.level.getProfiler().pop();
+ return;
+ }
+ // Paper end
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movement = this.maybeBackOffFromEdge(movement, movementType);
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Vec3 vec3d1 = this.collide(movement);
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index dbf442e9686e59723ed0456f97e472cc663f8cc7..fa9cc50488d5044e13a97fb4aa9269fec999ad88 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -215,6 +215,19 @@ public abstract class Mob extends LivingEntity implements Targeting {
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return this.lookControl;
}
+ // Paper start
+ @Override
+ public void inactiveTick() {
+ super.inactiveTick();
+ if (this.goalSelector.inactiveTick()) {
+ this.goalSelector.tick();
+ }
+ if (this.targetSelector.inactiveTick()) {
+ this.targetSelector.tick();
+ }
+ }
+ // Paper end
+
public MoveControl getMoveControl() {
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Entity entity = this.getControlledVehicle();
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diff --git a/src/main/java/net/minecraft/world/entity/PathfinderMob.java b/src/main/java/net/minecraft/world/entity/PathfinderMob.java
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index 6ae3f5cd42dfd424fc3741957995f47ad5ec8941..bffec7fdf49994f702ea4c378237dac0983d0a19 100644
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--- a/src/main/java/net/minecraft/world/entity/PathfinderMob.java
+++ b/src/main/java/net/minecraft/world/entity/PathfinderMob.java
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@@ -19,6 +19,7 @@ public abstract class PathfinderMob extends Mob {
}
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public org.bukkit.craftbukkit.entity.CraftCreature getBukkitCreature() { return (org.bukkit.craftbukkit.entity.CraftCreature) super.getBukkitEntity(); } // Paper
+ public BlockPos movingTarget = null; public BlockPos getMovingTarget() { return movingTarget; } // Paper
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public float getWalkTargetValue(BlockPos pos) {
return this.getWalkTargetValue(pos, this.level);
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
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index 07c1ca01c38d5d7d0a95ad5004b5df9f4a222935..e5995d0db5dcfba59a873ff439601894fdacd556 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
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@@ -33,6 +33,7 @@ public class GoalSelector {
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private final EnumSet<Goal.Flag> disabledFlags = EnumSet.noneOf(Goal.Flag.class);
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private int tickCount;
private int newGoalRate = 3;
+ private int curRate;
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public GoalSelector(Supplier<ProfilerFiller> profiler) {
this.profiler = profiler;
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@@ -49,6 +50,20 @@ public class GoalSelector {
});
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}
+ // Paper start
+ public boolean inactiveTick() {
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+ this.curRate++;
+ return this.curRate % this.newGoalRate == 0;
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+ }
+ public boolean hasTasks() {
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+ for (WrappedGoal task : this.availableGoals) {
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+ if (task.isRunning()) {
+ return true;
+ }
+ }
+ return false;
+ }
+ // Paper end
public void removeGoal(Goal goal) {
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this.availableGoals.stream().filter((wrappedGoal) -> {
return wrappedGoal.getGoal() == goal;
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
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index 6efba52c2e5d7811ee329ed22c1c76f75d7ddbe1..26bf383caea68834c654b25653ced9017f1b1b22 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
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@@ -14,7 +14,7 @@ public abstract class MoveToBlockGoal extends Goal {
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protected int nextStartTick;
protected int tryTicks;
private int maxStayTicks;
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- protected BlockPos blockPos = BlockPos.ZERO; @Deprecated public final BlockPos getTargetPosition() { return this.blockPos; } // Paper - OBFHELPER
