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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/Spigot-Server-Patches/0037-Configurable-mob-spawner-tick-rate.patch

66 Zeilen
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2016-03-01 00:09:49 +01:00
From: Sudzzy <originmc@outlook.com>
Date: Wed, 2 Mar 2016 15:03:53 -0600
Subject: [PATCH] Configurable mob spawner tick rate
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 2f7a5a4a5a7b29750cfd777e0bc5d19a14e93fa2..4de86b09c6bc3c1974ce61b550ccb73d37f6f170 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -176,4 +176,9 @@ public class PaperWorldConfig {
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private void disableIceAndSnow(){
disableIceAndSnow = getBoolean("disable-ice-and-snow", false);
}
+
+ public int mobSpawnerTickRate;
+ private void mobSpawnerTickRate() {
+ mobSpawnerTickRate = getInt("mob-spawner-tick-rate", 1);
+ }
}
diff --git a/src/main/java/net/minecraft/world/level/MobSpawnerAbstract.java b/src/main/java/net/minecraft/world/level/MobSpawnerAbstract.java
index 8d8b03074df1635946f81bec0feae18d2f3e20aa..76c98d576d3e567ec4482b30219f5a9107cb9703 100644
--- a/src/main/java/net/minecraft/world/level/MobSpawnerAbstract.java
+++ b/src/main/java/net/minecraft/world/level/MobSpawnerAbstract.java
@@ -41,6 +41,7 @@ public abstract class MobSpawnerAbstract {
public int maxNearbyEntities = 6;
public int requiredPlayerRange = 16;
public int spawnRange = 4;
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+ private int tickDelay = 0; // Paper
public MobSpawnerAbstract() {}
@@ -70,6 +71,10 @@ public abstract class MobSpawnerAbstract {
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}
public void c() {
+ // Paper start - Configurable mob spawner tick rate
+ if (spawnDelay > 0 && --tickDelay > 0) return;
+ tickDelay = this.a().paperConfig.mobSpawnerTickRate;
+ // Paper end
if (!this.h()) {
this.f = this.e;
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} else {
@@ -84,18 +89,18 @@ public abstract class MobSpawnerAbstract {
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world.addParticle(Particles.SMOKE, d0, d1, d2, 0.0D, 0.0D, 0.0D);
world.addParticle(Particles.FLAME, d0, d1, d2, 0.0D, 0.0D, 0.0D);
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if (this.spawnDelay > 0) {
- --this.spawnDelay;
+ this.spawnDelay -= tickDelay; // Paper
}
this.f = this.e;
this.e = (this.e + (double) (1000.0F / ((float) this.spawnDelay + 200.0F))) % 360.0D;
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} else {
- if (this.spawnDelay == -1) {
+ if (this.spawnDelay < -tickDelay) { // Paper
this.i();
}
if (this.spawnDelay > 0) {
- --this.spawnDelay;
+ this.spawnDelay -= tickDelay; // Paper
return;
}