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Paper/src/main/java/net/minecraft/server/EntityHuman.java

1348 Zeilen
42 KiB
Java

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package net.minecraft.server;
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import java.util.Iterator;
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import java.util.List;
// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftItem;
import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.player.PlayerBedEnterEvent;
import org.bukkit.event.player.PlayerBedLeaveEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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// CraftBukkit end
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public abstract class EntityHuman extends EntityLiving implements ICommandListener {
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public PlayerInventory inventory = new PlayerInventory(this);
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private InventoryEnderChest enderChest = new InventoryEnderChest();
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public Container defaultContainer;
public Container activeContainer;
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protected FoodMetaData foodData = new FoodMetaData();
protected int bO = 0;
public byte bP = 0;
public int bQ = 0;
public float bR;
public float bS;
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public String name;
public int bU = 0;
public double bV;
public double bW;
public double bX;
public double bY;
public double bZ;
public double ca;
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// CraftBukkit start
public boolean sleeping; // protected -> public
public boolean fauxSleeping;
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public String spawnWorld = "";
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public HumanEntity getBukkitEntity() {
return (HumanEntity) super.getBukkitEntity();
}
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// CraftBukkit end
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public ChunkCoordinates cc;
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public int sleepTicks; // CraftBukkit - private -> public
public float cd;
public float ce;
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private ChunkCoordinates c;
private boolean d;
private ChunkCoordinates e;
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public PlayerAbilities abilities = new PlayerAbilities();
public int oldLevel = -1; // CraftBukkit
public int expLevel;
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public int expTotal;
public float exp;
private ItemStack f;
private int g;
protected float cj = 0.1F;
protected float ck = 0.02F;
private int h = 0;
public EntityFishingHook hookedFish = null;
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public EntityHuman(World world) {
super(world);
this.defaultContainer = new ContainerPlayer(this.inventory, !world.isStatic, this);
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this.activeContainer = this.defaultContainer;
this.height = 1.62F;
ChunkCoordinates chunkcoordinates = world.getSpawn();
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this.setPositionRotation((double) chunkcoordinates.x + 0.5D, (double) (chunkcoordinates.y + 1), (double) chunkcoordinates.z + 0.5D, 0.0F, 0.0F);
this.aI = "humanoid";
this.aH = 180.0F;
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this.maxFireTicks = 20;
this.texture = "/mob/char.png";
}
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public int getMaxHealth() {
return 20;
}
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protected void a() {
super.a();
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this.datawatcher.a(16, Byte.valueOf((byte) 0));
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this.datawatcher.a(17, Byte.valueOf((byte) 0));
}
public boolean bI() {
return this.f != null;
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}
public void bK() {
if (this.f != null) {
this.f.b(this.world, this, this.g);
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}
this.bL();
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}
public void bL() {
this.f = null;
this.g = 0;
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if (!this.world.isStatic) {
this.d(false);
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}
}
public boolean be() {
return this.bI() && Item.byId[this.f.id].d_(this.f) == EnumAnimation.d;
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}
public void j_() {
if (this.f != null) {
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ItemStack itemstack = this.inventory.getItemInHand();
if (itemstack == this.f) {
if (this.g <= 25 && this.g % 4 == 0) {
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this.c(itemstack, 5);
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}
if (--this.g == 0 && !this.world.isStatic) {
this.n();
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}
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} else {
this.bL();
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}
}
if (this.bU > 0) {
--this.bU;
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}
if (this.isSleeping()) {
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++this.sleepTicks;
if (this.sleepTicks > 100) {
this.sleepTicks = 100;
}
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if (!this.world.isStatic) {
if (!this.j()) {
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this.a(true, true, false);
} else if (this.world.t()) {
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this.a(false, true, true);
}
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}
} else if (this.sleepTicks > 0) {
++this.sleepTicks;
if (this.sleepTicks >= 110) {
this.sleepTicks = 0;
}
}
super.j_();
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if (!this.world.isStatic && this.activeContainer != null && !this.activeContainer.c(this)) {
this.closeInventory();
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this.activeContainer = this.defaultContainer;
}
if (this.isBurning() && this.abilities.isInvulnerable) {
this.extinguish();
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}