+ protected BlockPos blockPos = BlockPos.ZERO; @Deprecated public final BlockPos getTargetPosition() { return this.blockPos; } @Deprecated public void setTargetPosition(BlockPos pos) { this.blockPos = pos; mob.movingTarget = pos != BlockPos.ZERO ? pos : null; } // Paper - OBFHELPER
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private boolean reachedTarget;
private final int searchRange;
private final int verticalSearchRange;
@@ -23,6 +23,13 @@ public abstract class MoveToBlockGoal extends Goal {
public MoveToBlockGoal(PathfinderMob mob, double speed, int range) {
this(mob, speed, range, 1);
}
+ // Paper start - activation range improvements
+ @Override
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+ public void stop() {
+ super.stop();
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+ setTargetPosition(BlockPos.ZERO);
+ }
+ // Paper end
public MoveToBlockGoal(PathfinderMob mob, double speed, int range, int maxYDifference) {
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this.mob = mob;
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@@ -114,6 +121,7 @@ public abstract class MoveToBlockGoal extends Goal {
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mutableBlockPos.setWithOffset(blockPos, m, k - 1, n);
if (this.mob.isWithinRestriction(mutableBlockPos) && this.isValidTarget(this.mob.level, mutableBlockPos)) {
this.blockPos = mutableBlockPos;
+ setTargetPosition(mutableBlockPos.immutable()); // Paper
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return true;
}
}
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
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index caab72b733eabfe6a78c2a75e252817def49cbd0..ece23ee7812ca62ff8e763ffc29cda2711d2f2e1 100644
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--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
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@@ -225,17 +225,29 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
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@Override
public void inactiveTick() {
// SPIGOT-3874, SPIGOT-3894, SPIGOT-3846, SPIGOT-5286 :(
- if (level.spigotConfig.tickInactiveVillagers && this.isEffectiveAi()) {
- this.customServerAiStep();
+ // Paper start
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+ if (this.getUnhappyCounter() > 0) {
+ this.setUnhappyCounter(this.getUnhappyCounter() - 1);
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+ }
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+ if (this.isEffectiveAi()) {
+ if (level.spigotConfig.tickInactiveVillagers) {
+ this.customServerAiStep();
+ } else {
+ this.mobTick(true);
+ }
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}
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+ maybeDecayGossip();
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+ // Paper end
+
super.inactiveTick();
}
// Spigot End
@Override
- protected void customServerAiStep() {
+ protected void customServerAiStep() { mobTick(false); }
+ protected void mobTick(boolean inactive) {
this.level.getProfiler().push("villagerBrain");
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- this.getBrain().tick((ServerLevel) this.level, this);
+ if (!inactive) this.getBrain().tick((ServerLevel) this.level, this); // Paper
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this.level.getProfiler().pop();
if (this.assignProfessionWhenSpawned) {
this.assignProfessionWhenSpawned = false;
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@@ -259,7 +271,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
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this.lastTradedPlayer = null;
}
- if (!this.isNoAi() && this.random.nextInt(100) == 0) {
+ if (!inactive && !this.isNoAi() && this.random.nextInt(100) == 0) { // Paper
Raid raid = ((ServerLevel) this.level).getRaidAt(this.blockPosition());
if (raid != null && raid.isActive() && !raid.isOver()) {
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@@ -270,6 +282,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
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if (this.getVillagerData().getProfession() == VillagerProfession.NONE && this.isTrading()) {
this.stopTrading();
}
+ if (inactive) return; // Paper
super.customServerAiStep();
}
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java b/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
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index 9b36bf3dbad7c31a20446208f3f410246f85eff6..1b8f22805af87dc08e0dea9fd93a5f93c0b05107 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
