2021-06-11 14:02:28 +02:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: Zach Brown <zach.brown@destroystokyo.com>
|
|
|
|
Date: Tue, 22 Mar 2016 12:04:28 -0500
|
|
|
|
Subject: [PATCH] Configurable spawn chances for skeleton horses
|
|
|
|
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
2022-06-10 03:20:47 +02:00
|
|
|
index e01f380fea580e98e62444902bdef5694dc0ffd0..6414e672dc05c772c49e14aa0cd552d888b29b31 100644
|
2021-06-11 14:02:28 +02:00
|
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
2022-06-10 03:20:47 +02:00
|
|
|
@@ -586,7 +586,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
2021-06-12 04:24:43 +02:00
|
|
|
blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
|
2021-06-11 14:02:28 +02:00
|
|
|
if (this.isRainingAt(blockposition)) {
|
|
|
|
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
|
2021-06-12 04:24:43 +02:00
|
|
|
- boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * 0.01D && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD);
|
2022-06-09 10:51:45 +02:00
|
|
|
+ boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
|
2021-06-11 14:02:28 +02:00
|
|
|
|
|
|
|
if (flag1) {
|
2021-11-23 13:15:10 +01:00
|
|
|
SkeletonHorse entityhorseskeleton = (SkeletonHorse) EntityType.SKELETON_HORSE.create(this);
|