We commonly have "Stream Closed" errors on chunk saving, so this code should re-try to save the chunk in the event of failure and hopefully prevent rollbacks.
@@ -170,11 +170,16 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
NBTTagCompound nbttagcompound = chunk.compound; // Paper - Chunk queue improvements
if (nbttagcompound != null) {
+ int attempts = 0; Exception laste = null; while (attempts++ < 5) { // Paper
try {
this.b(chunkcoordintpair, nbttagcompound);
+ laste = null; break; // Paper
} catch (Exception exception) {
- ChunkRegionLoader.a.error("Failed to save chunk", exception);
+ //ChunkRegionLoader.a.error("Failed to save chunk", exception); // Paper
+ laste = exception; // Paper
}
+ try {Thread.sleep(10);} catch (InterruptedException e) {e.printStackTrace();} } // Paper
+ if (laste != null) { com.destroystokyo.paper.exception.ServerInternalException.reportInternalException(laste); laste.printStackTrace(); } // Paper
}
synchronized (lock) { if (this.b.get(chunkcoordintpair) == nbttagcompound) { this.b.remove(chunkcoordintpair); } }// Paper - This will not equal if a newer version is still pending