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@@ -52,6 +52,7 @@ public class MinecartHopper extends AbstractMinecartContainer implements Hopper
if (bl != this.isEnabled()) {
this.setEnabled(bl);
}
+ this.immunize(); // Paper
}
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@@ -89,10 +90,12 @@ public class MinecartHopper extends AbstractMinecartContainer implements Hopper
public boolean suckInItems() {
if (HopperBlockEntity.suckInItems(this.level, this)) {
+ this.immunize(); // Paper
return true;
} else {
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for(ItemEntity itemEntity : this.level.getEntitiesOfClass(ItemEntity.class, this.getBoundingBox().inflate(0.25D, 0.0D, 0.25D), EntitySelector.ENTITY_STILL_ALIVE)) {
if (HopperBlockEntity.addItem(this, itemEntity)) {
+ this.immunize(); // Paper
return true;
}
}
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@@ -122,4 +125,11 @@ public class MinecartHopper extends AbstractMinecartContainer implements Hopper
public AbstractContainerMenu createMenu(int syncId, Inventory playerInventory) {
return new HopperMenu(syncId, playerInventory, this);
}
+
+ // Paper start
+ public void immunize() {
+ this.activatedImmunityTick = Math.max(this.activatedImmunityTick, net.minecraft.server.MinecraftServer.currentTick + 20);
+ }
+ // Paper end
+
}
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 24d167436dab54ad18875c3633b1246a21d63518..48aef158ace14d3ca1f05ba2c6e5681e3ef9be59 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -161,6 +161,12 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
public List<ItemEntity> captureDrops;
public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
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+ // Paper start
+ public int wakeupInactiveRemainingAnimals;
+ public int wakeupInactiveRemainingFlying;
+ public int wakeupInactiveRemainingMonsters;
+ public int wakeupInactiveRemainingVillagers;
+ // Paper end
public boolean populating;
public final org.spigotmc.SpigotWorldConfig spigotConfig; // Spigot
// Paper start
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
2022-12-07 20:22:28 +01:00
index 2f5f8e084c30bf654a19582e0b7baa9cde1b99b5..4f7b12d8f213d43f4ef5538b7e05809a1a106cbd 100644
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
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@@ -143,6 +143,10 @@ public class PistonMovingBlockEntity extends BlockEntity {
}
entity.setDeltaMovement(e, g, h);
+ // Paper - EAR items stuck in in slime pushed by a piston
+ entity.activatedTick = Math.max(entity.activatedTick, net.minecraft.server.MinecraftServer.currentTick + 10);
+ entity.activatedImmunityTick = Math.max(entity.activatedImmunityTick, net.minecraft.server.MinecraftServer.currentTick + 10);
+ // Paper end
break;
}
}
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index 08bf9f85fe02a3f89640a2f3ae23089a119a394a..f158fc8a151272428a33dc5f6e1742876edc80d5 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -1,39 +1,52 @@
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package org.spigotmc;
+import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.ExperienceOrb;
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+import net.minecraft.world.entity.FlyingMob;
import net.minecraft.world.entity.LightningBolt;
import net.minecraft.world.entity.LivingEntity;
+import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.PathfinderMob;
+import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ambient.AmbientCreature;
import net.minecraft.world.entity.animal.Animal;
+import net.minecraft.world.entity.animal.Bee;
import net.minecraft.world.entity.animal.Sheep;
+import net.minecraft.world.entity.animal.WaterAnimal;
+import net.minecraft.world.entity.animal.horse.Llama;
import net.minecraft.world.entity.boss.EnderDragonPart;
import net.minecraft.world.entity.boss.enderdragon.EndCrystal;
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
import net.minecraft.world.entity.boss.wither.WitherBoss;
import net.minecraft.world.entity.item.PrimedTnt;
import net.minecraft.world.entity.monster.Creeper;
-import net.minecraft.world.entity.monster.Monster;
-import net.minecraft.world.entity.monster.Slime;
+import net.minecraft.world.entity.monster.Enemy;
+import net.minecraft.world.entity.monster.Pillager;
import net.minecraft.world.entity.npc.Villager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.AbstractHurtingProjectile;
+import net.minecraft.world.entity.projectile.EyeOfEnder;
import net.minecraft.world.entity.projectile.FireworkRocketEntity;
import net.minecraft.world.entity.projectile.ThrowableProjectile;