this.bV = this.bY;
this.bW = this.bZ;
this.bX = this.ca;
double d0 = this.locX - this.bY;
double d1 = this.locY - this.bZ;
double d2 = this.locZ - this.ca;
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double d3 = 10.0D;
if (d0 > d3) {
this.bV = this.bY = this.locX;
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}
if (d2 > d3) {
this.bX = this.ca = this.locZ;
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}
if (d1 > d3) {
this.bW = this.bZ = this.locY;
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}
if (d0 < -d3) {
this.bV = this.bY = this.locX;
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}
if (d2 < -d3) {
this.bX = this.ca = this.locZ;
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}
if (d1 < -d3) {
this.bW = this.bZ = this.locY;
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}
this.bY += d0 * 0.25D;
this.ca += d2 * 0.25D;
this.bZ += d1 * 0.25D;
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this.a(StatisticList.k, 1);
if (this.vehicle == null) {
this.e = null;
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}
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if (!this.world.isStatic) {
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this.foodData.a(this);
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}
}
public int z() {
return this.abilities.isInvulnerable ? 0 : 80;
}
public int ab() {
return 10;
}
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protected void c(ItemStack itemstack, int i) {
if (itemstack.n() == EnumAnimation.c) {
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this.world.makeSound(this, "random.drink", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
}
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if (itemstack.n() == EnumAnimation.b) {
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for (int j = 0; j < i; ++j) {
Vec3D vec3d = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
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vec3d.a(-this.pitch * 3.1415927F / 180.0F);
vec3d.b(-this.yaw * 3.1415927F / 180.0F);
Vec3D vec3d1 = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
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vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
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vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
this.world.addParticle("iconcrack_" + itemstack.getItem().id, vec3d1.c, vec3d1.d, vec3d1.e, vec3d.c, vec3d.d + 0.05D, vec3d.e);
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}
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this.world.makeSound(this, "random.eat", 0.5F + 0.5F * (float) this.random.nextInt(2), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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}
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}
protected void n() {
if (this.f != null) {
this.c(this.f, 16);
int i = this.f.count;
ItemStack itemstack = this.f.b(this.world, this);
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if (itemstack != this.f || itemstack != null && itemstack.count != i) {
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this.inventory.items[this.inventory.itemInHandIndex] = itemstack;
if (itemstack.count == 0) {
this.inventory.items[this.inventory.itemInHandIndex] = null;
}
}
this.bL();
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}
}
protected boolean bd() {
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return this.getHealth() <= 0 || this.isSleeping();
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}
// CraftBukkit - protected -> public
public void closeInventory() {
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this.activeContainer = this.defaultContainer;
}
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public void U() {
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double d0 = this.locX;
double d1 = this.locY;
double d2 = this.locZ;
float f = this.yaw;
float f1 = this.pitch;
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super.U();
this.bR = this.bS;
this.bS = 0.0F;
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this.k(this.locX - d0, this.locY - d1, this.locZ - d2);
if (this.vehicle instanceof EntityPig) {
this.pitch = f1;
this.yaw = f;
this.aw = ((EntityPig) this.vehicle).aw;
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}
}
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protected void bk() {
this.bl();
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}
public void c() {
if (this.bO > 0) {
--this.bO;
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}
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if (this.world.difficulty == 0 && this.getHealth() < this.getMaxHealth() && this.ticksLived % 20 * 12 == 0) {
// CraftBukkit - added regain reason of "REGEN" for filtering purposes.
this.heal(1, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN);
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}
this.inventory.j();
this.bR = this.bS;
super.c();
this.aM = this.abilities.b();
this.aN = this.ck;
if (this.isSprinting()) {
this.aM = (float) ((double) this.aM + (double) this.abilities.b() * 0.3D);
this.aN = (float) ((double) this.aN + (double) this.ck * 0.3D);
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}
float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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// CraftBukkit - Math -> TrigMath
float f1 = (float) org.bukkit.craftbukkit.TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0F;
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if (f > 0.1F) {
f = 0.1F;
}
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if (!this.onGround || this.getHealth() <= 0) {
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f = 0.0F;
}
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if (this.onGround || this.getHealth() <= 0) {
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f1 = 0.0F;
}
this.bS += (f - this.bS) * 0.4F;
this.ba += (f1 - this.ba) * 0.8F;
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if (this.getHealth() > 0) {
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List list = this.world.getEntities(this, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
