Mirror von
https://github.com/PaperMC/Paper.git
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62 Zeilen
2.3 KiB
Diff
62 Zeilen
2.3 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 7 Jan 2017 15:24:46 -0500
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Subject: [PATCH] Provide E/TE/Chunk count stat methods
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Provides counts without the ineffeciency of using .getEntities().size()
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which creates copy of the collections.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index ca189e5d160d2655175c9fab9366ff93bded2fee..6782888f7df4eea4e6378ee850424e14c5136afd 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -264,6 +264,48 @@ public class CraftWorld implements World {
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private int waterAmbientSpawn = -1;
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private int ambientSpawn = -1;
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+ // Paper start - Provide fast information methods
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+ public int getEntityCount() {
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+ int ret = 0;
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+ for (net.minecraft.world.entity.Entity entity : world.entitiesById.values()) {
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+ if (entity.isChunkLoaded()) {
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+ ++ret;
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+ }
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+ }
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+ return ret;
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+ }
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+ public int getTileEntityCount() {
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+ // We don't use the full world tile entity list, so we must iterate chunks
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+ Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = world.getChunkSource().chunkMap.visibleChunkMap;
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+ int size = 0;
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+ for (ChunkHolder playerchunk : chunks.values()) {
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+ net.minecraft.world.level.chunk.LevelChunk chunk = playerchunk.getTickingChunk();
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+ if (chunk == null) {
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+ continue;
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+ }
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+ size += chunk.blockEntities.size();
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+ }
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+ return size;
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+ }
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+ public int getTickableTileEntityCount() {
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+ return world.tickableBlockEntities.size();
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+ }
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+ public int getChunkCount() {
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+ int ret = 0;
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+
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+ for (ChunkHolder chunkHolder : world.getChunkSource().chunkMap.visibleChunkMap.values()) {
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+ if (chunkHolder.getTickingChunk() != null) {
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+ ++ret;
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+ }
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+ }
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+
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+ return ret;
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+ }
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+ public int getPlayerCount() {
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+ return world.players.size();
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+ }
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+ // Paper end
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+
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private static final Random rand = new Random();
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public CraftWorld(ServerLevel world, ChunkGenerator gen, Environment env) {
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