import net.minecraft.world.entity.projectile.ThrownTrident;
import net.minecraft.world.entity.raid.Raider;
+import co.aikar.timings.MinecraftTimings;
+import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.AABB;
-import co.aikar.timings.MinecraftTimings;
public class ActivationRange
{
public enum ActivationType
{
+ WATER, // Paper
+ FLYING_MONSTER, // Paper
+ VILLAGER, // Paper
MONSTER,
ANIMAL,
RAIDER,
@@ -41,6 +54,43 @@ public class ActivationRange
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AABB boundingBox = new AABB( 0, 0, 0, 0, 0, 0 );
}
+ // Paper start
+
+ static Activity[] VILLAGER_PANIC_IMMUNITIES = {
+ Activity.HIDE,
+ Activity.PRE_RAID,
+ Activity.RAID,
+ Activity.PANIC
+ };
+
+ private static int checkInactiveWakeup(Entity entity) {
+ Level world = entity.level;
+ SpigotWorldConfig config = world.spigotConfig;
+ long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ if (entity.activationType == ActivationType.VILLAGER) {
+ if (inactiveFor > config.wakeUpInactiveVillagersEvery && world.wakeupInactiveRemainingVillagers > 0) {
+ world.wakeupInactiveRemainingVillagers--;
+ return config.wakeUpInactiveVillagersFor;
+ }
+ } else if (entity.activationType == ActivationType.ANIMAL) {
+ if (inactiveFor > config.wakeUpInactiveAnimalsEvery && world.wakeupInactiveRemainingAnimals > 0) {
+ world.wakeupInactiveRemainingAnimals--;
+ return config.wakeUpInactiveAnimalsFor;
+ }
+ } else if (entity.activationType == ActivationType.FLYING_MONSTER) {
+ if (inactiveFor > config.wakeUpInactiveFlyingEvery && world.wakeupInactiveRemainingFlying > 0) {
+ world.wakeupInactiveRemainingFlying--;
+ return config.wakeUpInactiveFlyingFor;
+ }
+ } else if (entity.activationType == ActivationType.MONSTER || entity.activationType == ActivationType.RAIDER) {
+ if (inactiveFor > config.wakeUpInactiveMonstersEvery && world.wakeupInactiveRemainingMonsters > 0) {
+ world.wakeupInactiveRemainingMonsters--;
+ return config.wakeUpInactiveMonstersFor;
+ }
+ }
+ return -1;
+ }
+ // Paper end
static AABB maxBB = new AABB( 0, 0, 0, 0, 0, 0 );
@@ -53,10 +103,13 @@ public class ActivationRange
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*/
public static ActivationType initializeEntityActivationType(Entity entity)
{
+ if (entity instanceof WaterAnimal) { return ActivationType.WATER; } // Paper
+ else if (entity instanceof Villager) { return ActivationType.VILLAGER; } // Paper
+ else if (entity instanceof FlyingMob && entity instanceof Enemy) { return ActivationType.FLYING_MONSTER; } // Paper - doing & Monster incase Flying no longer includes monster in future
if ( entity instanceof Raider )
{
return ActivationType.RAIDER;
- } else if ( entity instanceof Monster || entity instanceof Slime )
+ } else if ( entity instanceof Enemy ) // Paper - correct monster check
{
return ActivationType.MONSTER;
} else if ( entity instanceof PathfinderMob || entity instanceof AmbientCreature )
@@ -77,10 +130,14 @@ public class ActivationRange
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*/
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
- if ( ( entity.activationType == ActivationType.MISC && config.miscActivationRange == 0 )
- || ( entity.activationType == ActivationType.RAIDER && config.raiderActivationRange == 0 )
- || ( entity.activationType == ActivationType.ANIMAL && config.animalActivationRange == 0 )
- || ( entity.activationType == ActivationType.MONSTER && config.monsterActivationRange == 0 )
+ if ( ( entity.activationType == ActivationType.MISC && config.miscActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.RAIDER && config.raiderActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.ANIMAL && config.animalActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.MONSTER && config.monsterActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.VILLAGER && config.villagerActivationRange <= 0 ) // Paper
+ || ( entity.activationType == ActivationType.WATER && config.waterActivationRange <= 0 ) // Paper
+ || ( entity.activationType == ActivationType.FLYING_MONSTER && config.flyingMonsterActivationRange <= 0 ) // Paper
+ || entity instanceof EyeOfEnder // Paper
|| entity instanceof Player
|| entity instanceof ThrowableProjectile
|| entity instanceof EnderDragon
@@ -113,10 +170,25 @@ public class ActivationRange
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final int raiderActivationRange = world.spigotConfig.raiderActivationRange;
final int animalActivationRange = world.spigotConfig.animalActivationRange;