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if (list != null) {
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Iterator iterator = list.iterator();
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
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if (!entity.dead) {
this.q(entity);
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}
}
}
}
}
private void q(Entity entity) {
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entity.b_(this);
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}
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public void die(DamageSource damagesource) {
super.die(damagesource);
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this.a(0.2F, 0.2F);
this.setPosition(this.locX, this.locY, this.locZ);
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this.motY = 0.10000000149011612D;
if (this.name.equals("Notch")) {
this.a(new ItemStack(Item.APPLE, 1), true);
}
if (!this.world.getGameRules().getBoolean("keepInventory")) {
this.inventory.l();
}
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if (damagesource != null) {
this.motX = (double) (-MathHelper.cos((this.aW + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
this.motZ = (double) (-MathHelper.sin((this.aW + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
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} else {
this.motX = this.motZ = 0.0D;
}
this.height = 0.1F;
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this.a(StatisticList.y, 1);
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}
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public void c(Entity entity, int i) {
this.bQ += i;
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if (entity instanceof EntityHuman) {
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this.a(StatisticList.A, 1);
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} else {
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this.a(StatisticList.z, 1);
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}
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}
public EntityItem bN() {
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return this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, 1), false);
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}
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public EntityItem drop(ItemStack itemstack) {
return this.a(itemstack, false);
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}
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public EntityItem a(ItemStack itemstack, boolean flag) {
if (itemstack == null) {
return null;
} else {
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EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.getHeadHeight(), this.locZ, itemstack);
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entityitem.pickupDelay = 40;
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float f = 0.1F;
float f1;
if (flag) {
f1 = this.random.nextFloat() * 0.5F;
float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
entityitem.motX = (double) (-MathHelper.sin(f2) * f1);
entityitem.motZ = (double) (MathHelper.cos(f2) * f1);
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entityitem.motY = 0.20000000298023224D;
} else {
f = 0.3F;
entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
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f = 0.02F;
f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
f *= this.random.nextFloat();
entityitem.motX += Math.cos((double) f1) * (double) f;
entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
entityitem.motZ += Math.sin((double) f1) * (double) f;
}
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// CraftBukkit start
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Player player = (Player) this.getBukkitEntity();
CraftItem drop = new CraftItem(this.world.getServer(), entityitem);
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PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
this.world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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player.getInventory().addItem(drop.getItemStack());
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return null;
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}
// CraftBukkit end
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this.a(entityitem);
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this.a(StatisticList.v, 1);
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return entityitem;
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}
}
protected void a(EntityItem entityitem) {
this.world.addEntity(entityitem);
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}
public float a(Block block) {
float f = this.inventory.a(block);
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(this);
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if (i > 0 && this.inventory.b(block)) {
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f += (float) (i * i + 1);
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}
if (this.hasEffect(MobEffectList.FASTER_DIG)) {
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f *= 1.0F + (float) (this.getEffect(MobEffectList.FASTER_DIG).getAmplifier() + 1) * 0.2F;
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}
if (this.hasEffect(MobEffectList.SLOWER_DIG)) {
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f *= 1.0F - (float) (this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier() + 1) * 0.2F;
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}
if (this.a(Material.WATER) && !EnchantmentManager.hasWaterWorkerEnchantment(this)) {
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f /= 5.0F;
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}
if (!this.onGround) {
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f /= 5.0F;
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}
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return f;
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}
public boolean b(Block block) {
return this.inventory.b(block);
}
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public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.getList("Inventory");
