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Paper/patches/server/0105-Add-setting-for-proxy-online-mode-status.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Gabriele C <sgdc3.mail@gmail.com>
Date: Fri, 5 Aug 2016 01:03:08 +0200
Subject: [PATCH] Add setting for proxy online mode status
TODO: Add isProxyOnlineMode check to Metrics
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diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
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index 3295fd4bca58cf8feeff2fcefa514a5ec89310f9..376845f5a25a348e76193fac5c047b0ba2fb080f 100644
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--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
@@ -98,7 +98,8 @@ public class GameProfileCache {
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}
};
- if (!org.apache.commons.lang3.StringUtils.isBlank(name)) // Paper - Don't lookup a profile with a blank name)
+ if (!org.apache.commons.lang3.StringUtils.isBlank(name) // Paper - Don't lookup a profile with a blank name
+ && io.papermc.paper.configuration.GlobalConfiguration.get().proxies.isProxyOnlineMode()) // Paper - only run in online mode - 100 COL
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repository.findProfilesByNames(new String[]{name}, Agent.MINECRAFT, profilelookupcallback);
GameProfile gameprofile = (GameProfile) atomicreference.get();
@@ -116,7 +117,7 @@ public class GameProfileCache {
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}
private static boolean usesAuthentication() {
- return GameProfileCache.usesAuthentication;
+ return io.papermc.paper.configuration.GlobalConfiguration.get().proxies.isProxyOnlineMode(); // Paper
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}
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public void add(GameProfile profile) {
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diff --git a/src/main/java/net/minecraft/server/players/OldUsersConverter.java b/src/main/java/net/minecraft/server/players/OldUsersConverter.java
index da98f074ccd5a40c635824112c97fd174c393cb1..6599f874d9f97e9ef4862039ecad7277bbc5fd91 100644
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--- a/src/main/java/net/minecraft/server/players/OldUsersConverter.java
+++ b/src/main/java/net/minecraft/server/players/OldUsersConverter.java
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@@ -66,7 +66,8 @@ public class OldUsersConverter {
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return new String[i];
});
- if (server.usesAuthentication() || org.spigotmc.SpigotConfig.bungee) { // Spigot: bungee = online mode, for now.
+ if (server.usesAuthentication()
+ || (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.isProxyOnlineMode())) { // Spigot: bungee = online mode, for now. // Paper - Handle via setting
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server.getProfileRepository().findProfilesByNames(astring, Agent.MINECRAFT, callback);
} else {
String[] astring1 = astring;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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index 943971ce16c0c39085f029ab5b57685dda1c6b0f..0d6dcb670c583f47a299cd96574426932d3b98c8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1706,7 +1706,7 @@ public final class CraftServer implements Server {
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// Spigot Start
GameProfile profile = null;
// Only fetch an online UUID in online mode
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- if ( this.getOnlineMode() || org.spigotmc.SpigotConfig.bungee )
+ if ( this.getOnlineMode() || io.papermc.paper.configuration.GlobalConfiguration.get().proxies.isProxyOnlineMode() ) // Paper - Handle via setting
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{
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profile = this.console.getProfileCache().get(name).orElse(null);
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}