final int monsterActivationRange = world.spigotConfig.monsterActivationRange;
+ // Paper start
+ final int waterActivationRange = world.spigotConfig.waterActivationRange;
+ final int flyingActivationRange = world.spigotConfig.flyingMonsterActivationRange;
+ final int villagerActivationRange = world.spigotConfig.villagerActivationRange;
+ world.wakeupInactiveRemainingAnimals = Math.min(world.wakeupInactiveRemainingAnimals + 1, world.spigotConfig.wakeUpInactiveAnimals);
+ world.wakeupInactiveRemainingVillagers = Math.min(world.wakeupInactiveRemainingVillagers + 1, world.spigotConfig.wakeUpInactiveVillagers);
+ world.wakeupInactiveRemainingMonsters = Math.min(world.wakeupInactiveRemainingMonsters + 1, world.spigotConfig.wakeUpInactiveMonsters);
+ world.wakeupInactiveRemainingFlying = Math.min(world.wakeupInactiveRemainingFlying + 1, world.spigotConfig.wakeUpInactiveFlying);
+ final ServerChunkCache chunkProvider = (ServerChunkCache) world.getChunkSource();
+ // Paper end
int maxRange = Math.max( monsterActivationRange, animalActivationRange );
maxRange = Math.max( maxRange, raiderActivationRange );
maxRange = Math.max( maxRange, miscActivationRange );
+ // Paper start
+ maxRange = Math.max( maxRange, flyingActivationRange );
+ maxRange = Math.max( maxRange, waterActivationRange );
+ maxRange = Math.max( maxRange, villagerActivationRange );
+ // Paper end
maxRange = Math.min( ( world.spigotConfig.simulationDistance << 4 ) - 8, maxRange );
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for ( Player player : world.players() )
@@ -127,11 +199,17 @@ public class ActivationRange
continue;
}
- ActivationRange.maxBB = player.getBoundingBox().inflate( maxRange, 256, maxRange );
- ActivationType.MISC.boundingBox = player.getBoundingBox().inflate( miscActivationRange, 256, miscActivationRange );
- ActivationType.RAIDER.boundingBox = player.getBoundingBox().inflate( raiderActivationRange, 256, raiderActivationRange );
- ActivationType.ANIMAL.boundingBox = player.getBoundingBox().inflate( animalActivationRange, 256, animalActivationRange );
- ActivationType.MONSTER.boundingBox = player.getBoundingBox().inflate( monsterActivationRange, 256, monsterActivationRange );
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+ // Paper start
+ int worldHeight = world.getHeight();
+ ActivationRange.maxBB = player.getBoundingBox().inflate( maxRange, worldHeight, maxRange );
+ ActivationType.MISC.boundingBox = player.getBoundingBox().inflate( miscActivationRange, worldHeight, miscActivationRange );
+ ActivationType.RAIDER.boundingBox = player.getBoundingBox().inflate( raiderActivationRange, worldHeight, raiderActivationRange );
+ ActivationType.ANIMAL.boundingBox = player.getBoundingBox().inflate( animalActivationRange, worldHeight, animalActivationRange );
+ ActivationType.MONSTER.boundingBox = player.getBoundingBox().inflate( monsterActivationRange, worldHeight, monsterActivationRange );
+ ActivationType.WATER.boundingBox = player.getBoundingBox().inflate( waterActivationRange, worldHeight, waterActivationRange );
+ ActivationType.FLYING_MONSTER.boundingBox = player.getBoundingBox().inflate( flyingActivationRange, worldHeight, flyingActivationRange );
+ ActivationType.VILLAGER.boundingBox = player.getBoundingBox().inflate( villagerActivationRange, worldHeight, villagerActivationRange );
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+ // Paper end
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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// Paper start
java.util.List<Entity> entities = world.getEntities((Entity)null, maxBB, null);
@@ -172,60 +250,118 @@ public class ActivationRange
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* @param entity
* @return
*/
- public static boolean checkEntityImmunities(Entity entity)
+ public static int checkEntityImmunities(Entity entity) // Paper - return # of ticks to get immunity
{
+ // Paper start
+ SpigotWorldConfig config = entity.level.spigotConfig;
+ int inactiveWakeUpImmunity = checkInactiveWakeup(entity);
+ if (inactiveWakeUpImmunity > -1) {
+ return inactiveWakeUpImmunity;
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+ }
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+ if (entity.remainingFireTicks > 0) {
+ return 2;
+ }
+ if (entity.activatedImmunityTick >= MinecraftServer.currentTick) {
+ return 1;
+ }
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+ long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ // Paper end
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// quick checks.