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this.inventory.b(nbttaglist);
this.sleeping = nbttagcompound.getBoolean("Sleeping");
this.sleepTicks = nbttagcompound.getShort("SleepTimer");
this.exp = nbttagcompound.getFloat("XpP");
this.expLevel = nbttagcompound.getInt("XpLevel");
this.expTotal = nbttagcompound.getInt("XpTotal");
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if (this.sleeping) {
this.cc = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
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this.a(true, true, false);
}
// CraftBukkit start
this.spawnWorld = nbttagcompound.getString("SpawnWorld");
if ("".equals(spawnWorld)) {
this.spawnWorld = this.world.getServer().getWorlds().get(0).getName();
}
// CraftBukkit end
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if (nbttagcompound.hasKey("SpawnX") && nbttagcompound.hasKey("SpawnY") && nbttagcompound.hasKey("SpawnZ")) {
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this.c = new ChunkCoordinates(nbttagcompound.getInt("SpawnX"), nbttagcompound.getInt("SpawnY"), nbttagcompound.getInt("SpawnZ"));
this.d = nbttagcompound.getBoolean("SpawnForced");
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}
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this.foodData.a(nbttagcompound);
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this.abilities.b(nbttagcompound);
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if (nbttagcompound.hasKey("EnderItems")) {
NBTTagList nbttaglist1 = nbttagcompound.getList("EnderItems");
this.enderChest.a(nbttaglist1);
}
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}
2011-04-20 22:47:26 +02:00
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.set("Inventory", this.inventory.a(new NBTTagList()));
nbttagcompound.setBoolean("Sleeping", this.sleeping);
nbttagcompound.setShort("SleepTimer", (short) this.sleepTicks);
nbttagcompound.setFloat("XpP", this.exp);
nbttagcompound.setInt("XpLevel", this.expLevel);
nbttagcompound.setInt("XpTotal", this.expTotal);
2012-07-29 09:33:13 +02:00
if (this.c != null) {
nbttagcompound.setInt("SpawnX", this.c.x);
nbttagcompound.setInt("SpawnY", this.c.y);
nbttagcompound.setInt("SpawnZ", this.c.z);
nbttagcompound.setBoolean("SpawnForced", this.d);
nbttagcompound.setString("SpawnWorld", spawnWorld); // CraftBukkit - fixes bed spawns for multiworld worlds
2011-03-31 22:40:00 +02:00
}
2011-09-15 02:23:52 +02:00
2011-09-15 18:36:27 +02:00
this.foodData.b(nbttagcompound);
2011-11-20 09:01:14 +01:00
this.abilities.a(nbttagcompound);
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nbttagcompound.set("EnderItems", this.enderChest.g());
2011-01-29 22:50:29 +01:00
}
2012-02-29 22:31:04 +01:00
public void openContainer(IInventory iinventory) {}
2011-01-29 22:50:29 +01:00
2012-02-29 22:31:04 +01:00
public void startEnchanting(int i, int j, int k) {}
2011-11-20 09:01:14 +01:00
public void openAnvil(int i, int j, int k) {}
2011-01-29 22:50:29 +01:00
public void startCrafting(int i, int j, int k) {}
2011-01-29 22:50:29 +01:00
2012-02-29 22:31:04 +01:00
public float getHeadHeight() {
2011-01-29 22:50:29 +01:00
return 0.12F;
}
protected void e_() {
2011-02-23 03:37:56 +01:00
this.height = 1.62F;
}
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public boolean damageEntity(DamageSource damagesource, int i) {
2011-09-15 18:36:27 +02:00
if (this.abilities.isInvulnerable && !damagesource.ignoresInvulnerability()) {
2011-01-29 22:50:29 +01:00
return false;
} else {
this.bC = 0;
2011-11-20 09:01:14 +01:00
if (this.getHealth() <= 0) {
2011-09-15 02:23:52 +02:00
return false;
} else {
if (this.isSleeping() && !this.world.isStatic) {
this.a(true, true, false);
2011-01-29 22:50:29 +01:00
}
2012-07-29 09:33:13 +02:00
if (damagesource.n()) {
if (this.world.difficulty == 0) {
return false; // CraftBukkit - i = 0 -> return false
2011-09-15 02:23:52 +02:00
}
2011-01-29 22:50:29 +01:00
if (this.world.difficulty == 1) {
2011-11-20 09:01:14 +01:00
i = i / 2 + 1;
2011-09-15 02:23:52 +02:00
}
if (this.world.difficulty == 3) {
2011-09-15 02:23:52 +02:00
i = i * 3 / 2;
}
2011-05-26 14:48:22 +02:00
}
2012-07-29 09:33:13 +02:00
if (false && i == 0) { // CraftBukkit - Don't filter out 0 damage
2011-09-15 02:23:52 +02:00
return false;
} else {
Entity entity = damagesource.getEntity();
if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
entity = ((EntityArrow) entity).shooter;
2011-09-15 02:23:52 +02:00
}
2011-03-31 22:40:00 +02:00
if (entity instanceof EntityLiving) {
this.a((EntityLiving) entity, false);
}
2011-03-31 22:40:00 +02:00
2011-09-15 02:23:52 +02:00
this.a(StatisticList.x, i);
return super.damageEntity(damagesource, i);
}
2011-03-31 22:40:00 +02:00
}
}
}
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protected int c(DamageSource damagesource, int i) {
int j = super.c(damagesource, i);
2011-11-20 09:01:14 +01:00
if (j <= 0) {
return 0;
} else {
int k = EnchantmentManager.a(this.inventory.armor, damagesource);
2011-11-20 09:01:14 +01:00
if (k > 20) {
k = 20;
}
if (k > 0 && k <= 20) {
int l = 25 - k;
int i1 = j * l + this.aS;
2011-11-20 09:01:14 +01:00
j = i1 / 25;
this.aS = i1 % 25;
2011-11-20 09:01:14 +01:00
}
return j;
}
}
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protected boolean h() {
2011-04-20 22:47:26 +02:00
return false;
}
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protected void a(EntityLiving entityliving, boolean flag) {
if (!(entityliving instanceof EntityCreeper) && !(entityliving instanceof EntityGhast)) {
if (entityliving instanceof EntityWolf) {
EntityWolf entitywolf = (EntityWolf) entityliving;
if (entitywolf.isTamed() && this.name.equals(entitywolf.getOwnerName())) {
2011-03-31 22:40:00 +02:00
return;
}
}
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if (!(entityliving instanceof EntityHuman) || this.h()) {
List list = this.world.a(EntityWolf.class, AxisAlignedBB.a().a(this.locX, this.locY, this.locZ, this.locX + 1.0D, this.locY + 1.0D, this.locZ + 1.0D).grow(16.0D, 4.0D, 16.0D));
2011-04-20 22:47:26 +02:00
Iterator iterator = list.iterator();
2011-03-31 22:40:00 +02:00
2011-04-20 22:47:26 +02:00
while (iterator.hasNext()) {
2012-07-29 09:33:13 +02:00
EntityWolf entitywolf1 = (EntityWolf) iterator.next();