- if ( entity.wasTouchingWater || entity.remainingFireTicks > 0 )
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+ if ( (entity.activationType != ActivationType.WATER && entity.wasTouchingWater && entity.isPushedByFluid()) ) // Paper
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{
- return true;
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+ return 100; // Paper
+ }
+ // Paper start
+ if ( !entity.isOnGround() || entity.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D )
+ {
+ return 100;
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}
+ // Paper end
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if ( !( entity instanceof AbstractArrow ) )
{
- if ( !entity.isOnGround() || !entity.passengers.isEmpty() || entity.isPassenger() )
+ if ( (!entity.isOnGround() && !(entity instanceof FlyingMob)) ) // Paper - remove passengers logic
{
- return true;
+ return 10; // Paper
}
} else if ( !( (AbstractArrow) entity ).inGround )
{
- return true;
+ return 1; // Paper
}
// special cases.
if ( entity instanceof LivingEntity )
{
LivingEntity living = (LivingEntity) entity;
- if ( /*TODO: Missed mapping? living.attackTicks > 0 || */ living.hurtTime > 0 || living.activeEffects.size() > 0 )
+ if ( living.onClimbable() || living.jumping || living.hurtTime > 0 || living.activeEffects.size() > 0 ) // Paper
{
- return true;
+ return 1; // Paper
}
- if ( entity instanceof PathfinderMob && ( (PathfinderMob) entity ).getTarget() != null )
+ if ( entity instanceof Mob && ((Mob) entity ).getTarget() != null) // Paper
{
- return true;
+ return 20; // Paper
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+ }
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+ // Paper start
+ if (entity instanceof Bee) {
+ Bee bee = (Bee)entity;
+ BlockPos movingTarget = bee.getMovingTarget();
+ if (bee.isAngry() ||
+ (bee.getHivePos() != null && bee.getHivePos().equals(movingTarget)) ||
+ (bee.getSavedFlowerPos() != null && bee.getSavedFlowerPos().equals(movingTarget))
+ ) {
+ return 20;
+ }
+ }
+ if ( entity instanceof Villager ) {
+ Brain<Villager> behaviorController = ((Villager) entity).getBrain();
+
+ if (config.villagersActiveForPanic) {
+ for (Activity activity : VILLAGER_PANIC_IMMUNITIES) {
+ if (behaviorController.isActive(activity)) {
+ return 20*5;
+ }
+ }
+ }
+
+ if (config.villagersWorkImmunityAfter > 0 && inactiveFor >= config.villagersWorkImmunityAfter) {
+ if (behaviorController.isActive(Activity.WORK)) {
+ return config.villagersWorkImmunityFor;
+ }
+ }
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}
- if ( entity instanceof Villager && ( (Villager) entity ).canBreed() )
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+ if ( entity instanceof Llama && ( (Llama) entity ).inCaravan() )
{
- return true;
+ return 1;
}
+ // Paper end
if ( entity instanceof Animal )
{
Animal animal = (Animal) entity;
if ( animal.isBaby() || animal.isInLove() )
{
- return true;
+ return 5; // Paper
}
if ( entity instanceof Sheep && ( (Sheep) entity ).isSheared() )
{
- return true;
+ return 1; // Paper
}
}
if (entity instanceof Creeper && ((Creeper) entity).isIgnited()) { // isExplosive
- return true;
+ return 20; // Paper
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+ }
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+ // Paper start
+ if (entity instanceof Mob && ((Mob) entity).targetSelector.hasTasks() ) {
+ return 0;
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}
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+ if (entity instanceof Pillager) {
+ Pillager pillager = (Pillager) entity;
+ // TODO:?
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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+ }
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+ // Paper end
}
// SPIGOT-6644: Otherwise the target refresh tick will be missed
if (entity instanceof ExperienceOrb) {
- return true;
+ return 20; // Paper
}
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- return false;
+ return -1; // Paper
}
/**
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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@@ -240,8 +376,19 @@ public class ActivationRange
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if ( entity instanceof FireworkRocketEntity ) {
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return true;
}
+ // Paper start - special case always immunities
+ // immunize brand new entities, dead entities, and portal scenarios
+ if (entity.defaultActivationState || entity.tickCount < 20*10 || !entity.isAlive() || entity.isInsidePortal || entity.portalCooldown > 0) {
+ return true;
+ }
+ // immunize leashed entities
+ if (entity instanceof Mob && ((Mob)entity).getLeashHolder() instanceof Player) {
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+ return true;
+ }
+ // Paper end
- boolean isActive = entity.activatedTick >= MinecraftServer.currentTick || entity.defaultActivationState;
+ boolean isActive = entity.activatedTick >= MinecraftServer.currentTick;
+ entity.isTemporarilyActive = false; // Paper
// Should this entity tick?
if ( !isActive )
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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@@ -249,15 +396,19 @@ public class ActivationRange
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if ( ( MinecraftServer.currentTick - entity.activatedTick - 1 ) % 20 == 0 )
{
// Check immunities every 20 ticks.
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- if ( ActivationRange.checkEntityImmunities( entity ) )
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- {
- // Triggered some sort of immunity, give 20 full ticks before we check again.
- entity.activatedTick = MinecraftServer.currentTick + 20;
+ // Paper start
+ int immunity = checkEntityImmunities(entity);
+ if (immunity >= 0) {
+ entity.activatedTick = MinecraftServer.currentTick + immunity;
+ } else {
+ entity.isTemporarilyActive = true;
}
+ // Paper end
isActive = true;
+
}
// Add a little performance juice to active entities. Skip 1/4 if not immune.
- } else if ( !entity.defaultActivationState && (entity.tickCount + entity.getId()) % 4 == 0 && !ActivationRange.checkEntityImmunities( entity ) ) // Paper - Ensure checking item movement is offset from Spigot's entity activation range check
+ } else if ( (entity.tickCount + entity.getId()) % 4 == 0 && ActivationRange.checkEntityImmunities( entity ) < 0 ) // Paper
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{
isActive = false;
}
diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
index 70b3ff4a6a9aea24e28d99997a936e850d46b05e..a345befaee2e4703294c3941f4060c496838c496 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
@@ -205,14 +205,60 @@ public class SpigotWorldConfig
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public int monsterActivationRange = 32;
public int raiderActivationRange = 48;
public int miscActivationRange = 16;
+ // Paper start
+ public int flyingMonsterActivationRange = 32;
+ public int waterActivationRange = 16;
+ public int villagerActivationRange = 32;
+ public int wakeUpInactiveAnimals = 4;
+ public int wakeUpInactiveAnimalsEvery = 60*20;
+ public int wakeUpInactiveAnimalsFor = 5*20;
+ public int wakeUpInactiveMonsters = 8;
+ public int wakeUpInactiveMonstersEvery = 20*20;
+ public int wakeUpInactiveMonstersFor = 5*20;
+ public int wakeUpInactiveVillagers = 4;
+ public int wakeUpInactiveVillagersEvery = 30*20;
+ public int wakeUpInactiveVillagersFor = 5*20;
+ public int wakeUpInactiveFlying = 8;
+ public int wakeUpInactiveFlyingEvery = 10*20;
+ public int wakeUpInactiveFlyingFor = 5*20;
+ public int villagersWorkImmunityAfter = 5*20;
+ public int villagersWorkImmunityFor = 20;
+ public boolean villagersActiveForPanic = true;
+ // Paper end
public boolean tickInactiveVillagers = true;
public boolean ignoreSpectatorActivation = false;
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private void activationRange()
{