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if (entitywolf1.isTamed() && entitywolf1.l() == null && this.name.equals(entitywolf1.getOwnerName()) && (!flag || !entitywolf1.isSitting())) {
entitywolf1.setSitting(false);
entitywolf1.setTarget(entityliving);
2011-04-20 22:47:26 +02:00
}
2011-03-31 22:40:00 +02:00
}
}
2011-01-29 22:50:29 +01:00
}
}
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protected void k(int i) {
this.inventory.g(i);
2011-11-20 09:01:14 +01:00
}
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public int aU() {
return this.inventory.k();
2011-11-20 09:01:14 +01:00
}
2011-01-29 22:50:29 +01:00
public float bO() {
int i = 0;
ItemStack[] aitemstack = this.inventory.armor;
int j = aitemstack.length;
for (int k = 0; k < j; ++k) {
ItemStack itemstack = aitemstack[k];
if (itemstack != null) {
++i;
}
2011-09-15 02:23:52 +02:00
}
return (float) i / (float) this.inventory.armor.length;
}
protected void d(DamageSource damagesource, int i) {
if (!this.invulnerable) {
if (!damagesource.ignoresArmor() && this.be()) {
i = 1 + i >> 1;
}
i = this.b(damagesource, i);
i = this.c(damagesource, i);
this.j(damagesource.d());
this.health -= i;
}
2011-01-29 22:50:29 +01:00
}
2012-02-29 22:31:04 +01:00
public void openFurnace(TileEntityFurnace tileentityfurnace) {}
2011-01-29 22:50:29 +01:00
2012-02-29 22:31:04 +01:00
public void openDispenser(TileEntityDispenser tileentitydispenser) {}
2011-01-29 22:50:29 +01:00
public void a(TileEntity tileentity) {}
2011-01-29 22:50:29 +01:00
2012-02-29 22:31:04 +01:00
public void openBrewingStand(TileEntityBrewingStand tileentitybrewingstand) {}
2011-11-20 09:01:14 +01:00
public void openBeacon(TileEntityBeacon tileentitybeacon) {}
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public void openTrade(IMerchant imerchant) {}
public void d(ItemStack itemstack) {}
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public boolean o(Entity entity) {
2012-07-29 09:33:13 +02:00
if (entity.c(this)) {
return true;
} else {
ItemStack itemstack = this.bP();
2011-01-29 22:50:29 +01:00
if (itemstack != null && entity instanceof EntityLiving) {
2012-07-29 09:33:13 +02:00
if (this.abilities.canInstantlyBuild) {
itemstack = itemstack.cloneItemStack();
}
if (itemstack.a((EntityLiving) entity)) {
// CraftBukkit - bypass infinite items; <= 0 -> == 0
if (itemstack.count == 0 && !this.abilities.canInstantlyBuild) {
this.bQ();
2012-07-29 09:33:13 +02:00
}
return true;
2011-01-29 22:50:29 +01:00
}
}
2012-07-29 09:33:13 +02:00
return false;
2011-01-29 22:50:29 +01:00
}
}
public ItemStack bP() {
return this.inventory.getItemInHand();
2011-01-29 22:50:29 +01:00
}
public void bQ() {
this.inventory.setItem(this.inventory.itemInHandIndex, (ItemStack) null);
2011-01-29 22:50:29 +01:00
}
public double W() {
2011-01-29 22:50:29 +01:00
return (double) (this.height - 0.5F);
}
public void attack(Entity entity) {
if (entity.aq()) {
2012-03-01 11:49:23 +01:00
int i = this.inventory.a(entity);
2011-01-29 22:50:29 +01:00
2012-03-01 11:49:23 +01:00
if (this.hasEffect(MobEffectList.INCREASE_DAMAGE)) {
i += 3 << this.getEffect(MobEffectList.INCREASE_DAMAGE).getAmplifier();
}
2011-11-20 09:01:14 +01:00
2012-03-01 11:49:23 +01:00
if (this.hasEffect(MobEffectList.WEAKNESS)) {
i -= 2 << this.getEffect(MobEffectList.WEAKNESS).getAmplifier();
}
2011-11-20 09:01:14 +01:00
2012-03-01 11:49:23 +01:00
int j = 0;
int k = 0;
2011-09-15 02:23:52 +02:00
2012-03-01 11:49:23 +01:00
if (entity instanceof EntityLiving) {
k = EnchantmentManager.a((EntityLiving) this, (EntityLiving) entity);
j += EnchantmentManager.getKnockbackEnchantmentLevel(this, (EntityLiving) entity);
2011-04-20 22:47:26 +02:00
}
2012-03-01 11:49:23 +01:00
if (this.isSprinting()) {
++j;
}
2011-01-29 22:50:29 +01:00
2012-03-01 11:49:23 +01:00
if (i > 0 || k > 0) {
boolean flag = this.fallDistance > 0.0F && !this.onGround && !this.g_() && !this.H() && !this.hasEffect(MobEffectList.BLINDNESS) && this.vehicle == null && entity instanceof EntityLiving;
2011-01-29 22:50:29 +01:00
2012-03-01 11:49:23 +01:00
if (flag) {
i += this.random.nextInt(i / 2 + 2);
2011-01-29 22:50:29 +01:00
}
2012-03-01 11:49:23 +01:00
i += k;
boolean flag1 = entity.damageEntity(DamageSource.playerAttack(this), i);
2011-11-20 09:01:14 +01:00
2012-03-01 11:49:23 +01:00
// CraftBukkit start - Return when the damage fails so that the item will not lose durability
if (!flag1) {
return;
2011-11-20 09:01:14 +01:00
}
2012-03-01 11:49:23 +01:00
// CraftBukkit end
if (flag1) {
if (j > 0) {
2012-07-29 09:33:13 +02:00
entity.g((double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) j * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) j * 0.5F));
2012-03-01 11:49:23 +01:00
this.motX *= 0.6D;
this.motZ *= 0.6D;
this.setSprinting(false);
}
2011-11-20 09:01:14 +01:00
2012-03-01 11:49:23 +01:00
if (flag) {
2012-07-29 09:33:13 +02:00
this.b(entity);
2012-03-01 11:49:23 +01:00
}
2011-09-15 02:23:52 +02:00
2012-03-01 11:49:23 +01:00
if (k > 0) {
2012-07-29 09:33:13 +02:00
this.c(entity);
2012-03-01 11:49:23 +01:00
}
2011-01-29 22:50:29 +01:00
2012-03-01 11:49:23 +01:00
if (i >= 18) {
this.a((Statistic) AchievementList.E);
}
this.k(entity);
2011-03-31 22:40:00 +02:00
}
ItemStack itemstack = this.bP();
2012-03-01 11:49:23 +01:00
if (itemstack != null && entity instanceof EntityLiving) {
itemstack.a((EntityLiving) entity, this);
// CraftBukkit - bypass infinite items; <= 0 -> == 0
if (itemstack.count == 0) {
this.bQ();
2012-03-01 11:49:23 +01:00
}
2011-01-29 22:50:29 +01:00
}
2011-03-31 22:40:00 +02:00
2012-03-01 11:49:23 +01:00
if (entity instanceof EntityLiving) {
if (entity.isAlive()) {
this.a((EntityLiving) entity, true);
}
this.a(StatisticList.w, i);
int l = EnchantmentManager.getFireAspectEnchantmentLevel(this, (EntityLiving) entity);
2011-11-20 09:01:14 +01:00
if (l > 0 && flag1) {
2012-03-01 11:49:23 +01:00
// CraftBukkit start - raise a combust event when somebody hits with a fire enchanted item
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), l * 4);
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
2012-03-01 11:49:23 +01:00
if (!combustEvent.isCancelled()) {
entity.setOnFire(combustEvent.getDuration());
}
// CraftBukkit end
}
2011-11-20 09:01:14 +01:00
}
2011-09-15 02:23:52 +02:00
2012-07-29 09:33:13 +02:00
this.j(0.3F);