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+ boolean hasAnimalsConfig = config.getInt("entity-activation-range.animals", this.animalActivationRange) != this.animalActivationRange; // Paper
this.animalActivationRange = this.getInt( "entity-activation-range.animals", this.animalActivationRange );
this.monsterActivationRange = this.getInt( "entity-activation-range.monsters", this.monsterActivationRange );
this.raiderActivationRange = this.getInt( "entity-activation-range.raiders", this.raiderActivationRange );
this.miscActivationRange = this.getInt( "entity-activation-range.misc", this.miscActivationRange );
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+ // Paper start
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+ this.waterActivationRange = this.getInt( "entity-activation-range.water", this.waterActivationRange );
+ this.villagerActivationRange = this.getInt( "entity-activation-range.villagers", hasAnimalsConfig ? this.animalActivationRange : this.villagerActivationRange );
+ this.flyingMonsterActivationRange = this.getInt( "entity-activation-range.flying-monsters", this.flyingMonsterActivationRange );
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+
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+ this.wakeUpInactiveAnimals = this.getInt("entity-activation-range.wake-up-inactive.animals-max-per-tick", this.wakeUpInactiveAnimals);
+ this.wakeUpInactiveAnimalsEvery = this.getInt("entity-activation-range.wake-up-inactive.animals-every", this.wakeUpInactiveAnimalsEvery);
+ this.wakeUpInactiveAnimalsFor = this.getInt("entity-activation-range.wake-up-inactive.animals-for", this.wakeUpInactiveAnimalsFor);
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+
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+ this.wakeUpInactiveMonsters = this.getInt("entity-activation-range.wake-up-inactive.monsters-max-per-tick", this.wakeUpInactiveMonsters);
+ this.wakeUpInactiveMonstersEvery = this.getInt("entity-activation-range.wake-up-inactive.monsters-every", this.wakeUpInactiveMonstersEvery);
+ this.wakeUpInactiveMonstersFor = this.getInt("entity-activation-range.wake-up-inactive.monsters-for", this.wakeUpInactiveMonstersFor);
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+
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+ this.wakeUpInactiveVillagers = this.getInt("entity-activation-range.wake-up-inactive.villagers-max-per-tick", this.wakeUpInactiveVillagers);
+ this.wakeUpInactiveVillagersEvery = this.getInt("entity-activation-range.wake-up-inactive.villagers-every", this.wakeUpInactiveVillagersEvery);
+ this.wakeUpInactiveVillagersFor = this.getInt("entity-activation-range.wake-up-inactive.villagers-for", this.wakeUpInactiveVillagersFor);
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+
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+ this.wakeUpInactiveFlying = this.getInt("entity-activation-range.wake-up-inactive.flying-monsters-max-per-tick", this.wakeUpInactiveFlying);
+ this.wakeUpInactiveFlyingEvery = this.getInt("entity-activation-range.wake-up-inactive.flying-monsters-every", this.wakeUpInactiveFlyingEvery);
+ this.wakeUpInactiveFlyingFor = this.getInt("entity-activation-range.wake-up-inactive.flying-monsters-for", this.wakeUpInactiveFlyingFor);
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+
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+ this.villagersWorkImmunityAfter = this.getInt( "entity-activation-range.villagers-work-immunity-after", this.villagersWorkImmunityAfter );
+ this.villagersWorkImmunityFor = this.getInt( "entity-activation-range.villagers-work-immunity-for", this.villagersWorkImmunityFor );
+ this.villagersActiveForPanic = this.getBoolean( "entity-activation-range.villagers-active-for-panic", this.villagersActiveForPanic );
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+ // Paper end
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this.tickInactiveVillagers = this.getBoolean( "entity-activation-range.tick-inactive-villagers", this.tickInactiveVillagers );
this.ignoreSpectatorActivation = this.getBoolean( "entity-activation-range.ignore-spectators", this.ignoreSpectatorActivation );
this.log( "Entity Activation Range: An " + this.animalActivationRange + " / Mo " + this.monsterActivationRange + " / Ra " + this.raiderActivationRange + " / Mi " + this.miscActivationRange + " / Tiv " + this.tickInactiveVillagers + " / Isa " + this.ignoreSpectatorActivation );