2012-03-01 11:49:23 +01:00
}
2011-01-29 22:50:29 +01:00
}
}
2012-07-29 09:33:13 +02:00
public void b(Entity entity) {}
2011-11-20 09:01:14 +01:00
2012-07-29 09:33:13 +02:00
public void c(Entity entity) {}
2011-01-29 22:50:29 +01:00
public void die() {
super.die();
2011-01-29 22:50:29 +01:00
this.defaultContainer.a(this);
if (this.activeContainer != null) {
this.activeContainer.a(this);
}
}
2011-02-23 03:37:56 +01:00
public boolean inBlock() {
return !this.sleeping && super.inBlock();
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}
public boolean bS() {
2012-07-29 09:33:13 +02:00
return false;
}
public EnumBedResult a(int i, int j, int k) {
2011-05-31 15:55:45 +02:00
if (!this.world.isStatic) {
if (this.isSleeping() || !this.isAlive()) {
return EnumBedResult.OTHER_PROBLEM;
2011-05-31 15:55:45 +02:00
}
2012-03-01 11:49:23 +01:00
if (!this.world.worldProvider.d()) {
return EnumBedResult.NOT_POSSIBLE_HERE;
2011-05-31 15:55:45 +02:00
}
if (this.world.t()) {
return EnumBedResult.NOT_POSSIBLE_NOW;
2011-05-31 15:55:45 +02:00
}
2011-05-31 15:55:45 +02:00
if (Math.abs(this.locX - (double) i) > 3.0D || Math.abs(this.locY - (double) j) > 2.0D || Math.abs(this.locZ - (double) k) > 3.0D) {
return EnumBedResult.TOO_FAR_AWAY;
2011-05-31 15:55:45 +02:00
}
2011-11-20 09:01:14 +01:00
double d0 = 8.0D;
double d1 = 5.0D;
2012-07-29 09:33:13 +02:00
List list = this.world.a(EntityMonster.class, AxisAlignedBB.a().a((double) i - d0, (double) j - d1, (double) k - d0, (double) i + d0, (double) j + d1, (double) k + d0));
2011-11-20 09:01:14 +01:00
if (!list.isEmpty()) {
return EnumBedResult.NOT_SAFE;
2011-11-20 09:01:14 +01:00
}
2011-05-31 15:55:45 +02:00
}
2011-02-23 03:37:56 +01:00
2011-05-31 15:55:45 +02:00
// CraftBukkit start
if (this.getBukkitEntity() instanceof Player) {
Player player = (Player) this.getBukkitEntity();
org.bukkit.block.Block bed = this.world.getWorld().getBlockAt(i, j, k);
2011-06-12 00:02:58 +02:00
2011-05-31 15:55:45 +02:00
PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
this.world.getServer().getPluginManager().callEvent(event);
2011-02-23 03:37:56 +01:00
2011-05-31 15:55:45 +02:00
if (event.isCancelled()) {
return EnumBedResult.OTHER_PROBLEM;
2011-05-31 15:55:45 +02:00
}
}
// CraftBukkit end
2011-02-23 03:37:56 +01:00
2012-07-29 09:33:13 +02:00
this.a(0.2F, 0.2F);
2011-05-31 15:55:45 +02:00
this.height = 0.2F;
if (this.world.isLoaded(i, j, k)) {
int l = this.world.getData(i, j, k);
int i1 = BlockBed.e(l);
2011-05-31 15:55:45 +02:00
float f = 0.5F;
float f1 = 0.5F;
switch (i1) {
case 0:
f1 = 0.9F;
break;
case 1:
f = 0.1F;
break;
case 2:
f1 = 0.1F;
break;
case 3:
f = 0.9F;
2011-02-23 03:37:56 +01:00
}
2011-05-31 15:55:45 +02:00
this.u(i1);
2011-05-31 15:55:45 +02:00
this.setPosition((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
2011-02-23 03:37:56 +01:00
} else {
2011-05-31 15:55:45 +02:00
this.setPosition((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
2011-02-23 03:37:56 +01:00
}
2011-05-31 15:55:45 +02:00
this.sleeping = true;
this.sleepTicks = 0;
this.cc = new ChunkCoordinates(i, j, k);
2011-05-31 15:55:45 +02:00
this.motX = this.motZ = this.motY = 0.0D;
if (!this.world.isStatic) {
this.world.everyoneSleeping();
}
return EnumBedResult.OK;
2011-02-23 03:37:56 +01:00
}
private void u(int i) {
this.cd = 0.0F;
this.ce = 0.0F;
2011-02-23 03:37:56 +01:00
switch (i) {
case 0:
this.ce = -1.8F;
2011-02-23 03:37:56 +01:00
break;
case 1:
this.cd = 1.8F;
2011-02-23 03:37:56 +01:00
break;
case 2:
this.ce = 1.8F;
2011-02-23 03:37:56 +01:00
break;
case 3:
this.cd = -1.8F;
2011-02-23 03:37:56 +01:00
}
}
2011-03-31 22:40:00 +02:00
public void a(boolean flag, boolean flag1, boolean flag2) {
2012-07-29 09:33:13 +02:00
this.a(0.6F, 1.8F);
this.e_();
ChunkCoordinates chunkcoordinates = this.cc;
ChunkCoordinates chunkcoordinates1 = this.cc;
2011-02-23 03:37:56 +01:00
if (chunkcoordinates != null && this.world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) == Block.BED.id) {
BlockBed.a(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, false);
2012-07-29 09:33:13 +02:00
chunkcoordinates1 = BlockBed.b(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
2011-03-31 22:40:00 +02:00
if (chunkcoordinates1 == null) {
chunkcoordinates1 = new ChunkCoordinates(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z);
2011-03-31 22:40:00 +02:00
}
2011-02-23 03:37:56 +01:00
this.setPosition((double) ((float) chunkcoordinates1.x + 0.5F), (double) ((float) chunkcoordinates1.y + this.height + 0.1F), (double) ((float) chunkcoordinates1.z + 0.5F));
2011-02-23 03:37:56 +01:00
}
this.sleeping = false;
if (!this.world.isStatic && flag1) {
this.world.everyoneSleeping();
2011-02-23 03:37:56 +01:00
}
2011-04-07 20:26:51 +02:00
// CraftBukkit start
if (this.getBukkitEntity() instanceof Player) {
Player player = (Player) this.getBukkitEntity();
2011-05-14 16:29:42 +02:00
org.bukkit.block.Block bed;
if (chunkcoordinates != null) {
bed = this.world.getWorld().getBlockAt(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
} else {
bed = this.world.getWorld().getBlockAt(player.getLocation());
}
2011-05-14 16:29:42 +02:00
2011-04-07 20:26:51 +02:00
PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed);
this.world.getServer().getPluginManager().callEvent(event);
2011-04-07 20:26:51 +02:00
}
// CraftBukkit end
2011-02-23 03:37:56 +01:00
if (flag) {
this.sleepTicks = 0;
} else {
this.sleepTicks = 100;
}
2011-03-31 22:40:00 +02:00
if (flag2) {
this.setRespawnPosition(this.cc, false);
2011-03-31 22:40:00 +02:00
}
2011-02-23 03:37:56 +01:00
}
private boolean j() {
return this.world.getTypeId(this.cc.x, this.cc.y, this.cc.z) == Block.BED.id;
2011-02-23 03:37:56 +01:00
}
public static ChunkCoordinates getBed(World world, ChunkCoordinates chunkcoordinates, boolean flag) {
IChunkProvider ichunkprovider = world.H();
2011-03-31 22:40:00 +02:00
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z - 3 >> 4);
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z - 3 >> 4);
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z + 3 >> 4);
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z + 3 >> 4);
if (world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) != Block.BED.id) {
return flag && world.isEmpty(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) && world.isEmpty(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z) ? chunkcoordinates : null;
2011-03-31 22:40:00 +02:00
} else {
2012-07-29 09:33:13 +02:00
ChunkCoordinates chunkcoordinates1 = BlockBed.b(world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
2011-03-31 22:40:00 +02:00
return chunkcoordinates1;
}
2011-02-23 03:37:56 +01:00
}
public boolean isSleeping() {
2011-03-31 22:40:00 +02:00
return this.sleeping;
}
public boolean isDeeplySleeping() {
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return this.sleeping && this.sleepTicks >= 100;
}
protected void b(int i, boolean flag) {
byte b0 = this.datawatcher.getByte(16);
if (flag) {
this.datawatcher.watch(16, Byte.valueOf((byte) (b0 | 1 << i)));
} else {
this.datawatcher.watch(16, Byte.valueOf((byte) (b0 & ~(1 << i))));
}
}
public void b(String s) {}
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public ChunkCoordinates getBed() {
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return this.c;
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}
public boolean isRespawnForced() {
return this.d;
}
public void setRespawnPosition(ChunkCoordinates chunkcoordinates, boolean flag) {
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if (chunkcoordinates != null) {
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this.c = new ChunkCoordinates(chunkcoordinates);
this.d = flag;
this.spawnWorld = this.world.worldData.getName(); // CraftBukkit
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} else {
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this.c = null;
this.d = false;
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}
}
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public void a(Statistic statistic) {
this.a(statistic, 1);
}
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public void a(Statistic statistic, int i) {}
protected void bf() {
super.bf();
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this.a(StatisticList.u, 1);
if (this.isSprinting()) {
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this.j(0.8F);
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} else {
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this.j(0.2F);
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}
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}
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public void e(float f, float f1) {
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double d0 = this.locX;
double d1 = this.locY;
double d2 = this.locZ;
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if (this.abilities.isFlying && this.vehicle == null) {
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double d3 = this.motY;
float f2 = this.aN;
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this.aN = this.abilities.a();
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super.e(f, f1);
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this.motY = d3 * 0.6D;
this.aN = f2;
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} else {
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super.e(f, f1);
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}
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this.checkMovement(this.locX - d0, this.locY - d1, this.locZ - d2);
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}
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public void checkMovement(double d0, double d1, double d2) {
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if (this.vehicle == null) {
int i;
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if (this.a(Material.WATER)) {
i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
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if (i > 0) {
this.a(StatisticList.q, i);
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this.j(0.015F * (float) i * 0.01F);
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}
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} else if (this.H()) {
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
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if (i > 0) {
this.a(StatisticList.m, i);
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this.j(0.015F * (float) i * 0.01F);
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}
} else if (this.g_()) {
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if (d1 > 0.0D) {
this.a(StatisticList.o, (int) Math.round(d1 * 100.0D));
}
} else if (this.onGround) {
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
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if (i > 0) {
this.a(StatisticList.l, i);
if (this.isSprinting()) {
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this.j(0.099999994F * (float) i * 0.01F);
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} else {
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this.j(0.01F * (float) i * 0.01F);
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}
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}
} else {
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
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if (i > 25) {
this.a(StatisticList.p, i);
}
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}
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}
}
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private void k(double d0, double d1, double d2) {
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if (this.vehicle != null) {
int i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
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if (i > 0) {
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if (this.vehicle instanceof EntityMinecart) {
this.a(StatisticList.r, i);
if (this.e == null) {
this.e = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
} else if ((double) this.e.e(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) >= 1000000.0D) {
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this.a((Statistic) AchievementList.q, 1);
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}
} else if (this.vehicle instanceof EntityBoat) {
this.a(StatisticList.s, i);
} else if (this.vehicle instanceof EntityPig) {
this.a(StatisticList.t, i);
}
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}
}
}
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protected void a(float f) {
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if (!this.abilities.canFly) {
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if (f >= 2.0F) {
this.a(StatisticList.n, (int) Math.round((double) f * 100.0D));
}
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super.a(f);
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}
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}
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public void a(EntityLiving entityliving) {
if (entityliving instanceof IMonster) {
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this.a((Statistic) AchievementList.s);
}
}
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public ItemStack q(int i) {
return this.inventory.f(i);
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}
protected void bB() {}
protected void bC() {}
public void giveExp(int i) {
this.bQ += i;
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int j = Integer.MAX_VALUE - this.expTotal;
if (i > j) {
i = j;
}
this.exp += (float) i / (float) this.getExpToLevel();
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for (this.expTotal += i; this.exp >= 1.0F; this.exp /= (float) this.getExpToLevel()) {
this.exp = (this.exp - 1.0F) * (float) this.getExpToLevel();
this.levelDown(1);
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}
}
public void levelDown(int i) {
this.expLevel += i;
if (this.expLevel < 0) {
this.expLevel = 0;
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}
if (i > 0 && this.expLevel % 5 == 0 && (float) this.h < (float) this.ticksLived - 100.0F) {
float f = this.expLevel > 30 ? 1.0F : (float) this.expLevel / 30.0F;
this.world.makeSound(this, "random.levelup", f * 0.75F, 1.0F);
this.h = this.ticksLived;
}
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}
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public int getExpToLevel() {
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return this.expLevel >= 30 ? 62 + (this.expLevel - 30) * 7 : (this.expLevel >= 15 ? 17 + (this.expLevel - 15) * 3 : 17);
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}
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public void j(float f) {
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if (!this.abilities.isInvulnerable) {
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if (!this.world.isStatic) {
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this.foodData.a(f);
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}
}
}
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public FoodMetaData getFoodData() {
return this.foodData;
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}
public boolean f(boolean flag) {
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return (flag || this.foodData.c()) && !this.abilities.isInvulnerable;
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}
public boolean ca() {
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return this.getHealth() > 0 && this.getHealth() < this.getMaxHealth();
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}
public void a(ItemStack itemstack, int i) {
if (itemstack != this.f) {
this.f = itemstack;
this.g = i;
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if (!this.world.isStatic) {
this.d(true);
}
}
}
public boolean f(int i, int j, int k) {
if (this.abilities.mayBuild) {
return true;
} else {
int l = this.world.getTypeId(i, j, k);
if (l > 0 && this.bP() != null) {
Block block = Block.byId[l];
ItemStack itemstack = this.bP();
if (itemstack.b(block) || itemstack.a(block) > 1.0F) {
return true;
}
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}
return false;
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}
}
public boolean a(int i, int j, int k, int l, ItemStack itemstack) {
return this.abilities.mayBuild ? true : (itemstack != null ? itemstack.x() : false);
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}
protected int getExpValue(EntityHuman entityhuman) {
if (this.world.getGameRules().getBoolean("keepInventory")) {
return 0;
} else {
int i = this.expLevel * 7;
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return i > 100 ? 100 : i;
}
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}
protected boolean alwaysGivesExp() {
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return true;
}
public String getLocalizedName() {
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return this.name;
}
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public void copyTo(EntityHuman entityhuman, boolean flag) {
if (flag) {
this.inventory.b(entityhuman.inventory);
this.health = entityhuman.health;
this.foodData = entityhuman.foodData;
this.expLevel = entityhuman.expLevel;
this.expTotal = entityhuman.expTotal;
this.exp = entityhuman.exp;
this.bQ = entityhuman.bQ;
this.aq = entityhuman.aq;
} else if (this.world.getGameRules().getBoolean("keepInventory")) {
this.inventory.b(entityhuman.inventory);
this.expLevel = entityhuman.expLevel;
this.expTotal = entityhuman.expTotal;
this.exp = entityhuman.exp;
this.bQ = entityhuman.bQ;
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}
this.enderChest = entityhuman.enderChest;
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}
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protected boolean f_() {
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return !this.abilities.isFlying;
}
public void updateAbilities() {}
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public void a(EnumGamemode enumgamemode) {}
public String getName() {
return this.name;
}
public LocaleLanguage getLocale() {
return LocaleLanguage.a();
}
public String a(String s, Object... aobject) {
return this.getLocale().a(s, aobject);
}
public InventoryEnderChest getEnderChest() {
return this.enderChest;
}
public ItemStack getEquipment(int i) {
return i == 0 ? this.inventory.getItemInHand() : this.inventory.armor[i - 1];
}
public ItemStack bA() {
return this.inventory.getItemInHand();
}
public void setEquipment(int i, ItemStack itemstack) {
this.inventory.armor[i] = itemstack;
}
public ItemStack[] getEquipment() {
return this.inventory.armor;
}
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}